PS2J 286 News – One Click Debt, No Refunds

Free Games

  • PS4

    • BioShock: The Collection

      • 2016
      • Remastered, 1080p ports of all three plot-driven first-person shooter games (BioShock, BioShock 2, and BioShock Infinite), taking you from the depths of Rapture to the skies of Columbia in some great stories in dystopias freed of “petty morality” summed up by “No gods or kings, only man”
    • The Sims 4

      • 2017
      • A reportedly decent port of the classic life simulation series that has you creating characters and households, then living their lives
    • Firewall Zero Hour

      • 2018
      • 4v4 tactical VR shooter developed exclusively for the PSVR that has you seizing or protecting sensitive information from opposing teams
  • Xbox One

    • TT Isle of Man: Ride on the Edge

      • 2018
      • Motorcycle racing game that has you challenging the deadly Snaefell Mountain course that has you taking on 38 miles of roads at over 180 mph
    • Call of Cthulhu

      • 2018
      • A role-playing psychological horror game inspired by H.P. Lovecraft’s writing, while also being an adaptation of the 1981 RPG of the same title
    • Fable Heroes

      • 2012
      • A beat ’em up spinoff of the Fable series, with a toy-like aesthetic and mixed reviews, it’s at least the first family friendly Fable title
    • Star Wars Battlefront

      • 2004
      • The original Battlefront game for the first Xbox, it’s a first and third person shooter that primarily plays as a conquest game with limited respawns for each team and also has a Galactic Conquest mode with some strategy elements
  • Epic Games

    • Farming Simulator 19

      • 2018
      • Pretty much what it says on the tin- it’s a full farming simulator with huge American and European environments, over 300 vehicles and machines, online co-op play, and a surprisingly large mod community
    • Next week we can look forward to PC ports of some popular board games

Apparently Ring isn’t just a product that lets people surveil their neighbours and gives police access to a network of cameras, it also tracks its customers through its app

  • We talked about the Ring camera doorbells and Amazon’s shady agreements with local police to promote the products and get access to recorded footage last summer back in episodes 263 and 268
  • Well now the Electronic Frontier Foundation (EFF) put together an investigation of the associated Android app and found it packed with third-party trackers sending out a plethora of personally identifiable information on its customers
    • This stuff includes names, IP addresses, mobile network carriers, persistent identifiers, and sensor data from the devices themselves
  • All of that info comes together to form a detailed fingerprint of the user that can be sold or used to see what people are doing in their digital lives, and most damning of all is that there is no notification, consent, or ways to mitigate the damage done
  • Ring is taking this information and delivering it to organizations like:
    • Facebook
    • Branch
      • a “deep linking” platform that builds those exact kind of digital fingerprints and associates them with other marketing and analytics data
    • AppsFlyer
      • another marketing data firm that’s now getting their hands on sensor data from all those devices
    • And Mixpanel
      • yet another business analytics service, but this one deserves special mention since Ring is sending them people’s full names, email address, details on your phone’s OS and hardware model, bluetooth settings, and how many locations you have Ring devices installed in
    • Of those services only Mixpanel is on Ring’s list of third-party services they say they work with, but they don’t make it clear just how much information they share
  • All that is to say, for being a company based around securing your home they sure don’t seem to have any consideration for your personal information. If you use a Ring device, it may be time to rethink that

Tesla’s taking heat this week because of their fairly predatory practices when it comes to buying upgrades

  • In a pretty suspicious move, about a week and a half before the end of their financial year Tesla rolled out a new feature in their phone app allowing people to buy software upgrades for their cars to enable full autopilot
  • Shortly afterward, they were hit with a lot of users complaining about unintended purchases and a terrible refund policy
    • In one case someone broke down exactly what happened- they essentially butt dialled the purchase, contacted support as soon as they could afterward and then a week later were told that there are no refunds for software purchases.
      • The support staff even compared it to “paying for an addition to a house, deciding you don’t like it, then requesting a refund from the contractor”
      • There are even some staff claiming that the upgrade can’t be removed from the car, when it’s basically just an enable/disable flag with no major download or installation involved
    • Eventually someone high-profile enough complained on Twitter and Elon Musk said that the refund situation would be addressed, but who knows if that will roll out to all the little people affected
  • The kicker here is how easy Tesla made it to accidentally make the purchase- it’s harder to download a free app
    • If you’re logged in to the Tesla app and go to the upgrades screen, the $4000 autopilot upgrade is automatically selected, added to your cart, and the payment prompt is immediately displayed
    • You then have two buttons- ApplePay, which would prompt for TouchID, FaceID, or your password, or Pay With Credit Card
      • One thing to note here is that they do have their refund denial policy shown at this point. On a black or very dark grey screen, below those buttons in slightly lighter grey text. All the other text is bright white.
      • Another interesting tidbit is that the refund policy was actually photoshopped off of the screen when it was shown in an investor presentation
    • If you do hit Pay With Credit Card it takes you to a confirmation screen with everything filled out- they don’t even ask for your card’s security code to verify, you just tap Pay at the bottom.
    • So if you’re in the Tesla app and put your phone in your pocket without locking it, whether by mistake or not, you’re three taps away from dropping $4000 without even knowing it
    • There are even some reports that the confirmation screen is new- some users last year just wanted to see the total with tax and were immediately charged
  • In investigating this I also stumbled upon some of the skeezy strategies Tesla has used on their website- when you look at the price of a car they default to showing it adjusted for “potential savings”
    • You might see that and expect some kind of rebates or sales, but in fact they bundle in the estimated savings from not buying gas for the life of the car, making a difference of thousands of dollars between the expected price and what Tesla actually charges for their vehicles.
  • All of this just really goes to show how Tesla seems to be trying to trick people into spending money, and the fact that it’s right before their fiscal year end makes it even more suspicious

The Wawa chain of American convenience stores was targeted by credit card skimming malware last month, resulting in as many as 30M cards going up for sale on the dark web this week

  • Apparently the malware began rolling out on March 4th and wasn’t discovered until December 10th, so it had gathered about nine full months worth of numbers, names, and expiration dates
  • Anyone who used a payment card at a Wawa location last year should definitely check your bills closely. Wawa is reportedly offering affected customers one year of credit monitoring but those services may not be very effective, so if you’re concerned you may want to consider putting a security freeze on your file instead

Tidbits

  • Activision Blizzard makes exclusive streaming deal with YouTube, Overwatch League and Call of Duty will be streaming on YouTube
  • 343 Industries is looking to ban Halo: Reach players abusing the experience system by frequently joining games and not actually playing
    • Apparently the new release of Reach involves a new experience progression system to unlock customizations, rather than the old system where you could just buy whatever you have enough credits for, and going AFK is one strategy players are using to grind for more experience
    • Another has been dubbed “sword lining”, where two Griffball teams line up and take turns killing each other with swords
  • Bethesda has finally fully addressed the inventory hack in Fallout 76 that we talked about last year, wherein hackers could use your inventory like a lootable chest to steal everything from your character in seconds
    • Reportedly the company is creating clones of the affected characters with their entire inventory as of December 20th, as well as about $66 worth of their premium ‘atoms’ currency.
    • Players can then make a secure trade from the clone to their original character via a private server, and Bethesda is providing support agents to help with that process
  • Zuckerberg has gone on record that Facebook’s goal for the next decade “isn’t to be liked, but to be understood”, saying they didn’t always communicate their views clearly because they worried about offending people
    • The Daring Fireball says it best: “The more you understand Facebook, the less you like or trust them. So: mission accomplished.”
  • Nintendo’s Switch has officially become their third best-selling home console of all time, behind the Wii and the NES (and almost quadrupling the WiiU)
    • Fun fact, estimates show they surpassed the Xbox One during the 2019 holiday season despite the XBone being out for more than three years before the Switch’s release
    • And just to tack on to the end of this, The Outer Worlds is officially coming to the Switch on March 6th
  • Lastly, in a little bit of heartwarming news to close things out, professional Fortnite player and streamer Aydan Conrad went on Twitch last week to stream himself calling his mom and paying off her student debt
    • He gave full credit to his viewers, saying that everyone watching made the whole thing possible

Based on this tweet, I want to know what ten games our Fanily like. See how much crossover we all have.

And I can see some cool games to check out as well
I like top tens with no order, it all depends on mood.

Josh’s Top 10

  • Rollercoaster Tycoon
  • Sonic the Hedgehog 2
  • Psyconauts
  • Overwatch
  • Slay The Spire
  • Fallout 4
  • Super Smash Bros Ultimate
  • Stardew Valley
  • Minecraft
  • The Sims

Alan’s Top 10

  • Eternal Darkness Sanity’s Requiem
  • Shovel Knight Treasure Trove
  • Kirby Superstar (honourable mention to Planet Robobot)
  • Pokemon Trading Card Game
  • God of War (2019)
  • Beat Saber
  • Titanfall 2
  • Legend of Zelda: Majora’s Mask (honourable mention to A Link to the Past)
  • Superhot
  • Black Mesa

 

For more content, Patreon supports get access to upcoming ideas and more!

Thank you to Renee, thank you for believing in us!

And thanks to all our ‘fanily’ that support us.
And if you want to support us too, its as easy as clicking this link!
We are a proud member of the Alberta Podcast Network powered by ATB
And talk to us in the comments!

Free game

  • Epic Games

    • The Bridge

      • 2013
      • Winner of the 2012 Indie Game Challenge awards for Achievement in Art Direction and Achievement in Gameplay
      • Billed as Isaac Newton meets M.C. Escher, The Bridge is a logic puzzle game that has you manipulating gravity and exploring impossible architectures

More details on the FBI/Apple encryption argument, courtesy of Daring Fireball

  • The GrayKey device doesn’t actually break an iPhone’s encryption, it just exploits software flaws to remove the password attempt limit and then brute-forces it
  • That does mean that it will depend on the passcode used on the devices
    • A four digit passcode would take about 7 minutes
    • Six digits takes on average 11 hours
    • Eight is 46 days
    • Ten would take 12.5 years
    • If the passcode uses numbers and letters, then a six character passcode would take about 72 years to guess
  • So it’s a little unfair of us to say that the FBI can definitely crack the devices involved in crimes. On the plus side, that means if you use a passcode with both numbers and letters your data remains safe while Apple refuses to hand over a back door

Early adopters of Google’s Stadia platform, that paid $170 plus a monthly subscription for the privilege of testing the service, are starting to get chapped with the lack of updates

  • The service has been out for two months and still falls short of many of Google’s promises
  • The idea was that you could pay a subscription to play triple-A games in your browser, but at the moment the only access is available by buying the Premiere Edition which uses a special controller and a Chromecast Ultra
  • Meanwhile Google has gone largely silent, giving no word on when people can expect some of the promised features or highly anticipated releases
    • The Stadia doesn’t have voice chat, which even the Switch has an attempt at
    • Games promising 4K resolutions still aren’t hitting that target
    • Integration with YouTube doesn’t have a date for release
    • No word on when players can expect cross-platform gaming, either
    • And the big one, the promised free base version of the service, is still completely uncertain
      • This is the big sore spot, with a lot of people saying that the service could work really well for demo or trial versions if they didn’t have to pay a premium for access
  • So far it’s a subscription-based digital storefront with 26 games, only one of which is an exclusive- the other 25 are already available for other consoles, in many cases for less money
  • It really hammers home the Google philosophy- release services in beta, let them simmer for a few years, and then see if you still have a userbase. Then flip a coin on whether or not to shut it down anyway

Sony’s quietly launched a $40 controller attachment that turns any Dualshock 4 into a pro controller

  • The DualShock 4 Back Button Attachment plugs in to the bottom of the controller and, adding only a little weight, gives you two paddles on the back sitting naturally under your middle or ring fingers, so that you can press buttons without having your thumbs leave the analog sticks
  • One really nice thing about the added device is it works with no extra configuration or drivers- on your PS4, PC, wherever, the controller just now has two extra programmable buttons that can act as any of the other buttons on the controller
  • And the easiest part is that it actually has an OLED touchscreen on the back of the device where you can assign the buttons and save up to three profiles, all configurable on the device itself
  • Unfortunately it’s proven to be very popular- it was released the day of recording and it’s already sold out at multiple stores, with Amazon’s only remaining offering being sold at an extra $10 premium
  • All in all it sounds like a pretty slick device, and though it’s coming kind of late in the PS4’s lifespan there’s speculation that the DualShock 5 will have extra buttons and Sony has said the PS5 will be backward-compatible with all the PS4’s accessories

According to their latest app updates, EA is fully retiring their Tetris apps for iOS and Android

  • As of April 21, 2020, they’re shutting things down so that, from the sounds of it, even people who have kept the apps installed won’t be able to run them
  • People looking for their Tetris fix won’t have to look far though- The Tetris Co. announced that they have a new version available as a free download on both the App Store and Google Play
    • It’s pretty bare bones, with one game mode and control scheme compared to EA’s three modes and two methods of control, but they promise that this is just a foundation for much more to come
    • They also have plans to bring Tetris Royale, a mobile adaptation of the Switch’s Tetris 99, out of beta and into full release
    • Unfortunately at the moment the new core game developed by N3twork is pretty choked with ads, and the in-app purchase to remove them is $7, so with all that working against it the reviews are looking grim- 1 star in the app store, and the Google Play store has reviews complaining of bad controls and required internet connectivity.
      • It sounds playable, but a large step back from EA’s mobile Tetris games

Last week we asked:

With Byleth, being the final character to the first DLC Fighters Pack, who do you want to see in the next one?
Looking for a realistic answer, and a fantasy pick.
Let us guess which is which!
Listening to Remember The Game, Adam Blank’s retro gaming podcast
  • Dovahkiin
    • The Dragonborn from Skyrim
    • Would made a neat level and great soundtrack addition
  • With the addition of the Altair costume for Mii Fighters, is Ezio on the horizon?

Tidbits

  • Designers of the Jaws Board Game and Disney’s Villainous are working on a horror board game based on The Shining
  • Adobe Flash’s days continue to be numbered, with the latest Safari browser beta explicitly ending support for the web plugin
    • At the moment it’s disabled by default, but can still be installed and manually activated. Soon that won’t be the case for the built-in macOS browser and you may need to download Firefox or Chrome to do so
  • Beginning this February, new installs and updates of Office365 Pro Plus will include a Chrome extension that forcibly changes the default search engine from Google to Bing
    • The worst part is how purpose-built that extension is- if you already use Bing, it won’t even be installed.
    • If you want to change it back you’ll need to either find a new toggle that the extension adds to Chrome or remove the whole extension itself
    • From users to sysadmins, many are calling the change invasive and uncalled for. And I’m hard-pressed to disagree
  • Black Mesa, the glorious remaster/remix/love letter from fans to the original Half Life, has officially released their reimagined Xen chapters and is due for a full release early this year
    • Black Mesa has been around for years now but didn’t include the Xen portion of the game due to the sheer amount of work the developers wanted to put into it- the original chapters didn’t really feel like the same game, and they wanted to put even more polish into them than they did with the improved and expanded Earth chapters
    • In related news, in the ramp up to Half Life: Alyx Valve has made every previous official Half-Life game free to play until it comes out this March

We want to know:

With all these games being remastered and released on modern consoles, is there something you feel slipped through the cracks and could use a remaster?

 

For more content, Patreon supports get access to upcoming ideas and more!

Thank you to Renee, thank you for believing in us!

And thanks to all our ‘fanily’ that support us.
And if you want to support us too, its as easy as clicking this link!
We are a proud member of the Alberta Podcast Network powered by ATB
And talk to us in the comments!

Free Games

  • Epic

    • Horace

      • 2019
      • 2D pixel platformer with a surprisingly long single player narrative that includes puzzles and minigames, touted as a contender for Indie Game of 2019

Things are continuing to heat up between the FBI and Apple over the latest iPhone unlock demands related to the Pensacola shooting have gained more publicity

  • Every time this hits the public eye government institutions and anti-encryption advocates use these examples as reasons for installing backdoors, while at the same time claiming that’s not the exact thing they’re asking for
    • They say they’re not trying to weaken encryption, and that they come up against this problem frequently, but there’s no magic way to let law enforcement in without allowing everyone else to use the same path. Daring Fireball put it really well: “Mathematics doesn’t discern between “good guys” and “bad guys””
    • We’ve even seen classic Trump rant-tweets on the subject, saying ‘they refuse to unlock phones used by killers, drug dealers and other violent criminal elements’, and the US Attorney General claims that Apple has provided no substantive assistance
    • This is even after they’ve successfully used devices like the GrayKey box we’ve talked about previously to access locked devices regardless of their passcodes, and the phones in question are even older, less-secure models (a 5 and a 7), so it really begs the question why are they so bound and determined to weaken encryption for everyone else
      • The iPhone 5 doesn’t even have the extra encryption hardware, called the Secure Enclave, of newer devices!
  • Law enforcement is even slowly shifting the language from “terrorism” to “pedophiles” in an attempt to work from the moral high-ground
    • It’s not that these aren’t serious crimes, but strong encryption is necessary for personal and national security.
    • Not only that, but law enforcement has other avenues for investigation than eavesdropping on communications and poring through stored devices. There’s a great example where people unravelled a dark-web site and arrested hundreds by analyzing Bitcoin transactions. Or another involving the arrests of members of a WhatsApp group.
      • But then we get people like New York District Attorney Cyrus Vance testifying before Congress with: “In fact, we were never able to view the contents of his phone because of this gift to sex traffickers that came, not from God, but from Apple. As a result, our investigation of sex trafficking was blocked by encryption.”
  • Apple’s stance remains clear- in a statement released this week they’ve said that they responded to each request from the FBI, often within hours, resulting in many gigabytes of information turned over. They’re giving everything they can
    • This hasn’t stopped people from demanding that Apple unlock the iPhone itself, but that just isn’t possible
      • It also doesn’t help that the FBI didn’t even request the device be unlocked until almost a month into the investigation, well after anything other than the full passcode could be used to unlock it
    • By design, if you use a passcode on your iPhone it should keep everything private from everyone. That’s the security and peace of mind that every single person should have.

Players Are Pushing Their Bodies to the Limit Speedrunning Nintendo’s Fitness Game

Article by Patrick Klepek, Published on VICE

  • On December 15, a player in Tokyo, Japan calling themselves Sakinyan turned on their Switch and started playing Ring Fit Adventure, Nintendo’s terrific exercise game hybrid from last year.
    • For most people, a session with Ring Fit Adventure lasts somewhere from 15 minutes to an hour, depending on when you collapse into a pool of sweat.
    • Sakinyan was not engaging in some light exercise, however, but attempting to pull off the first world record run for playing through all of Ring Fit Adventure’s surprisingly long story mode.
  • Ring Fit Adventure asks if you want to stop every few minutes. This staggering feat took Sakinyan a little over 18 hours, nearly a complete day of nonstop exercise.
    • At times, they took a moment to snack. Other times, they sipped water. There was even time for a bathroom break, though so far as I could tell while scrubbing through the speedrun, Sakinyan only headed to the bathroom once during the marathon.
    • And because Ring Fit Adventure can’t take a hint, they’re also forced to tell the game they don’t want to take a break over and over.
  • At 18 hours and 55 seconds, Sakinyan defeated the game’s final boss, walked over to their timer, and clicked stop.
    • After dabbing their face with no doubt a completely soaked t-shirt, they performed a few stretches as the game’s credits rolled. There was no big celebration, no fist pump.
    • Instead, Sakinyan sat on the ground and started scrolling through their phone.
  • Most of us play games in chunks at a time, a few hours at most.
    • Though the term “speedrun” suggests one is going fast, lots of games take a long time to speedrun, requiring dozens of hours of careful and deliberate play.
    • Speedrunning is a test of skill and endurance, and while tapping buttons and analog sticks is physically draining in its own right, it’s hardly on the same level as, say, having to perform a plank over and over again.
  • It’s what makes the slowly growing world of Ring Fit Adventure speedrunning so fascinating. In its early days, it’s not one defined by glitching through in the world in weird ways because no one’s discovered anything like that yet.
    • The only “shortcuts” are to scroll the menus faster—a staple of speedrunning JRPGs—and to manage your stamina.
    • A workout that might be more effective at taking out a group of enemies might be more personally draining, forcing you to take a costly break while your energy returns. It’s a very different way to play.

Indie game dev sees big boost in sales after he uploads it to The Pirate Bay

Article By Andy Chalk, Published on PC Gamer

  • My default position on piracy is that it’s bad and you shouldn’t do it.
    • Entertainment has value, and if you are entertained then you should be willing to pay for it.
    • That said, I also acknowledge that it’s not always a simple, black-and-white situation.
    • Which brings us to the story of Danger Gazers, “a post-apocalyptic roguelite top-down shooter” released earlier this month that saw a big boost in sales after its developer uploaded it to The Pirate Bay.
  • Danger Gazers is $10 on Steam, but if you don’t feel like dropping a tenner, that’s okay too. “This torrent was officially brought to you by ShotX.
    • This is the latest DRM-free version of Danger Gazers (1.1.0), there’s no catch here, no Steam only features, just the fully functional game,” the torrent description says.
    • “As a developer, my only request would be to consider supporting and buying in case you like Danger Gazers and want more indie games in the future.”
  • The developer, Shota Bobokhidze, went deeper into his reasons for sharing the game on TPB last week on Reddit.
    • “There are people who can’t afford the game, some want to play the game before buying, some that never buy games. Just trying to help those people out and make the best of the situation,” he wrote.
    • “There are a lot of ways to show support if you want to without buying the game, such as spreading the word about DG, sharing the torrent, feedback, whatever it is you can come up with. And finally, I hope you have fun and enjoy the game!”
  • The TPB release wasn’t a “planned PR move,” Shota told TorrentFreak, and he didn’t promote it on social media or his studio website, as he wanted to reach out to the pirate community specifically.
    • Nonetheless, the response so far has been “amazing,” There’s also been “a noticeable boost in sales,” which he specified to Polygon as a 400 percent increase in sales over launch day.
    • “And it didn’t stop there, some kind individuals went out of their way to donate more than twice as much (as the $10 purchase price) and I received countless emails from all the people who showed their support,” he said. “I’m thankful that my message was clear and thankful for all the support.”
  • The Steam numbers are still dire: Steam Charts indicates that Danger Gazers’ all-time peak concurrent player count is 7, which isn’t great. But it’s also available (and currently on sale) on Itch.io, which is apparently where supporters ponied up extra cash. (Itch.io enables purchasers to pay more than the list price for games if they want to.)
  • Shota said in his Discord server that he’s also planning on setting up a Patreon so fans can support ShotX’s work more easily.

SpaceX is nearing the next milestone towards sending a human crew up to the International Space Station, by blowing up one of their rockets

  • As part of the safety requirements from NASA, they need run an in-flight abort test to prove that they’re prepared in the case of a rocket malfunction during launch
  • What will happen is partway through the test launch the crew module will fire a set of escape engines and separate from the booster, going off to land in the ocean
  • The Falcon 9 booster will fall back to Earth, being torn apart as it descends into the water
  • It should be a pretty interesting show for anyone watching at 8AM ET on January 18th

 

Overwatch Lunar New Year starts!

The Year of the Rat hits Overwatch from day of recording, January 16th, and goes all the way to February 5th.
The announcement was followed by a clip of the Sombra skin. It is called Face Changer Sombra. She has a headdress an the mask changes periodically. It is based on someone performing Bian Lian, which translated to ‘Face-Changing’, an ancient Chinese dramatic art that is part of the more general Chinese opera. Performers wear brightly colored costumes and move to quick, dramatic music. They also wear vividly colored masks, typically depicting well known characters from the opera, which they change from one face to another almost instantaneously with the swipe of a fan, a movement of the head, or wave of the hand.
Doomfist’s Epic skin is called Monk, and his Doom Fist is gold with purple highlights. It also has the chinese character, Jingang, which is a Buddhist monastery in Kangding, Sichuan, China. He has a shaved head, white eyes, and his clothes have the style of being held on with bindings.
Winston’s Epic skin is called Ancient Bronze. The metal looks like an old patinaed bronze with Jade decoration in it.
Hammond’s Epic skin is called paper cutting. It looks as if the red paint was cut away to reveal a white floral pattern. Paper-cutting is an old art form that has roots all over the world, but is popular decoration during Chinese New Year.
Brigitte has a Legendary skin called Opera. She appears to be dressed as if she were performing in a Chinese Opera. Her shield is very ornate, with a fine China like border, and a large flower in the center.
Lucio’s Legendary skin is called Samul Nori. Samul nori is a traditional Korean style of music. Samul means for objects, and nori is To Play. It involves performers playing music on: a kkwaenggwari which is small gong; a Jing which is a larger gong;  Janggu which is an hourglass-shaped drum; and a Buk, and a barrel drum similar to the bass drum. This music is commonly played for traditional festivals, which Lucio looks dressed for. And his gun, looks like a drum.
Moira has a Legendary Skin called Mask Dancer. It is in the same vein as Orisa’s skin last year, where they are both Mask Dancer performers. Her belt has a mask look at the buckle. And she wears a red mask that has a yellow fire effect coming from the eyes.
Other event unlocks:
  • Bastion Emote: Kite Flying
    • Bastion flies a rectangular Korean style kite, and it flies away on him
  • Hanzo Emote: Sky Lantern
    • Hanzo pulls out and lights a paper lantern that flies gently into the sky
  • Bastion Victory Pose: Hot Soup
  • Pharah Victory Pose: Lion Mask
  • Torbjorn Vistory Pose: Fire Work
  • And a Junkrat gets a new Highlight Intro: Feast
    • It is Junkrat, suffed full of dumplings, and is a mirror of Road Hog’s Highlight Intro where he eats all the steam buns.
  • And a handful of sprays and voice lines

Jeff Kaplan talked about Role Queue changes they have been testing

On the Overwatch Forums, Jeff dropped a huge comment about changes they have tested internally. These are his words.
  • In early December, we were brainstorming ways to shorten DPS queue times and the idea was proposed to try changing the role queue team composition to be 1 Tank, 3 Damage, and 2 Support.
    • Our matchmaking engineers did some modeling around queue times, expected behaviors etc. and all indications pointed to an overall positive improvement to all queue times under a scenario like that.
  • From a design perspective we were reluctant for a number of reasons. Before implementing 2/2/2 role queue, we had done experiments with the team compositions being 1 Tank, 1 Support and 4 damage.
    • The playtests under a 4-1-1 comp were terrible. The problem was the solo support.
    • As a solo support, you felt unable to keep the rest of the team alive.
    • Added to that, at all times, you had 5 very aggressive players prioritizing you as the target every time.
    • As soon as the support player on one side died, the entire team would fall like a house of cards.
  • So when the idea of trying 3-2-1 came up, we were hesitant because of our poor playtests with 4-1-1. But we did something interesting in December and I am really proud of the team for sticking with it.
  • Internally, for the past two months, we changed the game to be based on 3-2-1 composition.
    • When we queue for our playtests, we only get 1 Tank per team for each match. We decided to “live with it” for December and January because we felt like the easy and natural thing for us all to do, is just say, “hey this is different and here are all the problems with it” and dismiss the system.
    • But by forcing the team to try it out and live with it for so long, it’s challenged us to try to solve some of the problems that have surfaced.
  • And there are a number of challenges.
    • First, there is the issue of what players have come to call “off tanks”. The biggest issues center around D.Va, Zarya and Roadhog. The current playstyle of those tanks (if you’re adhering to various metas that have existed) is to pair them with other “main tanks”.
    • Roadhog is a great example.
      • Is the correct thing to do for Roadhog under that design to try to make him more “main tanky” or is the correct thing to do to simply move him to the Damage role and balance him as a damage character?
      • We’ve tried both in our months of testing.
      • If you were to come and play Roadhog today with us in our 3-2-1 experiment, he’s moved from the Tank to the Damage category, he only has 400 health, Take a Breather only heals and does not do damage reduction and there were a bunch of DPS changes to his scrap gun.
      • Now, don’t freak out. We’re not doing this for 2-2-2… I am only sharing the design experiment that’s going on here. Maybe a better direction for Roadhog under 3-2-1 is some sort of team damage reduction ability?
      • How do you take what is essentially an “off tank” and make him a “main tank”? That is what we would have to explore with any of these tank characters.
      • Since the Tank roster is already one of the more limited character selections, we’re obviously not crazy about removing choice from Tank players. And if our stated goal is to improve queue times, did going to 1 tank actually remove a bunch of otherwise tank players from the queue?
      • Or were some of these “tank” players actually damage players who wanted a faster queue time so they picked Roadhog? Obviously, complicated questions and it is even more complicated to be confident in an answer.
  • The other fear around a 3-2-1 comp is the importance it places on the Tank player.
    • In our playtesting, this has manifested itself in two notable ways.
      • 1) Some players feel a lot of pressure to choose the “correct” tank. If there is only one tank, the team has a very strong opinion about who that tank should be. Another fear around this issue is that metas will be even more limited as players tend to take the “path of least resistance” towards their hero choices. If Reinhardt is deemed meta, do we only see Rein from now on? Are we all mad at our tank player if they play the hamster?
      • 2) Some tank players felt a tremendous anxiety about their performance in the match. They felt like being the lone tank put a lot of pressure on them and if they died, it was a really big deal.
    • Some of our tank/support players who would occasionally play tank stopped playing tank during 3-2-1 and only gravitated toward support because they felt intimidated to be “the main tank” and have so much focus on their play. Conversely, there are a number of main tank players on the team who actually enjoy the added spotlight.
    • Traditionally in video games there are different personas that are attracted to roles in games: Tank, Support, Damage etc. We saw this in WoW and we see it in OW.
    • While these are stereotypes (and you have to be really careful assuming too much here), there are many Tank players who love being the “lone tank” and carrying the team to glory. Watching this play out in our weird, internal experiment has been fascinating.
  • Our support players have given mixed feedback on the experiment as well.
    • On the negative side, people feel bad when the lone tank dies.
    • On the positive side, many support mains have commented that they feel like they have more freedom to focus on other players and not just “try to keep the big bags of hitpoints alive all match”.
    • In general, these matches are more chaotic and (I’ll touch on this later) feel “more FPS-y”.
    • The result is good or bad, depending on the type of player you are. For some of our support players, this makes matches more exciting.
    • EVERYONE is taking a lot more damage under 3-2-1. for some support players, the chaos causes negative anxiety and they prefer just healing tanks.
  • Speaking of Teamplay, one of our testers who did not like the experiment made a comment that he felt like 3-2-1 detracted from teamplay too much.
    • I found this fascinating because in 2013/2014 every decision we made was to embrace/encourage/force teamplay at all costs. We put so much effort into putting the focus on team victory/defeat rather than individual performance.
    • But in 2020, I feel like the over-emphasis on teamplay (while great for hyper competitive players and situations such as OWL), causes a lot of psychological pressure for your average player just looking to blow off steam in a video game.
    • I guess what I am saying is, that in 2020, feeling like you can deviate from teamplay a little bit in OW and have some success feels like a good thing, not a bad thing to me. The other analogy I’ve used (and I know you all hate my sports analogies) is that OW – in it’s current evolved form – feels like a football game (American) to me where every match is 4th down on the goal line.
    • The amount of team synergy and execution required to pull off a victory is exciting… but also a little intense.
    • There is something nice about a more loose/skirmishy version of the game – but again, it’s all opinion and perspective. Not everyone on my team agrees with me and that’s a good thing.

 

Tidbits

  • It sounds like Apple’s latest AirPods Pro firmware has improved audio performance, but at the cost of noise cancelling quality
    • It’s so bad that Apple has since pulled the update, but many users likely already have it installed as the update is automatic with no way to opt out or even be notified
    • If you go to Settings > General > About > AirPods Pro, and see firmware 2C54, then you’re unfortunately already affected and there’s no way to roll back- you’re stuck until Apple releases a fixed version
  • Apple has launched a replacement program for their iPhone XS, XS Max, and XR Smart Battery Cases
    • Apparently cases manufactured between January and October 2019 are experiencing charging issues, including problems with the case itself charging or it not charging the iPhone properly, so if you’re seeing similar issues you should go to an Apple Store for a free replacement
  • Lawmakers in the EU are debating standardized portable device ports this week, after their relatively weak encouragement toward micro-USB back in 2014
    • This might even be a good time for it as well, with USB-C becoming the de-facto standard for a lot of phones, tablets, and even laptops already
  • Cyberpunk 2077, originally slated to be released on April 16th, has been pushed back to the 17th. Of September.
    • CD Projekt Red released a statement saying the game is playable but needs more testing and polish

Smash Bros Update

  • Smash director Masahiro Sakurai has announced that Byleth from Fire Emblem: Three Houses will be the 5th DLC fighter for Super Smash Bros Ultimate!
  • Both male and female versions will be in the game. Byleth wields 4 weapons from the game including the Sword of the Creator.
  • Byleth comes with the Garreg Mach Monastery stage and several Fire Emblem: Three Houses tracks.

Who is Byleth?

  • Byleth is a playable character and the main protagonist in Fire Emblem: Three Houses.
  • As an Avatar, their name, gender, and birthday are customizable.
  • Byleth serves as a professor at Garreg Mach Monastery.
  • They possess the mysterious Crest of Flames and can wield the Sword of the Creator.

With Fighter Pack 2 on the horizon

Who would you love to see in Smash Ultimate?
Both realistically and fantasy?

 

 

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