PS2J News 317 – Next Gen Gaming OAC

Free Games

  • Twitch

    • Vostok Inc

      • 2017
      • Billed as The Wolf of Wall Street with lasers, this clicker with added shoot ‘em up elements has you playing a newly appointed CEO with the goal of becoming the richest space-capitalist around
    • Shock Troopers

      • 1997
      • Top down run and gun arcade shooter that has you fighting through mountains, jungles, and valleys to rescue a scientist and his granddaughter from a terrorist group
    • Metal Slug 3

      • 2000
      • Run and gun sidescrolling shooter that added more weapons and vehicles to the Metal Slug series, as well as introducing branching paths
    • Garou: Mark of the Wolves

      • 1999
      • The ninth and final instalment of the Fatal Fury series, it brought in a new feature where if you get down to a certain area of your health bar you can perform special attacks and recover health
    • The Last Blade 2

      • 1998
      • Arcade style weapons-based fighting game originally for the Neo Geo
    • Samurai Shodown V Special

      • 2004
      • The ninth Samurai Shodown title, it’s an upgraded version of Samurai Shodown V and the last official game for the Neo Geo
    • The King of Fighters 97 Global Match

      • 2018 re-release of the 1997 game
      • The fourth King of Fighters game and the final chapter in the “Orochi Saga” story arc
    • The King of Fighters 98 Ultimate Match Final Edition

      • 2014 re-release of the 2008 re-release of the 1998 title
      • The fifth King of Fighters game with multiple releases bringing full balance overhauls, additional characters, and a new Ultimate mode
    • The King of Fighters 2002 Unlimited Match

      • 2015
      • Ninth King of Fighters title that abandoned the newer 4v4 match format used in previous games and went back to the 3v3 fights previously seen in KoF 98
  • Epic Games

    • Railway Empire

      • 2018
      • A tycoon simulation game where you’ll create an elaborate and wide-ranging rail network with different trains, stations, factories, and attractions to stay ahead of your competitors
    • Where the Water Tastes Like Wine

      • 2018
      • Narrative-driven adventure game that has you exploring a Great Depression era United States, gathering and learning oral stories, and passing them along

Epic vs Apple

  • Epic Games is now asking the courts to force Apple to put Fortnite back on the App Store, saying that active users on iOS declined over 60% after removal
    • Their justification is that iOS is the biggest platform for Fortnite, with nearly a third of users having played on iOS and more than half of those using iOS exclusively
    • Now they’re saying that they may never see those users again, while playing their sad violin about how Fortnite is more than just a game and the social community is something that people rely on
    • End of the day, if the app is so important maybe you should just remove your direct payment option while the court case proceeds?
  • Apple has now counter-sued Epic Games for stealing the 30% commission with their direct payment option, accusing the company of “self-help and subterfuge” as it embarked on a plan of “commission-theft” by introducing the payment option that goes directly against App Store guidelines
    • With the legal term “self-help” meaning that Epic created the very circumstances that they started their lawsuit over, it kinda seems like an open and shut case

While we wait for any word on the PS5’s price, Microsoft has released that and more for their new consoles

  • The flagship Xbox Series X, the new mini-fridge of gaming, will cost $499USD with a $35/month Xbox All Access financing option from Microsoft
    • This thing is a solid rectangular obelisk that will run 4k 60fps, with some titles even hitting 120fps for buttery-smooth multiplayer in Halo Infinite
  • And the sleek little Xbox Series S has finally been officially announced, costing $299USD or $25/month with Xbox All Access
    • The S looks pretty cool, kind of resembling a flat speaker, but behind that speaker is a sizeable fan keeping the whole thing cool (and hopefully staying somewhat quiet while doing so)
    • It’s smaller than any other Xbox Microsoft has sold previously, but still packs in 500GB of storage and the performance apparently comparable to the Xbox One X
    • It’s also gone all-digital, meaning that there’s no disk drive for anyone still playing with physical game discs
  • Xbox All Access, for anyone not keeping up with Microsoft’s myriad memberships, is a two year financing program that gets you an Xbox with no upfront cost as well as Game Pass Ultimate (including Xbox Live Gold) for the contract period
    • With Game Pass Ultimate alone costing $15/month USD it actually seems like a decent deal, leaving your grand total for the Series S at $240 ($50 savings) and the Series X at $480 ($20 savings)
  • On top of that, EA Play is now included in Xbox Game Pass for PC at no additional cost*
    • The full library of 89 titles is available now for Game Pass PC and Game Pass Ultimate subscribers
    • Members will also get a 10 hour free trial for select games (most often the newest launches from EA Sports) and a 10% discount on EA DLC or microtransactions
    • At the same time, the standalone Xbox Game Pass for PC will be moving from $5USD to $10, but Game Pass Ultimate is unchanged so it’s just become a better deal since PC is included
  • On a related note, just a quick reminder for everyone- currently the best way to buy Game Pass Ultimate is to let it expire, load up your account with however much Xbox Live Gold time you can up to a max of three years, then upgrade that time to Game Pass Ultimate for a reduced fee (the first time you do it, it only costs $1)
    • The trick is you have to use the specific upgrade link for your region- https://www.xbox.com/en-CA/live/gold/upgrade
    • If you just buy Game Pass Ultimate it converts your Gold time but uses 4 months of Gold to equal one month of Ultimate, but using the upgrade link it’s currently 1:1
  • Now that Microsoft’s put all that information out there, we’ll see how long it takes Sony to undercut them (if they can, anyway)
  • Both Xbox Series consoles can be expanded with another terabyte of storage using an expansion card, and will launch this November 10th. Preorders open September 22nd

Apple’s officially announced their fall event, titled Time Flies, for September 15th, and we’ll have all the details in the next episode

  • People are expecting new Apple Watches and maybe iPad Airs, but iPhones seem less likely and may be delayed till October
  • We can also expect to hear some release dates on the upcoming iOS releases, but the new macOS (Big Sur) likely isn’t ready for primetime yet and will also wait for next month at minimum

Unfortunately it sounds like Apple may be delaying the privacy improvements to iOS that have Facebook and other advertisers concerned for their futures

  • The new privacy rules were slated to take effect with iOS 14, prompting users before allowing any kind of cross app tracking
  • Apple will instead give developers the option to use the prompt when it becomes available, including the ability to display why they’re asking for the permissions, but want to give developers time to implement the change before enforcing it early next year
  • Other new things like viewing which apps are accessing GPS, microphone, camera, and clipboard still remain on track for the initial iOS 14 release

The minds behind Hyrule Warriors, the Dynasty Warriors style brawler set in the Zelda universe, are making a fully canonical entry in the series

  • Titled Age of Calamity, it shows the story 100 years before Breath of the Wild and has you taking part in the original fight against Calamity Ganon
  • In some Halo Reach style story telling, we know where the story ends but playing through how it gets to that point should still be pretty dang fun
  • Best part here is that this time it’s not just Koei Tecmo doing their own thing, but it’s a full co-production with Nintendo’s Zelda team
  • The first Hyrule Warriors was fun but the story felt pretty disjointed, so getting them to work with the core Zelda team and having it link in smoothly to the rest of the universe should hopefully make things even better

This Week In Gaming History

September 5th – 2018 – Scythe: Digital Edition – PC/Mac

  • Scythe is a board game for 1 to 5 players designed by Jamey Stegmaier and published by Stonemaier Games in 2016. Set in an alternate history 1920s Europe, in Scythe players control factions which produce resources, build economic infrastructure, and use giant dieselpunk war machines called mechs to fight and control territory. Players take up to two actions per turn using unique player boards, with the game proceeding until one player has achieved six achievements, at which point the players receive coins for their achievements and territories controlled, with the player with the most coins winning.
  • The game was originally released via Kickstarter, raising over $1.8 million. Scythe received very positive reviews, with particularly strong praise for the game’s artwork, which was produced by Polish painter Jakub Różalski under the name World of 1920+. As of 2020, Scythe is ranked 11th among all board games on BoardGameGeek.
  • The 1920+ universe is also featured in the video game Iron Harvest planned for release in September 2020.

September 6th – 2008 – Chex Quest 3 – PC

  • Chex Quest is a non-violent first-person shooter video game created in 1996 by Digital Café as a Chex cereal promotion aimed at children aged 6–9 and up. It is a total conversion of the more violent video game Doom
  • Chex Quest 3 was developed and released as a service to fans by former Digital Café members Charles Jacobi (art director and lead artist) and Scott Holman (programmer). Former Digital Café sound design leader Andrew Benson, also contributed several songs for the game. Originally intended as a single standalone level, Jacobi announced the development of a full sequel at the Chex Quest Fan Page (Chexquest.org) in June 2008, and the full game was released in September.
  • Chex Quest 3 employs the ZDoom source port, and is considerably larger in size than the previous two games. Jacobi’s release of Chex Quest 3 also included ZDoom-based versions of Chex Quest and Chex Quest 2, with significant enhancements and noted problems redressed. Chex Quest 2 in particular had been remastered, with some levels significantly revised or completely overhauled.
  • Charles Jacobi credited the praise and compliments of fans, especially through fan-made projects such as one titled “The Ultimate Chex Quest”, as inspiration to complete this project.

September 7th – 2008 – Spore – PC/Mac

  • Spore is a 2008 life simulation real-time strategy God game developed by Maxis, published by Electronic Arts and designed by Will Wright. Covering many genres including action, real-time strategy, and role-playing games, Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture.
    • It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download.
  • Spore was released after several delays to generally favorable reviews. Praise was given for the fact that the game allowed players to create customized creatures, vehicles and buildings. However, Spore was criticized for its gameplay which was seen as shallow by many reviewers; GameSpot remarked: “Individual gameplay elements are extremely simple”. Controversy surrounded Spore due to the inclusion of SecuROM, and its digital rights management software, which can potentially open the user’s computer to security risks.
  • I know Alan and I were really excited for this game, but it turns in to Galactic Babysitting Adventures.

September 8th – 2008 – Amnesia: The Dark Descent – PC/Mac/Linux

  • The game follows the amnesiac protagonist, Daniel, as he explores Brennenburg Castle while trying to solve various puzzles and avoiding monsters. Instead of fighting, Daniel’s main tools for survival include running and hiding.
    • The game was critically acclaimed upon release, and has gone on to spawn two sequels: Amnesia: A Machine for Pigs, and the yet to be released Amnesia: Rebirth.
  • Amnesia is an exploration-based horror adventure game played from a first-person perspective. The player is able to interact with the environment in a wide variety of ways, such as picking up and moving objects, opening doors, closets, and drawers, operating valves and levers and lighting up areas.
    • There are no weapons and no combat mechanics in the game, making the player unable to fight the different monsters that he encounters. Thus the only way to get past the creatures is by running away and hiding from them until they lose interest.
    • The player can hide from monsters in a variety of ways, such as staying in the shadows, hiding in closets, barricading doors, etc.
  • Separate from the player’s health bar is an indication of the character’s sanity. Being in darkness too long, witnessing unsettling events, or staring at monsters will reduce Daniel’s sanity, causing visual and auditory hallucinations and drawing the attention of monsters, as Daniel begins to whimper.
    • Light sources help restore sanity, and if none are available Daniel may use tinderboxes to ignite candles in wall sconces and candelabra or deploy an oil-burning lantern found near the beginning of the game.
    • However, the number of tinderboxes and the amount of oil available are both limited, and standing in a light source also makes the player more noticeable to monsters.
    • Sanity is fully restored once Daniel completes an objective or progresses the game’s story. It may also be restored by staying in the shadows until Daniel passes out, but this leaves him extremely vulnerable to any nearby monsters.

 

September 9th – 1995 – Ridge Racer – PS1

  • Ridge Racer is a racing game developed and published by Namco. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation console in 1995 in North America. It is the first title in the Ridge Racer series released for arcades and home consoles. The aim is to finish in first place in a series of races. The PlayStation version supports Namco’s NeGcon controller.
  • This controller is something I found really interesting
    • The NeGcon, is a motion-based video game controller manufactured in 1995 by Namco for the PlayStation. One of the first third-party peripherals for the system, the controller is connected by a swivel joint, allowing the player to twist the halves relative to each other. The controller also replaces the “symbol” buttons on the original PlayStation controller with two “A” and “B” buttons, as well as “I” and “II” buttons that allowed for analogue control.
    • The NeGcon was created to replicate the analog-stick movement used in the arcade game Cyber Sled (1993); the name comes from the Japanese word “nejiru”, meaning “to twist”. The controller was intended for use in racing games, including Ridge Racer, Gran Turismo and Wipeout. Critical reception for the NeGcon was highly positive, being praised for its responsive control in games and unique design.

September 10th – 2001 – Advance Wars – Game Boy Advance

  • Advance Wars is a turn-based tactics game developed by Intelligent Systems and published by Nintendo.
  • It was released in North America on September 10, 2001 with a later release date in Japan and Europe, but the game release was put on hold in both Japanese and European regions due to the following day’s September 11 attacks.
    • Although the game was released in Europe in January 2002, neither GBA game was released in Japan until the Game Boy Wars Advance 1+2 compilation on November 25, 2004.
  • The game was originally intended to remain exclusive to Japan, like the previous entries in the series, which were kept in Japan due to Nintendo feeling that consumers would not be interested in turn-based games, or in such complicated games.
    • In order to alleviate this, the developers made the mechanics easy to understand, adding in an in-depth tutorial that didn’t require players to read the manual.
    • Designer Kentaro Nishimura commented that “Advance Wars’ success shifted Nintendo’s attitude over western tastes.”

September 11th – 2015 – Super Mario Maker – WiiU

  • Super Mario Maker is a side-scrolling platform game and game creation system developed and published by Nintendo for the Wii U home video game console, which released worldwide in September 2015.
    • Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, share them online, and download and play courses designed by other players.
  • Reviews for the game range between near perfect, and perfect scores.
    • Even though, a bulk of the content was made by other players with a passion to make Mario levels.
    • My favorite being Ross O’Donovan, streaming on twitch as RubberNinja. He was contender and frequently a top creator on Super Mario Maker. Now with Super Mario Maker 2, he is making levels to be played in his Super World. He does make some tricks in his levels, but he does focus on good game design and fun, interesting game play.

Tidbits

  • Suda51 has officially announced that No More Heroes 3 will be delayed to a 2021 release date
    • On the plus side they’ve also brought on Darick Robertson, graphic illustrator for the comic The Boys, to do illustrations for the game
  • CDProjektRed has been under fire this week thanks to microtransactions that don’t even exist
    • People were lining up their pitchforks thinking that the upcoming Cyberpunk 2077, a single-player game, would have microtransactions included, despite CDProjektRed repeatedly saying that’s not the case
    • Turns out it was all sparked by some confusion- there will be a separate multiplayer Cyberpunk game released completely separately next year that will have microtransactions, but they’re reportedly aimed at not being too aggressive
  • The Witcher 3 Complete Edition is coming to the PS5 and Xbox Series X this fall with faster load times, a bunch of visual and technical improvements, and ray tracing fanciness
    • Best part is that though it will be a standalone purchase, it’s also a free update to everyone who owns the game on PC, Xbox One, or PS4

 

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Free Games

  • Epic

    • Horace

      • 2019
      • 2D pixel platformer with a surprisingly long single player narrative that includes puzzles and minigames, touted as a contender for Indie Game of 2019

Things are continuing to heat up between the FBI and Apple over the latest iPhone unlock demands related to the Pensacola shooting have gained more publicity

  • Every time this hits the public eye government institutions and anti-encryption advocates use these examples as reasons for installing backdoors, while at the same time claiming that’s not the exact thing they’re asking for
    • They say they’re not trying to weaken encryption, and that they come up against this problem frequently, but there’s no magic way to let law enforcement in without allowing everyone else to use the same path. Daring Fireball put it really well: “Mathematics doesn’t discern between “good guys” and “bad guys””
    • We’ve even seen classic Trump rant-tweets on the subject, saying ‘they refuse to unlock phones used by killers, drug dealers and other violent criminal elements’, and the US Attorney General claims that Apple has provided no substantive assistance
    • This is even after they’ve successfully used devices like the GrayKey box we’ve talked about previously to access locked devices regardless of their passcodes, and the phones in question are even older, less-secure models (a 5 and a 7), so it really begs the question why are they so bound and determined to weaken encryption for everyone else
      • The iPhone 5 doesn’t even have the extra encryption hardware, called the Secure Enclave, of newer devices!
  • Law enforcement is even slowly shifting the language from “terrorism” to “pedophiles” in an attempt to work from the moral high-ground
    • It’s not that these aren’t serious crimes, but strong encryption is necessary for personal and national security.
    • Not only that, but law enforcement has other avenues for investigation than eavesdropping on communications and poring through stored devices. There’s a great example where people unravelled a dark-web site and arrested hundreds by analyzing Bitcoin transactions. Or another involving the arrests of members of a WhatsApp group.
      • But then we get people like New York District Attorney Cyrus Vance testifying before Congress with: “In fact, we were never able to view the contents of his phone because of this gift to sex traffickers that came, not from God, but from Apple. As a result, our investigation of sex trafficking was blocked by encryption.”
  • Apple’s stance remains clear- in a statement released this week they’ve said that they responded to each request from the FBI, often within hours, resulting in many gigabytes of information turned over. They’re giving everything they can
    • This hasn’t stopped people from demanding that Apple unlock the iPhone itself, but that just isn’t possible
      • It also doesn’t help that the FBI didn’t even request the device be unlocked until almost a month into the investigation, well after anything other than the full passcode could be used to unlock it
    • By design, if you use a passcode on your iPhone it should keep everything private from everyone. That’s the security and peace of mind that every single person should have.

Players Are Pushing Their Bodies to the Limit Speedrunning Nintendo’s Fitness Game

Article by Patrick Klepek, Published on VICE

  • On December 15, a player in Tokyo, Japan calling themselves Sakinyan turned on their Switch and started playing Ring Fit Adventure, Nintendo’s terrific exercise game hybrid from last year.
    • For most people, a session with Ring Fit Adventure lasts somewhere from 15 minutes to an hour, depending on when you collapse into a pool of sweat.
    • Sakinyan was not engaging in some light exercise, however, but attempting to pull off the first world record run for playing through all of Ring Fit Adventure’s surprisingly long story mode.
  • Ring Fit Adventure asks if you want to stop every few minutes. This staggering feat took Sakinyan a little over 18 hours, nearly a complete day of nonstop exercise.
    • At times, they took a moment to snack. Other times, they sipped water. There was even time for a bathroom break, though so far as I could tell while scrubbing through the speedrun, Sakinyan only headed to the bathroom once during the marathon.
    • And because Ring Fit Adventure can’t take a hint, they’re also forced to tell the game they don’t want to take a break over and over.
  • At 18 hours and 55 seconds, Sakinyan defeated the game’s final boss, walked over to their timer, and clicked stop.
    • After dabbing their face with no doubt a completely soaked t-shirt, they performed a few stretches as the game’s credits rolled. There was no big celebration, no fist pump.
    • Instead, Sakinyan sat on the ground and started scrolling through their phone.
  • Most of us play games in chunks at a time, a few hours at most.
    • Though the term “speedrun” suggests one is going fast, lots of games take a long time to speedrun, requiring dozens of hours of careful and deliberate play.
    • Speedrunning is a test of skill and endurance, and while tapping buttons and analog sticks is physically draining in its own right, it’s hardly on the same level as, say, having to perform a plank over and over again.
  • It’s what makes the slowly growing world of Ring Fit Adventure speedrunning so fascinating. In its early days, it’s not one defined by glitching through in the world in weird ways because no one’s discovered anything like that yet.
    • The only “shortcuts” are to scroll the menus faster—a staple of speedrunning JRPGs—and to manage your stamina.
    • A workout that might be more effective at taking out a group of enemies might be more personally draining, forcing you to take a costly break while your energy returns. It’s a very different way to play.

Indie game dev sees big boost in sales after he uploads it to The Pirate Bay

Article By Andy Chalk, Published on PC Gamer

  • My default position on piracy is that it’s bad and you shouldn’t do it.
    • Entertainment has value, and if you are entertained then you should be willing to pay for it.
    • That said, I also acknowledge that it’s not always a simple, black-and-white situation.
    • Which brings us to the story of Danger Gazers, “a post-apocalyptic roguelite top-down shooter” released earlier this month that saw a big boost in sales after its developer uploaded it to The Pirate Bay.
  • Danger Gazers is $10 on Steam, but if you don’t feel like dropping a tenner, that’s okay too. “This torrent was officially brought to you by ShotX.
    • This is the latest DRM-free version of Danger Gazers (1.1.0), there’s no catch here, no Steam only features, just the fully functional game,” the torrent description says.
    • “As a developer, my only request would be to consider supporting and buying in case you like Danger Gazers and want more indie games in the future.”
  • The developer, Shota Bobokhidze, went deeper into his reasons for sharing the game on TPB last week on Reddit.
    • “There are people who can’t afford the game, some want to play the game before buying, some that never buy games. Just trying to help those people out and make the best of the situation,” he wrote.
    • “There are a lot of ways to show support if you want to without buying the game, such as spreading the word about DG, sharing the torrent, feedback, whatever it is you can come up with. And finally, I hope you have fun and enjoy the game!”
  • The TPB release wasn’t a “planned PR move,” Shota told TorrentFreak, and he didn’t promote it on social media or his studio website, as he wanted to reach out to the pirate community specifically.
    • Nonetheless, the response so far has been “amazing,” There’s also been “a noticeable boost in sales,” which he specified to Polygon as a 400 percent increase in sales over launch day.
    • “And it didn’t stop there, some kind individuals went out of their way to donate more than twice as much (as the $10 purchase price) and I received countless emails from all the people who showed their support,” he said. “I’m thankful that my message was clear and thankful for all the support.”
  • The Steam numbers are still dire: Steam Charts indicates that Danger Gazers’ all-time peak concurrent player count is 7, which isn’t great. But it’s also available (and currently on sale) on Itch.io, which is apparently where supporters ponied up extra cash. (Itch.io enables purchasers to pay more than the list price for games if they want to.)
  • Shota said in his Discord server that he’s also planning on setting up a Patreon so fans can support ShotX’s work more easily.

SpaceX is nearing the next milestone towards sending a human crew up to the International Space Station, by blowing up one of their rockets

  • As part of the safety requirements from NASA, they need run an in-flight abort test to prove that they’re prepared in the case of a rocket malfunction during launch
  • What will happen is partway through the test launch the crew module will fire a set of escape engines and separate from the booster, going off to land in the ocean
  • The Falcon 9 booster will fall back to Earth, being torn apart as it descends into the water
  • It should be a pretty interesting show for anyone watching at 8AM ET on January 18th

 

Overwatch Lunar New Year starts!

The Year of the Rat hits Overwatch from day of recording, January 16th, and goes all the way to February 5th.
The announcement was followed by a clip of the Sombra skin. It is called Face Changer Sombra. She has a headdress an the mask changes periodically. It is based on someone performing Bian Lian, which translated to ‘Face-Changing’, an ancient Chinese dramatic art that is part of the more general Chinese opera. Performers wear brightly colored costumes and move to quick, dramatic music. They also wear vividly colored masks, typically depicting well known characters from the opera, which they change from one face to another almost instantaneously with the swipe of a fan, a movement of the head, or wave of the hand.
Doomfist’s Epic skin is called Monk, and his Doom Fist is gold with purple highlights. It also has the chinese character, Jingang, which is a Buddhist monastery in Kangding, Sichuan, China. He has a shaved head, white eyes, and his clothes have the style of being held on with bindings.
Winston’s Epic skin is called Ancient Bronze. The metal looks like an old patinaed bronze with Jade decoration in it.
Hammond’s Epic skin is called paper cutting. It looks as if the red paint was cut away to reveal a white floral pattern. Paper-cutting is an old art form that has roots all over the world, but is popular decoration during Chinese New Year.
Brigitte has a Legendary skin called Opera. She appears to be dressed as if she were performing in a Chinese Opera. Her shield is very ornate, with a fine China like border, and a large flower in the center.
Lucio’s Legendary skin is called Samul Nori. Samul nori is a traditional Korean style of music. Samul means for objects, and nori is To Play. It involves performers playing music on: a kkwaenggwari which is small gong; a Jing which is a larger gong;  Janggu which is an hourglass-shaped drum; and a Buk, and a barrel drum similar to the bass drum. This music is commonly played for traditional festivals, which Lucio looks dressed for. And his gun, looks like a drum.
Moira has a Legendary Skin called Mask Dancer. It is in the same vein as Orisa’s skin last year, where they are both Mask Dancer performers. Her belt has a mask look at the buckle. And she wears a red mask that has a yellow fire effect coming from the eyes.
Other event unlocks:
  • Bastion Emote: Kite Flying
    • Bastion flies a rectangular Korean style kite, and it flies away on him
  • Hanzo Emote: Sky Lantern
    • Hanzo pulls out and lights a paper lantern that flies gently into the sky
  • Bastion Victory Pose: Hot Soup
  • Pharah Victory Pose: Lion Mask
  • Torbjorn Vistory Pose: Fire Work
  • And a Junkrat gets a new Highlight Intro: Feast
    • It is Junkrat, suffed full of dumplings, and is a mirror of Road Hog’s Highlight Intro where he eats all the steam buns.
  • And a handful of sprays and voice lines

Jeff Kaplan talked about Role Queue changes they have been testing

On the Overwatch Forums, Jeff dropped a huge comment about changes they have tested internally. These are his words.
  • In early December, we were brainstorming ways to shorten DPS queue times and the idea was proposed to try changing the role queue team composition to be 1 Tank, 3 Damage, and 2 Support.
    • Our matchmaking engineers did some modeling around queue times, expected behaviors etc. and all indications pointed to an overall positive improvement to all queue times under a scenario like that.
  • From a design perspective we were reluctant for a number of reasons. Before implementing 2/2/2 role queue, we had done experiments with the team compositions being 1 Tank, 1 Support and 4 damage.
    • The playtests under a 4-1-1 comp were terrible. The problem was the solo support.
    • As a solo support, you felt unable to keep the rest of the team alive.
    • Added to that, at all times, you had 5 very aggressive players prioritizing you as the target every time.
    • As soon as the support player on one side died, the entire team would fall like a house of cards.
  • So when the idea of trying 3-2-1 came up, we were hesitant because of our poor playtests with 4-1-1. But we did something interesting in December and I am really proud of the team for sticking with it.
  • Internally, for the past two months, we changed the game to be based on 3-2-1 composition.
    • When we queue for our playtests, we only get 1 Tank per team for each match. We decided to “live with it” for December and January because we felt like the easy and natural thing for us all to do, is just say, “hey this is different and here are all the problems with it” and dismiss the system.
    • But by forcing the team to try it out and live with it for so long, it’s challenged us to try to solve some of the problems that have surfaced.
  • And there are a number of challenges.
    • First, there is the issue of what players have come to call “off tanks”. The biggest issues center around D.Va, Zarya and Roadhog. The current playstyle of those tanks (if you’re adhering to various metas that have existed) is to pair them with other “main tanks”.
    • Roadhog is a great example.
      • Is the correct thing to do for Roadhog under that design to try to make him more “main tanky” or is the correct thing to do to simply move him to the Damage role and balance him as a damage character?
      • We’ve tried both in our months of testing.
      • If you were to come and play Roadhog today with us in our 3-2-1 experiment, he’s moved from the Tank to the Damage category, he only has 400 health, Take a Breather only heals and does not do damage reduction and there were a bunch of DPS changes to his scrap gun.
      • Now, don’t freak out. We’re not doing this for 2-2-2… I am only sharing the design experiment that’s going on here. Maybe a better direction for Roadhog under 3-2-1 is some sort of team damage reduction ability?
      • How do you take what is essentially an “off tank” and make him a “main tank”? That is what we would have to explore with any of these tank characters.
      • Since the Tank roster is already one of the more limited character selections, we’re obviously not crazy about removing choice from Tank players. And if our stated goal is to improve queue times, did going to 1 tank actually remove a bunch of otherwise tank players from the queue?
      • Or were some of these “tank” players actually damage players who wanted a faster queue time so they picked Roadhog? Obviously, complicated questions and it is even more complicated to be confident in an answer.
  • The other fear around a 3-2-1 comp is the importance it places on the Tank player.
    • In our playtesting, this has manifested itself in two notable ways.
      • 1) Some players feel a lot of pressure to choose the “correct” tank. If there is only one tank, the team has a very strong opinion about who that tank should be. Another fear around this issue is that metas will be even more limited as players tend to take the “path of least resistance” towards their hero choices. If Reinhardt is deemed meta, do we only see Rein from now on? Are we all mad at our tank player if they play the hamster?
      • 2) Some tank players felt a tremendous anxiety about their performance in the match. They felt like being the lone tank put a lot of pressure on them and if they died, it was a really big deal.
    • Some of our tank/support players who would occasionally play tank stopped playing tank during 3-2-1 and only gravitated toward support because they felt intimidated to be “the main tank” and have so much focus on their play. Conversely, there are a number of main tank players on the team who actually enjoy the added spotlight.
    • Traditionally in video games there are different personas that are attracted to roles in games: Tank, Support, Damage etc. We saw this in WoW and we see it in OW.
    • While these are stereotypes (and you have to be really careful assuming too much here), there are many Tank players who love being the “lone tank” and carrying the team to glory. Watching this play out in our weird, internal experiment has been fascinating.
  • Our support players have given mixed feedback on the experiment as well.
    • On the negative side, people feel bad when the lone tank dies.
    • On the positive side, many support mains have commented that they feel like they have more freedom to focus on other players and not just “try to keep the big bags of hitpoints alive all match”.
    • In general, these matches are more chaotic and (I’ll touch on this later) feel “more FPS-y”.
    • The result is good or bad, depending on the type of player you are. For some of our support players, this makes matches more exciting.
    • EVERYONE is taking a lot more damage under 3-2-1. for some support players, the chaos causes negative anxiety and they prefer just healing tanks.
  • Speaking of Teamplay, one of our testers who did not like the experiment made a comment that he felt like 3-2-1 detracted from teamplay too much.
    • I found this fascinating because in 2013/2014 every decision we made was to embrace/encourage/force teamplay at all costs. We put so much effort into putting the focus on team victory/defeat rather than individual performance.
    • But in 2020, I feel like the over-emphasis on teamplay (while great for hyper competitive players and situations such as OWL), causes a lot of psychological pressure for your average player just looking to blow off steam in a video game.
    • I guess what I am saying is, that in 2020, feeling like you can deviate from teamplay a little bit in OW and have some success feels like a good thing, not a bad thing to me. The other analogy I’ve used (and I know you all hate my sports analogies) is that OW – in it’s current evolved form – feels like a football game (American) to me where every match is 4th down on the goal line.
    • The amount of team synergy and execution required to pull off a victory is exciting… but also a little intense.
    • There is something nice about a more loose/skirmishy version of the game – but again, it’s all opinion and perspective. Not everyone on my team agrees with me and that’s a good thing.

 

Tidbits

  • It sounds like Apple’s latest AirPods Pro firmware has improved audio performance, but at the cost of noise cancelling quality
    • It’s so bad that Apple has since pulled the update, but many users likely already have it installed as the update is automatic with no way to opt out or even be notified
    • If you go to Settings > General > About > AirPods Pro, and see firmware 2C54, then you’re unfortunately already affected and there’s no way to roll back- you’re stuck until Apple releases a fixed version
  • Apple has launched a replacement program for their iPhone XS, XS Max, and XR Smart Battery Cases
    • Apparently cases manufactured between January and October 2019 are experiencing charging issues, including problems with the case itself charging or it not charging the iPhone properly, so if you’re seeing similar issues you should go to an Apple Store for a free replacement
  • Lawmakers in the EU are debating standardized portable device ports this week, after their relatively weak encouragement toward micro-USB back in 2014
    • This might even be a good time for it as well, with USB-C becoming the de-facto standard for a lot of phones, tablets, and even laptops already
  • Cyberpunk 2077, originally slated to be released on April 16th, has been pushed back to the 17th. Of September.
    • CD Projekt Red released a statement saying the game is playable but needs more testing and polish

Smash Bros Update

  • Smash director Masahiro Sakurai has announced that Byleth from Fire Emblem: Three Houses will be the 5th DLC fighter for Super Smash Bros Ultimate!
  • Both male and female versions will be in the game. Byleth wields 4 weapons from the game including the Sword of the Creator.
  • Byleth comes with the Garreg Mach Monastery stage and several Fire Emblem: Three Houses tracks.

Who is Byleth?

  • Byleth is a playable character and the main protagonist in Fire Emblem: Three Houses.
  • As an Avatar, their name, gender, and birthday are customizable.
  • Byleth serves as a professor at Garreg Mach Monastery.
  • They possess the mysterious Crest of Flames and can wield the Sword of the Creator.

With Fighter Pack 2 on the horizon

Who would you love to see in Smash Ultimate?
Both realistically and fantasy?

 

 

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Free Games

  • Epic Games

    • Rebel Galaxy

      • Jun 20th to 27th
      • By Double Damage Games
      • Rebel Galaxy is a game of action-packed combat, exploration, discovery, trade, and “negotiation” with the outlandish denizens at the edge of the known universe.
      • You’ll battle pirates, explore anomalies, befriend aliens, scavenge battle wreckage, mine asteroids, and discover artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer in this swashbuckling space adventure.
  • Microsoft

    • Earth Defence Force 2017 (Xbox One and Xbox 360)

      • June 16th to 30th
      • I did a whole History of Gaming about this franchise, and this is the one that got me into it!
      • Listen to PS2J 238 if your not convinced to get it as soon as possible.

Cyberpunk 2077 goes full inclusive

  • The game will revolve around the player character named V.
    • You can fully customize the appearance, gender and abilities
    • There are three default classes
      • You start the game as a NetRunner, which is hacking focused
      • The Techie uses technology to their advantage
      • and the Solo, who are combat experts
  • Some highlights from an interview on the Metro with Pawet Sasko, the lead of the quest team:
    • About 450 people are working on the game
    • Most of the team have worked together through The Witcher 2 and 3
    • With the experience on The Witcher, the team is confident with the questing
      • You won’t be getting “Go there and kill person” missions
      • The world building will be extensive for those who want to dive in
      • And conversations can be “To the point” for players that want more action
    • For the Player Classes
      • The classes are intended to be fluid
      • You can mix and match skills from Techie, Solo and NetRunner
      • Dialogue options will have different options based on your proficiencies
      • Care is takes for all customizations, cyberware, skills and attributes to affect your gameplay experience with NPCs and the rest of the world
      • Almost like the game is a Game Master in a tabletop RPG and is going with the flow, rather than a rigid pre-planned campaign
    • Keanu Reeves will have the second most amount of dialogue in CyberPunk 2077, next to the main character.
      • He is a character named Johnny Silver-hand
        • This character is an important figure in the original tabletop-RPG CyberPunk 2013 from 1988
      • Johnny is not alive at this time, but exists in the characters mind as a Cyber Ghost
        • And my guest, is that it is a personality imprint made into an AI that would act a lot like the real Johnny
    • Unlike the original RPG:
      • There is no humanity meter, where adding more components to your body has your empathy reduced
        • And it can be reduced so far in the TTRPG, you hand your player sheet to the Game Master, because you are now a NPC!
      • The entire body of the player character will be essentially an inventory for you to manage
    • Your characters sexuality exists, because it exists in people
      • You can have a masculine or feminine appearance
        • And the options are not binary, its all on a sliding scale
      • Match either appearance with a feminine or masculine voice
      • You can also romance however you feel is appropriate
    • Best part of it yet, the development team is working hard, but not overworked
      • They have had huge amounts in progress in the last year
      • And are on schedule without needing to overwork the team
  • A bonus note after I got these sorted, you can call your car and have it appear like Roach in The Witcher

Japan will be turning traffic signals into 5G wireless relay devices

  • With the faster internet speed, comes a much lower range
    • Since low wave lengths travel further, but have less ability with transmitting information, think AM radio
    • And high wave lengths have much more information, but cannot go as far or through objects as well, like FM radio
  • With the new tech, and not many tower to start off with
    • The Japanese government will allow 208 thousand traffic signals to set up new 5G equipment
    • Expecting to be completed by the end of March 2026
  • 5G can receive data 100 times faster than current 4G networks
    • An example of what to expect, a 2 hour film can be downloaded in 3 seconds
  • Japan is hoping to take the lead in 5G ahead of China and the United States
    • Four mobile phone carriers have said they will not use equipment made by the two largest Chinese tech companies
      • Such as Huawei and ZTE Corp.

Missouri to legalize Jedi Funerals

  • A bill called the Jedi Disposal Act may make Missouri the first state to allow outdoor cremations
  • The bill would allow licensed funeral directors to organize outdoor cremations at licensed crematoriums or private sites that have permits
    • It of course references the cremations Jedi have had for their dead
    • Like the ceremonies for Qui-Gon Jinn in Phantom Menace
    • Or for Anakin Skywalker at the end of Return of the Jedi
  • The bill passed with nearly unanimous consent in this year’s legislative session and is awaiting Gov. Mike Parson’s decision on whether to sign it.
    • Sen. Jason Holsman, said he proposed the measure in part because outdoor cremations have been performed “since the dawn of man.”
    • “This is the way that our ancestors took care of their remains,” “The Native Americans did it in trees. The Vikings did it in boats. Outdoor cremation has been around many cultures forever.”
    • Holsman’s northern Germanic and Viking ancestry is what sparked his interest in these outdoor ceremonies
  • The only place in the country where public outdoor cremations are legal is the small Colorado town of Crestone, about 260 kilometers or 160 miles southwest of Denver.
    • The Crestone End of Life Project (CEOLP), a not-for-profit organization, receives state permits to organize ceremonies for people who live or own land in surrounding Saguache (Sa-watch) County.
    • Stephanie Gaines the founding director of CEOLP, has said:
      • CEOLP said it has organized about 65 outdoor cremations during the last 12 years. Some ceremonies attract as many as 300 people in a town with a population of only 143
      • “It’s part of the fabric of our community,” “The cremation is the frosting on the cake. For us, it’s about community support in a transitional time from end of life, terminal end of life, through supporting the family and the individual after death.”
  • Don Otto, executive director of the Missouri Funeral Directors and Embalmers, said that funeral directors initially resisted the proposal out of fear people would host impromptu bonfires of deceased loved ones in their backyards
    • They dropped their opposition when health and safety requirements were added to the bill.
    • Otto said he expects the state board to enact more detailed rules for how licenses will be granted.

Canadian Netflix Rant

We have the Canadian Radio-television and Telecommunications Commission (CRTC) requirements, derived from the Broadcasting Act of Canada, that radio and television broadcasters (including cable and satellite specialty channels) must air a certain percentage of content that was at least partly written, produced, presented, or otherwise contributed to by persons from Canada. It also refers to that content itself, and, more generally, to cultural and creative content that is Canadian in nature.
  • This greatly limits the content we get to access.
  • Most Canadians assume that when a YouTube video says “This content is not available in your country” it is most likely this broadcasting act.
    • But it also can be the uploader, but we can’t can’t tell when that is the case.
Wreck it Ralph 2
  • French video with full English dub
  • Other examples are:
    • Cars 2
    • Incredibles 2
    • Coco
  • My guess is it’s a deal with Disney content being on Netflix

Tid Bits

  • Animal Crossing: New Horizons will not have cloud saves
    • Also, Mr. Resetti has lost his job to autosaving.
  • Its been 2 years since the Minecraft Super Duper Texture Pack has been announced, no further details.
  • From r/Today I Learned: Clone High, the animated tv series about the clones of famous historical figures going to high school, was cancelled due to its portrayal of Ghandi as a loose party animal, causing great controversy in India. It began hunger strikes and even a national protest where MPs got involved.

Josh recommends Aggretsuko Season 2

  • Great to see more of the cute and brutal Hello Kittyaesthetic
  • Interesting to see the Japanese work ethic
  • Addresses real problems I have even been experiencing
    • The struggle of younger Millennials entering the workplace and not having the coping and communication skills that are expected from older generations
    • Dating as an adult and having different expectations for your relationship than your partner