Free Games

– Epic Games

    – Anodyne 2: Return to Dust

        – 2019
        – Described as a combination of cinematic 3D games with the tight design and satisfaction of 2D Zelda-like adventures, it has you exploring an island, shrinking inside the bodies of infected people, and rescuing them from a mind-warping plague

    – A Short Hike

        – 2019
        – Described as one part Animal Crossing, one part Breath of the Wild, it’s a little exploration game about hiking up a mountain. You can follow marked trails, explore the backcountry, meet other hikers, discover hidden treasures, and just take in the world around you

    – Mutazione (Mu-tat-zio-ne)

        – 2019
        – A mutant soap opera where small-town gossip meets the supernatural, it’s a narrative indie gardening game set on a beautiful island inhabited by mutants

The COVID-19 Coronavirus is continuing to have impacts on the world as more people and governments are opting out of social contact

– In the workplace many are working from home as much as possible
    – Google and Microsoft have made some changes to provide free teleconferencing tools for the next few months
        – Anyone using G Suite or G Suite for Education is getting access to premium features like meetings for up to 250 participants, live streaming for up to 100,000 viewers, and the ability to record meetings and save them to G Drive – features that would normally cost $25/user/month
        – And Microsoft is offering a six-month trial for the premium version of Microsoft Teams, letting anyone using it schedule video calls and conferences with other registered users
– For those that can’t work from home, Apple is even giving their retail and hourly workers unlimited paid sick leave if they’re experiencing relevant symptoms
    – I mean, this should be the norm but in today’s society it’s newsworth
– And E3 has officially been cancelled for the first time since 1995, joining Apple’s WWDC as the latest victim of measures being taken to limit large gatherings of people in the midst of COVID-19
    – Really I don’t blame them, especially after Penny Arcade Expo 2016 when the swine flu made the rounds and became known as the Pax Pox. Conventions aren’t really known for hygiene in the best of circumstances
    – The team behind E3 will be reaching out directly to exhibitors and attendees with info about full refunds, and they’re exploring options for an online experience this June

Sensor Tower, an analytics platform that gathers app download and usage data for developers, has been secretly gathering data from millions of iOS and Android users

– Apparently the company owns a batch of about 20 VPN and ad-blocking apps like Adblock Focus and Luna VPN that have been downloaded over 35 million times
– When installed the apps prompt users to install a root certificate from an external website, which lets them get around App Store restrictions and monitor all traffic and data passing through the phone
– This serves as a good reminder to be wary of VPN and ad-blocking apps from unknown developers, and definitely ask questions when apps as for certificates to be installed
The Nintendo Playstation, the prototype CD system for the Super Nintendo, has officially sold at auction for a grand total of $380,000
– Apparently the initial spike we saw in online bidding was Oculus co-founder Palmer Luckey deciding he wanted to be the highest bidder early on, but once it went to a live action there was only one bid made, and it seems that Luckey either didn’t or couldn’t follow up with one of his own

Lifehacker has a nice tip for people sharing a Netflix account- you can now avoid giving out your password by using DoNotPay

– DoNotPay is a Chrome extension that lets you send out a link that will privately share the authentication cookie from your computer with whoever you send it to, allowing them to get into your Netflix account without having to log themselves in
– Time will tell how streaming companies react to this, but since simultaneous streaming is specifically a feature of many memberships they can’t be too angry

There’s a new streaming site on the internet, and it takes you back to the days of cable with a twist

– allthestreams.fm is calling itself pirate radio for internet streaming, offering videos from Hulu, Disney+, Netflix, HBO Now, Prime Video, and Showtime
– The catch is that you don’t get to pick what’s on- you get a slider to chose which service you’re watching and then get to join whatever stream they currently have in progress
    – At the moment they have a number you text any requests to, but that’s pretty much it for user accessibility. Otherwise you get what you get with very few controls
– It’s a pretty interesting experiment, with things like Avengers Endgame, The Witcher, Star Trek: Deep Space Nine being shown when I checked it out, but you can bet that it has lawyers salivating and will soon be hit with takedown notices left and right

It looks like a batch of third-gen iPad Airs has a defect that makes the display go permanently blank, with no way to recover

– The good news is that Apple has acknowledged the defect and if offering free repairs to anyone that see the issue in the first two years. Affected models were manufactured between March and October 2019, but there may still be devices from those dates sitting unopened on store shelves so keep an eye out

Overwatch Archives is out a week early!

March 12th to April 2nd

Missions are back with some extras this year!

First week is Overwatch Uprising

  • RELIVE TRACER’S FIRST MISSION
  • Journey seven years into the past and join an Overwatch strike team fighting through the streets of King’s Row to quell an uprising led by Null Sector, a rogue group of omnics. There are no reinforcements. Failure is not an option. The future depends on you.
  • Play as one of four Overwatch agents in Story Mode
    • Tracer, Torbjörn, Reinhardt, or Mercy
  • New Challenge missions
    • Molten Cores: evade deadly lava discharged by felled enemies
    • Glass Cannons: survive the omnic incursion of King’s Row with limited health and exponential damage.

Second week is Overwatch Retribution

  • TAKE CONTROL OF BLACKWATCH
  • After the terrorist organization known as Talon launches an attack on an Overwatch facility, the peacekeeping force is unable to respond. But Blackwatch, Overwatch’s secretive strike force, plays by its own rules. Travel eight years into the past and join Blackwatch as they seek to capture one of Talon’s highest-ranking members.
  • Play as one of four Blackwatch agents in Story Mode
    • McCree, Moira, Genji, or Reyes before he becomes known as Reaper
  • New Challenge Missions
    • Surgical Strike: hone your headshot skills with critical strikes
    • Close Quarters: get up close and personal with your enemies

Third week is Overwatch Storm Rising

  • A NEW THREAT LOOMS ON THE HORIZON
  • As thunderclouds gather, four Overwatch operatives pursue the devious entrepreneur Maximilien through the streets of Havana. A clever and calculating omnic, Maximilien handles finances for the international terrorist organization Talon.
  • Play as one of four Overwatch agents in Story Mode
    • Tracer, Genji, Winston, or Mercy
  • New Challenge Missions
    • Blood Moon Rising: without support heroes, become your own vampiric support by dealing damage
    • Storm Raging: take down enemies enraged by the deaths of their comrades

There are skins exclusive to weekly unlocks

  • Win 9 games in Quick Play, Competitive or arcade to unlock the player icon, spray and epic skin
  • Week 1
    • Holi Symmetra
    • Holi is a famous Hindu festival that is celebrated in every part of India with utmost joy and enthusiasm. The ritual starts by lighting up the bonfire one day before the day of Holi and this process symbolizes the triumph of good over the bad. On the day of Holi people play with colours with their friends and families and in evening they show love and respect to their close ones with Abeer, a red dye.
  • Week 2
    • Rustclad Torbjörn
    • Torb is looking worse for wear, his amour has a green patina, and has rust buildup.
  • Week 3
    • Snowbear Mei
    • Similar to Mei’s regular outfit, but Snowball and a few patches on her outfit have a cute white bear look

And of couse some new Legendary skins to work for!

  • Aviator Pharah
    • Pharah has a leather jacket, jeans, aviator sunglasses, and the attitude to pull it off
  • King Jamison Junkrat
    • Shows what Junkrat will blow his earnings on a heist with. Crown, gold plated and jewlencusted arm and peg leg, expensive clothes, too much jewelry, his bandoleer is replaced with gold bars, and his riptire is a sack of other trophies
  • Militia Roadhod
    • Roadhog looks like the kind of doomsday prepper that bought the tactical axe, has an army helmet as his pauldron, large rounds of ammunition on his wrist, tactical belt slung over his shoulder, camo coveralls, and a grenade with a piggie on it
  • Sniper Ana
    • This may be my new favorite Ana skin, she has tan tactical gear. Her jacket has ghilie like flair, and Ana is quite young, and has a cute bob haircut. Her rifle, looks more like a sniper rifle than a tranq gun as well.
  • Workout Zarya
    • Zarya shows how beefy she is in these workout clothes. She has a workout sweater without sleeves, and shorts with compression shorts underneath. She also has support with an elbow and knee brace. And a handy mp3 player strapped to he bicep.

 

For more content, Patreon supports get access to upcoming ideas and more!

Thank you to Darren, we want to make things you’ll find interesting!

And thanks to all our ‘fanily’ that support us.
And if you want to support us too, its as easy as clicking this link!
We are a proud member of the Alberta Podcast Network powered by ATB
And talk to us in the comments!

Free games!

  • Sony

    • Pro Evolution Soccer 2019

      • 2018
      • Simulation soccer game and the only real competitor to EA Sport’s FIFA licensed franchise
    • Horizon Chase Turbo

      • 2018
      • Modern take on 90’s arcade racers like Out Run and Top Gear with stylized graphics and four-player local co-op
  • Epic Games

    • Rebel Galaxy

      • 2015
      • A space western-style trading and capital ship combat sim that has you battling pirates, exploring anomalies, befriending aliens, scavenging battle wreckage, mining asteroids, and discovering artifacts. Choose your path as a roguish do-gooder, crafty space-trader or power-hungry privateer
  • Twitch

    • Aegis Defenders

      • 2018
      • 2D platforming and tower defense game that was Kickstarted back in 2014, that has up to four players exploring and puzzle-solving to prepare for each level’s tower defense phase
    • Stikbold! A Dodgeball Adventure

      • 2016
      • A local multiplayer game that has you going head-to-head in fast-paced, hard-hitting, and sometimes (allegedly) hilariously unfair action, or going through the co-op story mode to unlock the full roster of characters
    • 10 Second Ninja X

      • 2016
      • Side-scrolling puzzle platformer where you must destroy robots through each level within 10 seconds
    • The Metronomicon

      • 2016
      • Action RPG that has you battling to the beat of the soundtrack while switching between your team of four heroes to heal, do damage, and work with status effects
 
 

Security warning for Discord users, courtesy of @splitsplatted on Twitter

  • There’s a phishing scheme going where people are receiving fake Discord server invites that will steal your account credentials
    • The fake links seem to be using very similar URL’s to the real thing- instead of discord.gg, you’ll see discordgg.ga
  • The link will take you to a forged Discord login page that will take your credentials and lock you out by changing your email and password
  • Then it’ll go through your friends, DMs, servers, and groupchats, sending the same message to more people and gaining control over more accounts
  • The best way to fight this is to spread the word, be careful what you click, and use 2FA on your account- that’ll stop it dead in its tracks
 
 

Apple has announced the launch of a voluntary recall and replacement program for the Mid-2015 15″ Retina MacBook Pros this week due to battery failure and overheating issues

  • This might be related to a reddit post earlier this year that showed a MacBook Pro that overheated and caught on fire, damaging the owner’s home
  • You can check which model you’re using by clicking on the Apple logo in the top-left corner of your screen and then clicking on About this Mac
  • If you have one of these laptops, Apple is asking you to stop using it until it can be serviced at a Genius Bar or authorized repair centre
    • The batteries will be replaced free of charge, but you could be without a laptop for 1-2 weeks
  • It’s kind of interesting that this took so long to happen though, considering that just over a year ago I was having battery and overheating issues with the same model of MacBook that led to them completely replacing the computer in question
 

Dr Disrespect, a popular Twitch streamer, got suspended from Twitch and his E3 badge revoked after streaming from inside a bathroom at the convention

  • For some reason he and his cameraperson decided to walk into a public bathroom with the camera still rolling, invading the privacy of everyone inside and breaking California laws prohibiting the use of cameras in bathrooms
  • He then walked through it and shouted “Bodyguard!” while random people, including one that appeared to be a child, used the urinals in the background
    • Other clips taken later show him re-entering the bathroom two more times and using a urinal
  • The consequences of breaking not only Twitch terms and conditions but also the law live on-stream? Apparently a two week ban, because he’s already back online
    • Even while the ban was active he didn’t seem to take it seriously, leaving it as a side note in his E3 video titled “Mishaps lead to Recaps”
  • Twitch apparently declined to comment on the situation, but it’s pretty ridiculous that they’re letting this happen with just a slap on the wrist. Clearly the money Dr Disrespect brings in for the company is more important than basic human decency
 
 
Samsung accidentally made the best argument to not buy one of their smart TV’s last week on Twitter
  • A now-deleted tweet has them telling users to “Prevent malicious software attacks on your TV by scanning for viruses on your TV every few weeks”, with a video attached detailing the apparently laborious process
  • Now, this could be automated and probably should since, as The Verge points out, most people don’t even know how to change settings like motion smoothing on their TV’s, but it seems that the onus is on users to figure out to to protect themselves
  • There haven’t been any recent vulnerabilities reported, so it’s unclear why Samsung posted and then deleted the tweet, but keep in mind that back in 2017 WikiLeaks revealed a piece of CIA software called “Weeping Angel” that could turn Samsung TV’s into listening devices
  • It’s never a bad idea to scan your tech for malicious software and viruses, but the need to do so is a reminder on why you might not want a smart TV in the first place
 

CNET’s testing shows why we’re just not ready for 5G cell phones, and it might not be why you think

  • Australia is currently offering 5G connectivity to some parts of Sydney, and during a series of tests it really was lightning fast- a 2GB game download took 54 seconds, and a full movie download from Netflix took about a minute and a half
  • That said, the range is still pretty limited- coverage drops in and out within the space of a block, with speeds varying significantly, and it will take a lot of antennas to service a full city
  • The biggest problem though? Data usage. Less than half an hour in to testing they were notified that they’d reached 50% of their 20GB monthly data plan
 
 

Sega Genesis is still a Brazilian best seller!

 
Based on sales figures from 2012, there are 5 million Sega Master System consoles on the Brazilian market.
Compare that to when Sega was its most popular in the US, where it sold 3 million copies in its lifetime.
 
This is because during the Sega and Nintendo rivalry, Nintendo ignored the Brazilian market, as it was about two-thirds the size of the US market. But Sega made a licensing agreement with Tectoy, a large toy manufacture. Because of this, Nintendo piracy was high by the time Nintendo wanted in their market.
 
Tectoy was able to manufacture Master System and Mega Drives in Brazil, and continued to make updates and even new games for the console, as the gaming market had nostalgia for Sega, and not the absent Nintendo.
 
Import taxes are also keeping the console alive. For example, the launch of the PS4 in 2013, it was being sold in the US for $399, but to buy one in Brazil, the USD equivalent was $1899. And if people wanted to play games, they could pick up a Master System, with 132 built-in games for about $50.
 
Another crazy thing the Brazilian gaming market, is their version of the PlayStation 2, was produced in 2009, and the only version of the console to receive it own version of Netflix. The last generation of consoles being the PS3 and Xbox 360 are gaining ground, but current generation is hardly represented.
 
 
 
 

Nintendo is considering opening up their massive library

 
From JapanesseNintendo.com:
When asked at the 79th Annual General Meeting of Shareholders earlier today, when we can expect content from more recent past consoles such as Nintendo 64 and GameCube, Nintendo say they are looking at extending the Nintendo Switch Online service
“At this place we cannot tell new information about future classic hardware among others, but we are thinking about providing an extension of the online service which is currently providing Famicom [NES] software, as well as other methods of providing them. We also recognise that there are opinions wanting to play past titles.”
 
 
Tidbits
  • Dr Mario World, Nintendo’s latest foray into mobile freemium gaming, is coming to iOS and Android on July 10th
    • It looks like the usual Dr Mario gameplay but with stamina, a premium currency, and purchasing items all slapped on top
  • Facebook’s lawyers, in court and in a rereshing display of honesty, are saying that any legal charges of privacy invasion are invalid because the simple act of using Facebook negates any user’s expectation of privacy
  • Huawei has confirmed they’re delaying the launch of the $2600 folding tablet we talked about back in episode 239, citing concerns and a wish to be cautious after Samsung’s folding smartphone hit reviewers with a flop and a shatter
  • With no prior warning EVE Online players were shocked this week when large, powerful fleets of non-player character ships attacked and killed players throughout the game all at once, destroying many home bases permanently
    • It’ll be interesting to see what kind of expansion or in-game event this was a prelude to, and serves as a great example of the risk/reward appeal of EVE and its full economic sandbox
 
 

Alan recommends The Fisher King

  • Comedy/drama starring Robin Williams and Jeff Bridges
  • Tells the story of a radio shock jock who tries to find redemption by helping a man whose life he inadvertently shattered
  • Fantastic acting and a ton of heart
 

Literally Misleading

Movie – Road trip! A man and his son go on a cross country journey and traveling light, they plan to get to the beach, and hope to meet more people like them.
 
If you have a Literally Misleading Description, message Josh directly on our Discord, or Twitter @fushigiyami
 

For more content, Patreon supports get access to upcoming ideas and more!

A huge thanks to Karen, for believing in us for so long.
And thanks to all our ‘fanily’ that support us.
And if you want to support us too, its as easy as clicking this link!
 
We are a proud member of the Alberta Podcast Network powered by ATB
 
And talk to us in the comments!
 
 
Twitter and Instagram @ps2jshow
 
A Facebook Page exists as well. 

Mike’s Links

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Electronic Arts and EA Sports

Star Wars Jedi: Fallen Order (PC, Xbox One, PS4)
Battlefield 5: Chapter 4 (PC, Xbox One, PS4)
The Sims 4 Island Living (PC)
FIFA 20 (PS4, Xbox One, and PC)
FIFA 20 Legacy Edition (Nintendo Switch)
Madden 20 (PS4, Xbox One, and PC)

Take-Two Interactive/2K Games

Borderlands 3 – Hole in one for looter shooters. The art style is the same, but more refined. Way higher quality, but still has the cartoon look.
The Outer Worlds – Interesting looking new IP

CD Projekt Red

Cyberpunk 2077 – Keanu real was really cool. This game looks baller.
The Witcher 3: Wild Hunt – Complete Edition – On Switch? Looks like its on a computer from 1998.

Konami

Contra Rogue Corps (Xbox One PS4, PC and Switch)
Contra Anniversary Collection

Bethesda

Deathloop (Platforms unknown) (Trailer)
Doom Eternal (Xbox One PlayStation 4, PC and Nintendo Switch)
The Elder Scrolls: Blades (debuting on Nintendo Switch; iOS, Android updates)
Fallout 76: Nuclear Winter (Xbox One, PlayStation 4 and PC sneak peek)
Ghostwire: Tokyo (Platforms unknown)
Wolfenstein: Youngblood (PS4, Xbox One and PC)
Wolfenstein: Cyberpilot (VR)
Commander Keen (iOS and Android)

Square Enix

Final Fantasy Crystal Chronicles (PS4, Nintendo Switch and mobile)
Final Fantasy 14: Shadowbringers (PC)
Circuit Superstars (Square Enix Collective, developer Original Fire)
War of the Visions: Final Fantasy Brave Exvius
Romancing Saga 3
Scarlett Grace
Dragon Quest Builders 2
The Last Remnant Remastered (coming to Nintendo Switch)
Trials of Mana: Collection of Mana (coming to Switch)

Ubisoft

Ghost Recon Breakpoint (Xbox One, PlayStation 4 and PC)
The Division 2 (Xbox One, PlayStation 4 and PC)
For Honor (Xbox One, PlayStation 4 and PC)
Watch Dogs Legion (Xbox One, PlayStation 4, PC, Stadia) (game play available)
Assassin’s Creed Odyssey (game update)
Roller Champions (PC download available now, other platforms unknown) – Roller Derby + Rocket League + Quiddich
Gods & Monsters (Xbox One,PlayStation 4, PC, Stadia and Switch)

Sega

Panzer Dragoon: Remake (Nintendo Switch)
Phantasy Star Online 2 (Xbox One) – Mechs always make me more interested in a game, but MMO’s are too much dedication for me. I may try it as it is a Free To Play model.
SEGA Genesis mini console coming September 2019 with mini games like Mega Man:The Wily Wars, Earthworm Jim, Sonic the Hedgehog 1 & 2, Ecco the Dolphin and 35 more classic games.

Namco Bandai

Tales of Arise – Its been 4 years between Tales Of games, and I am only aware of them from fans of the series I have known.
Dragonball Z: Kakarot – That same old DragonBall Story, but you’re the Carrot! As most DBZ things they show up to Frieza, and leave my boy Cell in the wings.
Code Vein
The Dark Pictures Anthology: Man of Medan
RAD

Various

Elden Ring (via FromSoftware) –  An ode to “I’mma finish my books when I die”
Dying Light 2 (from Techland) – Zombie Parkour Batman
Way to the Woods (Team 17) – Beautiful adventure game as a Deer with magic antlers
Dauntless (coming to Nintendo Switch via Phoenix Labs)
The Dark Crystal: Age of Resistance Tactics (En Masse Entertainment)
Dead by Daylight (coming to Nintendo Switch via Koch Media)
New Super Lucky’s Tale (coming to Nintendo Switch via Playful Corp.)
Empire of Sin (John Romero multi-console game)
Yooka-Laylee and the Impossible Lair (Playtonic)
Sakuna: Of Rice and Ruin (Playtonic)

Microsoft

*Phil spencer wore a Psyconauts shirt!
They also bought out DoubleFine. Which has lost a lot of credibility with me after Tim Schafer started Fig. A strange platform where it was like Kickstarter
Halo Infinite (release window, coming to Xbox Project Scarlett)
Gears 5 –  I am way out of the loop, and I’m totally lost with the trailer.
Escape – They Matrix’d themselves to pull an Independence Day? 3 Player Co-Op
Terminator Dark Fate Crossover – Sure happened.
Blair Witch – Thought it was evil dead at first, great use of the IP
Lego Star Wars: The Skywalker Saga (Xbox One and PC) – I want to 100% this biyatch
Psychonauts 2 – Still looking cool
Bleeding Edge
Battletoads – Y tho. I don’t get BattleToads.
Age of Empire II: Definitive Edition (PC) – Always loved when I got to play this, but I never owned it myself
Wasteland 3 – This game made me realize I have post-apoc burnout
Microsoft Flight Simulator (PC first, Xbox One later) – Looked great for its time, and looks amazing now!
Minecraft Dungeons – Isometric Dungeon Crawler for up to 4 players
Spiritfarer (coming to Xbox Game Pass) – Super adorable graphics and characters. I am really looking forward to playing this one!
12 Minutes (Xbox One and PC) – Abstract horror groundhog day? The carpet from the hallway is from the Overlook Hotel in the Shining
Forza Horizon 4: Lego Speed Champions Expansion – The crossover loos really cool, but I am not a simulated racing game person.
Crossfire X – Over the top guerrilla fighting in a modern setting
Gears Pop! – Neat remixes of franchises.
New Elite Controller – I may get this, as in ask for money towards one for a holiday.
Gamepass has a ton of cool looking indie titles added to the library, as well as Gamepass Ultimate which is GamePass on Console, PC and Xbox Live Gold!
Project Scarlet

Nintendo

Luigi’s Mansion 3 (new trailer and release window)
Animal Crossing: New Horizons (new trailer, but delayed)
Super Mario Maker 2 (new trailer)
Astral Chain (new trailer)
Marvel Ultimate Alliance 3: The Black Order (new trailer)
Cadence of Hyrule ~ Crypt of the NecroDancer Featuring The Legend of Zelda
Fire Emblem: Three Houses
Dragon Quest XI S: Echoes of an Elusive Age – Definitive Edition
Dragon Quest Builders 2 (coming to North America via Nintendo)
No More Heroes 3 (announced for a 2020 release date window)
Mario & Sonic at the Olympic Games Tokyo 2020
Resident Evil 5 and Resident Evil 6

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A huge thanks to Karen, for believing in us for so long. And thanks to all our ‘fanily’ that support us. And if you want to support us too, its as easy as clicking this link! Also, make sure to check out RIPT Apparel for sweet 24 tee shirt designs. And don’t forget to use the coupon code PS2JSHOW for 10% off! We are a proud member of the Alberta Podcast Network powered by ATB And talk to us in the comments! Or… Discord Server Twitter and Instagram @ps2jshow Facebook

Overview and History

Because everyone can’t play everything, Assassins Creed is an action-adventure franchise. It depicts a centuries-old struggle, now and then, between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The series features historical fiction, science fiction and characters, intertwined with real-world historical events and figures.
The Assassin’s Creed games primarily revolve around the rivalry between two ancient secret societies — the Assassins and the Knights Templar — and their indirect relation to an ancient species pre-dating humanity, referred to within the games as “those who came before”, whose society, along with much of Earth’s biosphere, was destroyed by a massive solar storm thousands of years before the games. The games’ real-world chronological setting begins in the year 2012, but most of the gameplay is in historical settings.
Gameplay is broken into two different styles of play. One is first person, playing in present time. Its played in first person and you can explore your environment. Interaction with the world is minimal. Mostly observing what happens around you, and collecting evidence. The other style is what the franchise has been loved for. It’s played in a third-person perspective in an open world environment, focusing on stealth and parkour. The games use a mission structure to follow the main story, generally assigning the player to complete an assassination of public figureheads or a covert mission. Alternatively, several side missions are available, such as mapping out the expansive cities from a high perch followed by performing a “leap of faith” into a haystack below, collecting treasures hidden across the cities, exploring ruins for relics, building a brotherhood of assassins to perform other tasks, or funding the rebuilding of a city through purchasing and upgrading of shops and other features.

Assassin’s Creed – 2007

PS3, Xbox 360, Windows

After completing Prince of Persia: The Sands of Time near the end of 2003, Patrice Désilets (Dee-Zee-Lay) was instructed to begin work on the next Prince of Persia game, with plans for it to release on the seventh-generation consoles. However, at that time, neither Microsoft nor Sony had revealed what their next consoles would be. The initial development of the game from January 2004 was aimed as a PlayStation 2 title, following the same linear approach that The Sands of Time had taken. However, as more information came in about the capabilities of the next-generation consoles by September 2004, Désilets’ team considered expanding the Prince of Persia acrobatic gameplay into an open world which would be feasible on the newer systems.
Désilets wanted to move away from the lead character being a prince simply waiting for his reign to start, but a character that wanted to strive to be a king. He came upon one of his university books related to secret societies, and its first material related to the Assassins, and recognized that he could have the lead character in the game being the second-highest Assassin, seeking to be the leader of the group. As such, the game began work under the title Prince of Persia: Assassin, inspired by the life of Hassan-i Sabbah and making heavy use of Bartol’s novel Alamut. The assassin character was fleshed out over the course of the game’s three-year development in an iterative fashion. The team had some idea of how the character dressed from Alamut and other historical works, in all white-robes and red belt, but had to envision how to detail this in the game. One of the first concept sketches, drawn by animator Khai Nguyen suggested the concept of a bird of prey, which resonated with the team. The assassin was named Altair, meaning “bird of prey” in Arabic, and eagle imagery was used heavily in connection to the Assassins. The team did take some creative routes to meet narrative goals and avoid technical limitations of the consoles. Altair was to be a heroic character with a bit of a “badass” edge, and the artist borrowed elements of the G.I. Joe character Storm Shadow, a similarly-skilled hero. Rendering long flowing robes was impossible to do on the newer hardware, so they shorted the robe and gave it a more feathered look, resonating the “bird of prey” imagery. Similar routes were taken with other parts of the gameplay as to take liberties with accuracy as to make the game fun to play. The team wanted Altair’s parkour moves to look believable, but sacrificed realism for gameplay value, allowing the player to make maneuvers otherwise seemingly impossible in real-life. Having “leaps of faith”s from high vantage points into hay piles and using hay piles to hide from guards was a similar concept which borrowed from Hollywood films, but Désilets observed that Alamut described similar actions that the Assassins had undertaken.
To drive the story, the team had to come up with some goal that both the Assassins and Templars were searching for. Philippe Morin had suggested using the apple of Eden, which the team initially thought to be a humorous aspect for everyone fighting over an apple. However, as they researched into the game more, the team found that many medieval paintings of royalty and other leaders holding spherical objects similar to globus cruciger that represented power and control, and recognized that an artifact named the Apple of Eden would fit well into this concept.
Among this work was the idea of the Animus, which came about after the team’s decision to focus on the Assassins. The team considered that the player would travel through several different cities, and potentially recount numerous assassinations over the past thousand years, including some fantastical ones such as John F. Kennedy which would require some element of time traveling. Désilets had seen a program on DNA and human history and was inspired by the idea if DNA could store human memories, then they could have an in-game machine that could be used for time and location jumps as well as explaining other aspects of the game’s user interface to the player. Désilets considered this similar to what they had established in The Sands of Time. There, the game effectively is a story told by the Prince, and while in the game, should the player-character die, this is treated as a mistelling of the Prince’s story, allowing the player to back up and retry a segment of the game. Ubisoft’s marketing was not keen on the Animus idea, believing players would be confused and be disappointed that the game was not a true medieval experience. The game’s first trailer show at Electronic Entertainment Expo(E3) 2006 focused heavily on the medieval elements due to this. Later marketing materials closer to the game’s release hinted more directly at the science fiction elements of the game.
In contrast to Prince of Persia, where the general path that the player takes through a level is predefined, the open world approach of this game required them to create cities that felt realistic and accurate to historical information but which the player had full freedom to climb and explore. Outside of special buildings, they crafted their cities like Lego bricks, with a second pass to smooth out the shapes of the cities to help with pathfinding and other facets of the enemy artificial intelligence. To encourage the player to explore, they included the various towers that help to reveal parts of the map. Historical, these cities had such landmark towers and inspired by those, the developers incorporated them into the map, making these points of interest and challenges for players to drive them to climb them. Another factor was guiding the player and devising missions for the player that still gave the player freedom for how to approach it but still creating specific moments they wanted the player to experience. For these cases, they used simple animations developed in Adobe Flash to lay out the fundamentals of what actions they wanted, and then crafted levels and missions around those.
As they started to recognize the need for cities in this open world game, Désilets wanted to make sure they were also able to simulate large crowds, as this had been a limiting factor due to hardware limitations during the development of The Sands of Time; with the PlayStation 2hardware, they could only support having up to eight characters on screen for The Sands of Time, but the next-generation hardware was able to support up to 120 people. Having crowds in the game also led to the concept of “social stealth”, where the main character could mask themselves in the open, in addition to staying out of sight on rooftops.
Around late 2005 to early 2006, following nearly two years of development, the concept for Prince of Persia: Assassin had the game’s titular prince was AI-controlled, watched over by the player-controlled Assassin that served as the Prince’s bodyguard and rescued the Prince from various situations. Ubisoft’s management and the development had debates on this direction; Ubisoft’s management wanted another game in the Prince of Persia franchise, and was not keen on releasing a game with that name where the Prince was not the lead character. The development team counters that with a new generation of consoles, they could potentially make it a new intellectual property. Near the 2006 Game Developers Conference, Ubisoft’s marketing team came up with the idea of naming the game Assassin’s Creed, which Désilets recognized fit in perfectly with the themes they had been working on, including tying into the creed of the Assassins, “nothing is true; everything is permitted”. The prince character was dropped and the game focused solely on the assassin as the playable character.
Following the E3 2006 presentation and the name change to Assassin’s Creed, the Ubisoft Montreal team grew to support the last year of the game’s development. Added team members included those that had just finished up production on Prince of Persia: The Two Thrones, as well as former staff that had recently been let go from Gameloft, another publisher owned by Ubisoft’s co-founder Michel Guillemot.
During Microsoft’s E3 2007 press conference, a demo was shown taking place in Jerusalem. Features that were demonstrated included improved crowd mechanics, the system of chasing a fleeing target, as well as deeper aspects of parkour. This was the first time when Altaïr could be heard speaking. A later showcase had a video showing an extended version of the E3 demo and included Altaïr trying to escape after his assassination of Talal the Slave Trader.
The game was released for PlayStation 3 and Xbox 360 on November, 2007. A pirated version of the game has been in existence since late February 2008. According to Ubisoft, a computer bug was purposely inserted into the pre-release version of the game by the publisher itself to unpredictably crash the game and prevent completion as a security measure, though players were able to use extra content available on the Internet to bypass it. The presence of the bug and performance of the pirated version of the game was believed by Ubisoft to lead to “irreparable harm” for the game and resulted in low retail sales; NPD Group reports that 40,000 copies of the PC title were sold in the United States in July, while more than 700,000 copies were illegally downloaded according to Ubisoft.
Game Informer awarded Assassin’s Creed a 9.5 out of 10, praising the control scheme, replay value, and intriguing story, but expressing frustration over the “repetitive” information gathering missions. Metacritic has an aggregate score for the PS3 and 360 versions at 81%, and 79% for the PC release. Assassin’s Creed won several awards at E3 2006. Game Critics awarded it “Best Action/Adventure Game,”: from IGN, “Best Action Game,” “PS3 Game of the Show,” “Best PS3 Action Game,” “Best PS3 Graphics”; from GameSpot and GameSpy, “Best PS3 Game of the Show”; from GameTrailers “Best of Show,” and from 1UP.com, “Best PS3 game.”

Assassin’s Creed II – 2009

PS3, Xbox 360, Windows

Ubisoft’s Yves Guillemot officially confirmed that Assassin’s Creed II was in development in late November, 2008, during the company’s financial performance report. This was followed by Michael Pachter speculating in GameTrailers’ “Bonus Round” that game would change its setting to the events of the French Revolution, which turned out to be false.
The framing story is set in the 21st century and follows Desmond Miles as he relives the genetic memories of his ancestor Ezio Auditore da Firenze. The main narrative takes place at the height of the Renaissance in Italy during the 15th and early 16th century. Players can explore Florence, Venice, Tuscany and Forlì as they guide Ezio on a quest for vengeance against those responsible for betraying his family.
In the game, the Auditore family’s countryside villa, located in Monteriggioni, acts as Ezio’s headquarters: the surrounding property can be upgraded, drawing income for the player’s use. There are several outlets for using currency, with vendors selling items such as medicine, poison, weapons, repairs, upgrades, paintings, and clothing dyes. When these shops are renovated, Ezio receives discounts at the shops on the goods they sell. Purchasing weaponry, armor sets, and artwork also contribute to increasing the villa’s overall worth, in turn generating more income for Monteriggioni.
The PC version of the game utilizes Ubisoft’s Uplay platform, which includes a digital rights management (DRM) system that initially required all users to remain connected to the Internet while playing. In the initial retail version, any progress made subsequent to the last checkpoint was lost if the Internet connection was severed. Ubisoft stated that if the disconnection was temporary, the game would pause. In addition, the company argued that there were numerous checkpoints spread throughout Assassin’s Creed II.
Review aggregator site Metacritic gave the PlayStation 3 version a score of 91 and the Xbox 360 version a 90. The PC version suffered a hit, but still a respectable 86%. At the 2009 Spike Video Game Awards, Assassin’s Creed II was named Best Action Adventure Game, and IGN named it as the Action Game of the Year for Xbox 360 and Xbox 360 Game of the Year.

Assassin’s Creed Brotherhood – 2010

PS3, Xbox 360, Windows

The story is set in the 21st century and features series protagonist Desmond Miles who, with the aid of a machine known as the Animus, relives the memories of his ancestors to find a way to avert the 2012 apocalypse. The main story takes place immediately after the plot of Assassin’s Creed II, featuring Assassin Ezio Auditore da Firenze in 16th century Italy and his quest to restore the Assassin order, and destroy his enemies: the Borgia family.
Assassin’s Creed: Brotherhood was developed by Ubisoft Montreal. Montreal also worked on both of the other main Assassin’s Creed games in the series and was thus chosen to lead production for the third installment. A new Assassin’s Creed episode featuring multiplayer was announced during Ubisoft’s 2009 fiscal third-quarter results while not revealing its name. In early May 2010, a GameStop employee published on the internet some images of a pre-order box featuring the Assassin’s Creed: Brotherhood title while Ubisoft was teasing the game on Facebook and Twitter. Ubisoft then confirmed the authenticity of these pictures. Brotherhood has not been numbered like Assassin’s Creed II because players, and even developers themselves would have expected a new setting and a new ancestor while this is only the continuation of Ezio’s story.
The game was developed primarily by Ubisoft Montreal in Canada. Production was aided in part by four other Ubisoft developers: Annecy, Singapore, Bucharest and Québec City. The multiplayer mode is mainly developed by Ubisoft Annecy, the studio responsible for creating multiplayer mode in Tom Clancy’s Splinter Cell: Chaos Theory. Ubisoft also announced plans for downloadable content (DLC) after the game’s launch. Two sets of free DLC have already been released under the names “Animus Project Update 1.0” and “Animus Project Update 2.0”. The first includes the new map Mont Saint-Michel and one new mode, Advanced Alliance. The “Animus Project Update 2.0” was released in January 2011, was also free, and included another map, mode and the introduction of a player grading system. From the perspective of performance, Ubisoft have commented that they hope the gaps between the PlayStation 3 and Xbox 360 versions will be even smaller with Brotherhood.
While still in development, creative director Patrice Désilets left before the game’s presentation at the E3 2010. Ubisoft and production manager Jean-Francois Boivin stated that he only took a “creative break” after completing his task on Brotherhood. A teaser trailer of the multiplayer mode was released on the official site before the E3. A cinematic debut trailer was diffused during Ubisoft’s E3 2010 press conference along a walkthrough of the game’s beginning. The Microsoft Windows version has Nvidia 3D Vision and multi screen support through AMD Eyefinity. It also uses Tagès copy protection, as well as Ubisoft online services platform, but doesn’t require an always-on Internet connection to play. Late November, 2010, a novelization of the game was published. The novel is a sequel to the previous novel.
The game introduces a new management system: the player can recruit new members by destroying any of twelve “Borgia towers” around Rome where papal troops are stationed and then rescuing disgruntled citizens in their districts from being harassed by guards. The player, as Ezio, can then send them to assignments around Europe or call them for support during missions (if they are not already occupied). Tasking the novice Assassins makes them gain experience, and the player is able to customize their appearance, skills, and weapon training to some degree by spending the skill points they have earned. Assassins can die on missions, from which they will not return. Ezio masters new gadgets, such as Leonardo da Vinci’s parachute, which can be used when jumping from tall buildings, along with poison darts, a faster acting poison, a crossbow, and the ability to hold and throw heavier weapons like axes.
Horses play a larger role in Brotherhood, not only used as a means of transport (inside the city for the first time) but as a component of acrobatic sequences and advanced combat as well, allowing ranged weapons to be used while riding them. Brotherhood also introduces various types of horse-related assassinations, featuring horse-to-horse assassinations. There are environmental objects like the flower pot in Assassin’s Creed II to move faster inside the city (a system of tunnels around the city allow fast travel), as well as new objects such as merchandise lifts to quickly climb up high buildings or structures.
Unlike previous installments, Desmond can leave the Animus at almost any time. This allows Desmond to explore the present-day town of Monteriggioni. The player is also offered virtual training, a mini-game where the player may test their free-running or combat skills.
Assassin’s Creed: Brotherhood is the first game in the main series to feature a multiplayer mode. The players are Templars in training at the Abstergo facility. They use the animi (plural for animus) seen at the beginning of Assassin’s Creed II to access memories of old Templars and to acquire their skills using the “bleeding effect”. There are eight game modes (Wanted, Alliance, Manhunt, Chest Capture, Advanced Wanted, Advanced Alliance, Escort and Assassinate) and different maps, including the areas from the second and the third game like Florence, as well as new maps like Rome, Castel Gandolfo, Siena and Mont Saint-Michel. The gameplay in multiplayer mode is similar to the core gameplay of the series, as players are required to use their assassination and stealth skills. The players must hunt down targets while being hunted themselves. Players earn points by performing assassinations, defending against pursuers, attaining bonuses or completing mode-specific objectives. It also contains a variety of characters, most of which must be unlocked.
Brotherhood was received very well by critics, Metacritic ratings are 88% for PC, 89% for 360 and 90% for PS3.
It won best Action Adventure game in the Spike TV Video Game Awards 2010 The game has also been nominated for 7 British Academy Video Games Awards in 2011, including Best Game. It won an award in the Action category, losing to Mass Effect 2 in the category for Best Game.

Assassin’s Creed Revelations – 2011

PS3, Xbox 360, Windows

This story is again set in the 21st century and features the series protagonist Desmond Miles who, with the aid of a machine known as the Animus, relives the memories of his ancestors to find a way to avert the 2012 apocalypse. Revelations features two other returning protagonists: Altaïr Ibn-La’Ahad in 12th and 13th century Masyaf, and Ezio Auditore da Firenze in 16th century Constantinople. The main story follows the Assassin Ezio’s journey to unlock the secret of Altaïr’s vault in Masyaf using disc-like artifacts containing Altaïr’s memories.
Assassin’s Creed: Revelations was initially conceived as a Nintendo 3DS game called Assassin’s Creed: Lost Legacy about Ezio traveling east to the Assassins’ former city of Masyaf, where he would have discovered the origins of the Assassin Order. It was first announced during Nintendo’s E3 2010 press conference. It was quietly cancelled and its main concept was developed into Assassin’s Creed: Revelations.
In November 2010, Ubisoft’s CEO Yves Guillemot teased “something Assassin’s related” in 2011, despite an earlier statement by Ubisoft Montreal’s Jean-Francois Boivin that no Assassin’s Creed game will be released in 2011. Geoffroy Sardin of Ubisoft later confirmed that there will be a “big” Assassin’s Creed game in 2011. Guillemot also explained that ultimate goal for Ubisoft is to release new games in the franchise annually along with Ubisoft’s most popular other franchises. In February 2011, Ubisoft CEO Yves Guillemot confirmed that the next Assassin’s Creed game would be released during its next fiscal year, which starts on April 1, 2011, and ends on March 31, 2012.
On April 29, 2011 the game’s name was released on the official Assassin’s Creed Facebook page, with a link which led to a flash file. The teaser clip included the words, “Altaïr Ibn La-Ahad, Son of no one” in Arabic which hints that Altaïr, the main protagonist of the first game, may once again be the main protagonist of the game. A third teaser clip for the game showed the city of Constantinople, which hints at it being the setting for the game. In the E3 rumor section of its April 2011 issue, Xbox World 360 said Assassin’s Creed: Revelations is not Assassin’s Creed III, but suggests that game is also secretly in the works. Revelations was likely to be “another slimline Brotherhood-style offering”, Xbox World 360 stated. On May 5, Game Informer released details of the game, and the game was “officially” announced by Ubisoft at Electronic Entertainment Expo 2011.
The game was developed primarily by Ubisoft Montreal in Canada. Production was aided in part by five other Ubisoft developers: Annecy, Massive, Quebec, Singapore, and Bucharest. Lead writer Darby McDevitt said that Revelations would not answer all the burning questions clouding the series, stating “Well, we won’t answer everything because Desmond’s story continues. But fans will definitely know most of the important details of Ezio and Altair’s lives, and how they fit into the grand scheme.” McDevitt also stated that 85 percent of Assassin’s Creed’s overarching plot is already “mapped out”. McDevitt claimed original Creed protagonist Altaïr had his story arc written for two years, and that Ezio’s ultimate fate was planned during the development of Brotherhood.
Voice of Desmond Miles, Nolan North, urged Ubisoft to adopt motion capture methods similar to Naughty Dog’s Uncharted. Speaking in an interview, North admitted there is a “disconnect” in the Ubisoft game’s current setup, which has voice actors provide voice facial animation separately from body motion capture, which is recorded by different actors. “I wish it wasn’t done separately,” North said. “Don’t get me wrong, the mo-cap actors do a great job, but there will always be somewhat of a disconnect when it’s done this way. After my experiences on the Uncharted franchise, where the actors do both performance and voice, I can honestly say there is absolutely a difference.”
The PC version of Assassin’s Creed: Revelations does not force players to always be online to work like its predecessors, despite Ubisoft’s recent claims that its policy is a success, insisting it has seen “a clear reduction in piracy of our titles which required a persistent online connection”. Even then, the always-online DRM was permanently removed from all single-player games. It does, however, require a one-time-only online activation the very first time the player plays the game, which will permanently bind the activation code to the player’s account, and thus, it does not need to be activated again on the same account if the game is reinstalled for some reason. This also applies to reinstalling on another computer. Following that, the player can permanently play the game in offline mode.
Metacritic scores are straight across the board a good game, PC, 360 and PS3 are all 80%. 1UP gave the game a rating of B+, stating “While Revelations lacks that one supreme improvement or standout mechanic that defined AC2 and Brotherhood each, it’s still a damn fine sendoff for Altair and Ezio.”

Assassin’s Creed III – 2012

PS3, Xbox 360, Windows

The story of Desmond using the Animus reliving his ancestors memories to try and advert the 2012 apocalypse. The flip side of the story is set in the 18th century, before, during and after the American Revolution from 1754 to 1783, and follows Desmond’s half-English, half-Mohawk ancestor, Ratonhnhaké:ton (Ra-doon-ha-gay-doon), also known as Connor, as he fights the Templars’ attempts to gain control in the colonies.
Work on Assassin’s Creed III began in January 2010 (almost immediately after the release of Assassin’s Creed II) by a senior team of Ubisoft developers. The title was in development for two and a half years and had the longest development cycle since the first Assassin’s Creed. When Ubisoft first revealed Assassin’s Creed: Brotherhood in 2010, as new details came to light, there was some confusion within the gaming community as to whether this would be Assassin’s Creed III. According to the developers, Brotherhood was not Assassin’s Creed III, and the third installment would not star a “pre-existing character.” Ubisoft Montreal’s developers stated in their interviews that Assassin’s Creed III would be released eventually.
Jean-François Boivin of Ubisoft also stated that each numbered title in the series will introduce a new lead character and a new setting. Patrice Désilets, former series’ creative director, said that the series has always been planned as a trilogy. He also commented on the story of Assassin’s Creed III, saying that it would focus on Assassins’ quest to prevent the end of the world in 2012, and their race against time to find temples and Apples of Eden built by “Those Who Came Before”. Desmond would be searching for clues as to the locations of these temples, by exploring memories of one (or more) of his other ancestors.
Ubisoft said that when Rockstar’s Red Dead Redemption released midway through Assassin’s Creed III’s development, it was surprising to see Rockstar had included wild animal hunting and a giant frontier to explore—features both planned for its own sequel. Lead writer Corey May said Ubisoft’s now looking at Red Dead’s success and trying to take the formula in “new directions”. Similarities between these two games are down to “a convergence of minds”, said Assassin’s Creed III writer Matt Turner. Creative Director Alex Hutchinson said Ubisoft steered clear of making the Assassin’s Creed III protagonist a female character because the game’s setting is not a strong match. Hutchinson said while many people wanted to see female assassins in the series, the American Revolution setting makes it difficult this time around.
Assassin’s Creed III features new weather simulations such as snow, fog, and rain. The seasons can also change i.e., Summer and Winter, which not only affect visuals but also gameplay, as the player will find that they run slower in deep snow. Snowfall can reduce visibility for the player and enemies, aiding stealth. Unlike the past games, this one includes animals varying from domestic (horses, cows, dogs) to wild (deer, wolves, bears). The wild ones are found in the Frontier and can be hunted for meat or marrow in order to be sold. The quality of the kill determines the price, encouraging the player to hunt silently. For this, traps and bait can also be used.
The economy is now based on the Davenport Homestead, which also acts as Connor’s adoptive home. The site can be visited by people such as carpenters, tailors, etc. suffering from displacement due to the war. Helping and interacting with these non-player characters(NPCs) will encourage them to settle in the Homestead. From there on, the player can craft various items and trade with them, and then sell the goods to the cities via caravan. The player can also help them build relationships with each other, which will then result in the formation of a small village. The player can also upgrade the Homestead manor as well as Connor’s ship, the Aquila.
A revamped version of Assassin’s Creed: Brotherhood’s recruitment feature returns as players can enlist citizens to the Assassins’ cause by completing “Liberation” missions. They also have a much larger skill set, which allows them to start a riot, provide a covert escort, act as a personal bodyguard, etc. Other side missions include collecting Almanac pages, exploring underground tunnels to locate fast-travel stations, joining hunting and fighting clubs, investigating frontiersman rumors about UFOs and Sasquatch, “peg-leg” missions in which Connor goes to underground forts and wastelands to uncover the legend of Captain Kidd’s treasure, and others.
Assassin’s Creed III also features naval expeditions. Using Connor’s warship, the Aquila, the player can navigate the high seas. Control of the ship relies on environmental factors such as wind direction and speed, local presence of storms, high waves, and rocks. Engagements are by cannon, with broadsides covering both flanks of the ship, swivel guns that can be used to damage smaller ships which can also be boarded to find treasure, and chain shots from the broadsides as well to take down the masts of larger ships and disable them. The Aquilais used in the side missions known as “Privateer missions” and is also used in some of the main missions.
The Wii U version of the game has extra features. The player has the ability to change weapons on the go and the map is always visible on the Wii U Gamepad. The Wii U version also supports Off TV Play. With this feature enabled, the main screen is redirected to the Wii U Gamepad.
Ubisoft recommends the PC version of the game to be played with a controller even though it will still support keyboard and mouse setup. Ubisoft Montreal’s creative director Alex Hutchinson admitted: “We’re definitely supporting PC, we love PC, but I think it’ll be PC with a controller. I don’t see us investing hugely in a mouse and keyboard setup. I think if you want to play on PC and you want to play Assassin’s Creed, you have a controller.”
Assassin’s Creed III received positive reviews, with critics praising the visuals, narrative, combat style, hunting mechanics, naval missions and Homestead system, while complaining about the game’s glitches and some of the missions’ prescriptive layouts. Metacritic has the PC release at 80%, 360 at 84% and PS3 and WiiU releases at 85%.
The 2013 D.I.C.E. Interactive Achievement Awards, the game won the award for Outstanding Achievement in Animation and was nominated for Adventure Game of the Year, and Outstanding Achievement in Sound Design. Losing those two categories to The Walking Dead by Telltale Games, and Journey by thatgamecompany, respectively.

Assassin’s Creed IV – 2013

PS3, PS4, Xbox 360, Windows

This game continues the struggle of the Assassins and Templars. The framing story is set in the 21st century and describes the player as an Abstergo agent. The main story is set in the 18th century Caribbean during the Golden Age of Piracy, and follows notorious Welsh pirate Edward Kenway, grandfather and father of Assassin’s Creed III protagonist Ratonhnhaké:ton and antagonist Haytham Kenway, respectively, who stumbles upon the Assassin/Templar conflict. The attempted establishment of a Republic of Pirates utopia (free from either British or Spanish rule) is a significant plot element.
I missed this title when it came out, Alan had to tell me how great it was, when he played it on the WiiU. It was given away for Xbox Games With Gold, and it was a fantastic experience. I loved how much I was able to complete, but pretty frustrated that achievements were on both single player and multiplayer, so I couldn’t get them all.
The game features three main cities; Havana, Kingston, and Nassau, which reside under Spanish, British, and pirate influence, respectively. In addition, locations like Port-au-Prince and smaller locations like Greater Inagua are used as main story points. It also features 50 other individual locations to explore, including atolls, sea forts, Mayan ruins, sugar plantations, and underwater shipwrecks, with a 60/40 balance between land and naval exploration. It has a more open world feel, with missions similar to those found in Assassin’s Creed, as well as fewer restrictions for the player. The world opens up sooner in the game, as opposed to Assassin’s Creed III, which had very scripted missions and did not give players freedom to explore until the game was well into its first act. The player will encounter jungles, forts, ruins, and small villages and the world is built to allow players much more freedom, such as allowing players to engage, board, and capture passing ships and swimming to nearby beaches in a seamless fashion. In addition, the hunting system has been retained from Assassin’s Creed III, allowing the player to hunt on land, and fish in the water, with resources gathered used to upgrade equipment.
A new aspect in the game is the Jackdaw, the ship that the player captains. The Jackdaw is upgradeable throughout the game, and is easily accessible to the player when needed. In addition, a new underwater component has been added. The player has access to a spyglass, allowing the examination of distant ships, along with their cargo and strength. It can also help determine if an island still has animals to hunt, treasures to find, high points to reach for synchronization or additional side-quests to complete, such as assassinations and naval contracts. An updated form of the recruit system introduced in Assassin’s Creed: Brotherhood has returned, allowing Edward to recruit crew members. While Kenway’s crew will remain loyal to him, they can be promoted to captain acquired ships, and are needed to assist in boarding enemy vessels, they cannot assist in combat or perform long-range assassinations, as in previous games. Ubisoft removed this aspect of the brotherhood system, believing it allowed players to bypass tense and challenging scenarios too easily.
In the present day, at the offices of Abstergo Entertainment—a subsidiary of Abstergo Industries—in Montreal, Quebec, players engage in modern-day pirating through the exploration of Abstergo’s offices, eavesdropping, and hacking, all without combat. As well, various “hacking” games, similar to previous cluster and glyph puzzles, are present, that uncover secrets about Abstergo.
Multiplayer also returns, with new settings and game modes, though it is only land-based.
In early February 2013, during its quarterly financial call to investors, Ubisoft CEO Yves Guillemot confirmed that the next Assassin’s Creedgame, due for release some time before April 2014, would feature a new hero, time period, and development team. Development began in mid-2011 at Ubisoft Montreal by a separate team from the one on Assassin’s Creed III, with additional work done by Ubisoft studios in Annecy, Bucharest, Kyiv, Milan, Montpellier, Singapore and Sofia.
Lead content manager Carsten Myhill stressed away from the sentiment that the sequel should have been a spin-off in the same vein as Assassin’s Creed: Brotherhood or Assassin’s Creed: Revelations, given the ostensible similarities with Assassin’s Creed III. He stated “The whole feeling of the game is completely fresh and new. It will feel very different from Assassin’s Creed III. I think it completely warrants the Assassin’s Creed IV moniker, not only with the new name and setting but the attitude and the tone of the experience.” Assassin’s Creed IV is the first main series numbered title to carry a subtitle, a decision which Myhill says was made to clearly distinguish the pirate theme from the rest of the franchise.
Assassin’s Creed IV: Black Flag received “generally favorable” reviews, according to review aggregator Metacritic, with critics praising the open world gameplay, side-quests, graphics and naval combat. Aggregate scores for PS4 at 83%, PC with 84%, WiiU and 360 at 86%, and 88% for the PS3 release.

Assassin’s Creed Rogue – 2014

PS3, PS4, Xbox 360, Xbox One, Windows

This game still follows the centuries-old struggle between the Assassins, who fight for peace with free will, and the Templars, who desire peace through control. The story is set in the mid-18th century during the Seven Years’ War, and follows Shay Patrick Cormac, an Assassin-turned-Templar who hunts down former members of his Brotherhood after being betrayed by them. Gameplay in Rogue is very similar to that of Black Flag with a mixture of ship-based naval exploration and third-person land-based exploration with some new features.
Naval aspects from previous games return with the player controlling Shay’s ship, the Morrígan. The Morrígan has a shallower draft compared to Edward Kenway’s Jackdaw from Assassin’s Creed IV: Black Flag, allowing for river travel. New features include new ship-based weapons such as releasing an oil slick which can then be ignited, Puckle guns, and the ability for enemies to board the Morrígan during ship-to-ship combat. The arctic environment also adds features to naval gameplay and exploration, as certain icebergs can be rammed with an icebreaker. However, the underwater diving missions featured in Black Flag do not exist as swimming in the North Atlantic causes the player’s health to rapidly deplete due to the frigid water, though Shay is able to swim in the waters of the ‘river valley’ area.
For combat, the game introduces an air rifle, similar to the blowpipe from the Black Flag which allows the player to silently take out enemies at a distance. The air rifle can be outfitted with a variety of different projectiles, such as firecrackers. The player can also use it as a grenade launcher, which fires off shrapnel grenades and other loads. Hand-to-hand combat has been slightly altered, and now enemy attacks can be countered with timing, similar to the Batman: Arkham series of games. Enemy Assassins feature archetypes similar to previous games, using skills that players have been using throughout the series; they can hide in bushes, blend in with crowds, and perform air assassinations against the player. Poison gas can now be used as an environmental weapon, and Shay has a mask that can mitigate its effects.
Side missions and activities return, with a number of them based on those of the previous games. Reflecting Shay’s role as a Templar, the game introduces a new side mission: Assassin Interception. These mirror the Assassination side missions in previous games, in that Shay, after intercepting a messenger pigeon carrying an assassination contract, must prevent an innocent being assassinated by finding and killing Assassins hidden nearby.
By March 2014, an Assassin’s Creed game code-named “Comet” was revealed to be in development, set for release on PlayStation 3 and Xbox 360. By the end of the month, additional reports indicated that “Comet” would be set around 1758 in New York, as well as feature sailing on the Atlantic Ocean. The game would be a direct sequel to Assassin’s Creed IV: Black Flag, and would feature a Templar named Shay as the main protagonist. Haytham Kenway from Assassin’s Creed III and Adéwalé from Black Flag would also make appearances.
The game was officially announced on August 5, 2014, following a leak of the title. Game director Martin Capel described the game as finishing the series’ “North American saga” and that the game was designed to accommodate specific fan requests, such as taking on the role of a Templar. The game is intended to “fill the gaps” of the story between Assassin’s Creed III and Assassin’s Creed IV: Black Flagand has “a crucial link” to the events of the previous games. In addition to Ubisoft Sofia’s work on the game, contributions are also being made by Ubisoft studios in Singapore, Montreal, Quebec, Chengdu, Milan and Bucharest. Ubisoft also stated that the game was being envisioned without multiplayer components “at this stage”, but did not rule out any modes being added after the game launched. March 2018, a remaster of the game was released for PlayStation 4 and Xbox One.
The game got average to positive reviews. Daniel Krupa from IGN gave the game a 6.8/10. He praised the engaging story, the nuanced lead character, atmospheric scenery, but criticized the lack of Templar abilities included, bland encounters with other main characters, uninspired side quests, empty world, as well as the frustrating combat and traversal system, which he stated has shown no improvements. He also criticized the game for not encouraging the player to explore the world.
Metacritic’s aggregate scores have the PS4 and Xbox One remasters at 71%. The PS3 and 360 releases at 72% and up to 74% for the PC.

Assassin’s Creed Unity – 2014

PS4, Xbox One, Windows

The struggle between Assassins and Templars continue. The other side of the story is set in Paris during the French Revolution; the single-player story follows Arno Victor Dorian in his efforts to expose the true powers behind the Revolution. The game retains the series’ third-person open world exploration as well as introducing a revamped combat, parkour and stealth system. The game also introduces cooperative multiplayer to the Assassin’s Creed series, letting up to four players engage in narrative-driven missions and explore the open world map.
The game was meant to be rebuilt, with fencing being used as an inspiration for the new system. In addition to returning weapons from previous games, Assassin’s Creed Unity introduces the Phantom Blade. The Phantom Blade uses the mechanics of a crossbow to fire a silent projectile at a great distance, while still serving the same role as the Hidden Blade in previous Assassin’s Creed games. Navigation for the game was also overhauled: new “Free-run up” and “Free-run down” commands were added to make it easier for the player to scale buildings in either direction. Additionally, Arno learns new moves throughout the game, but the player can also purchase new skills as well. With the updated, larger crowds, new interactions with them are also available. The crowd regularly presents many activities, appearing organically, that the player can then choose to engage in at their leisure. Examples include scaring a group of bullies by pulling out a weapon, “settling” a disagreement between two civilians by killing one of them, which is usually a Templar, or chasing down a thief who has just pick pocketed somebody.
For the first time, the series allows players to customize the characters’ abilities, adopting a skill tree that enables players to assign points earned through gameplay to improve their skills in stealth, melee, and ranged combat, and health. Players are also able to customise their weapons, armour and equipment to further complement their individual style of play. Players also have a wider selection of weapons available, including swords, axes, spears, rifles, pistols and throwable items, such as smoke bombs. The expansion DLC, Assassin’s Creed Dead Kings, adds the formidable guillotine gun, which from gameplay I saw on YouTube, is a grenade launcher with an axe head for close combat fighting.
Assassin’s Creed Unity also introduces cooperative multiplayer to the series. Players can enter taverns, which act as social hubs in the game, where you can see if any friends are playing the game at the current time. If they are currently in a mission, they will appear as a “ghost” version of their player, allowing you to approach it to request to join their mission. If accepted, you are transitioned to their game and both of you reset to the most recent checkpoint, and continue on from there. Up to four players can join together in this fashion. The player will take on the role of Arno, customized within their own game, with other players appearing as their own customized version of Arno in their own sets of equipment, weapons, and armor. Many missions and activities will be available for cooperative play (which the player can also complete on their own), but there are some story missions that are single player only.
There are significant tie-ins with the Assassins Creed Unity Companion App, a “freemium” click app with limited “direct ties to the overall story of Unity”. There are a significant number of chests, assassination targets, and other collectibles that are visible to all players but only accessible to those who have completed certain goals within the app. Following an update in February 2015, this requirement is no longer necessary, meaning players who have downloaded the update, can now collect all the chests in the game without having to play the companion app.
Chris Carter from Destructoid gave the game 7/10, praising the new movement system, likable lead characters, iconic setting, smooth animation and improved draw distance. New additions such as character customization and huge crowds were also praised. However, he criticized the predictable story, technical issues, and the mission design of co-op multiplayer, as it is impossible to play some missions solo. He stated that “Unity feels like a step back. … It lacks that grand sense of roaming the uncharted seas in Assassin’s Creed IV: Black Flag, or even the open-ended feel of the wilderness in Assassin’s Creed III, but it’s a journey worth taking if you’re already into the series.”
The Metacritic aggregate scores are 70% for the PC and PS4, and 72% on the Xbox One.

Assassin’s Creed Syndicate – 2015

PS4, Xbox One, Windows

The modern setting is still Assassins against the Templars. The other story is set in Victorian era London and follows twin assassins Jacob and Evie Frye as they navigate the corridors of organized crime, and take back the city from Templar control. The open world design lets players freely roam London.
Composed of the greater area of Victorian London, consisting of seven boroughs, the world of Assassin’s Creed Syndicate is much larger than previous entries in the series. The player can also perform side missions, which were designed to reflect the fight for power in London, and are cohesive to the game’s main story. In keeping with a historical context that more closely resembles the modern day, the city guard of previous iterations is replaced by a Victorian-era police force, who will rarely attack the player unless a crime is committed in their presence; the player’s main enemy is instead a Templar-controlled street gang called the “Blighters.”
The game lets the player control two characters: twins Jacob and Evie Frye. Jacob is a hot-headed brawler, specializing in close-ranged combat, while Evie is strong in stealth and relies on her intelligence and wit. Additionally, Evie is the first playable female protagonist of the main series. The main weapons of Syndicate include brass knuckles, a compact revolver, a cane-sword, and the traditional Nepalese curved kukri knife. The game also introduces new systems to navigate the world: a rope launcher, which allows the player to rappel up structures, or create a zip-line between buildings; carriages, which can be piloted or simply occupied by the player, and can be the setting of fights and parkour chases; and a train, which serves as the main base for the player throughout the game. Unlike its predecessor, the game has no multiplayer mode, and does not feature a companion app.
I have not covered the details of all the DLC content that adds on to the games, but this one has an extra story that I find really interesting:
“In 1888, Jacob Frye meets Mr. Weaversbrook and warns him not to publish Jack’s letters as he wants to spread fear in London. He then receives word of another murder and goes to investigate. Jacob goes after the Ripper, who begins following him before eventually attacking. As the Ripper pursues Jacob, it is revealed that he knows Jacob personally, and possesses Assassin abilities. After escaping, Jacob reaches his lodgings, but the Ripper arrives and attacks again, with Jacob seemingly being killed.
Following the incident, Jacob’s sister Evie arrives from India, having been summoned by Jacob some time before, where she is greeted by police inspector Frederick Abberline, who informs her that Jacob is missing and presumed dead. He also tells her that she may be the last Assassin remaining in London, and the only one capable of stopping the Ripper. After finding Jacob’s lodgings, Evie takes some non-lethal fear tools used by the Indian Brotherhood. She also deduces that the Ripper is in fact one of Jacob’s Assassin Initiates. Afterwards, she kills the Ripper’s lieutenants who have been aiding in his crimes and frees a number of prisoners he had been keeping hostage. All the while, the Ripper stalks Evie.
With more murders occurring, Evie is pressured to find the Ripper quickly; after the Ripper’s final murder, Abberline makes it plain unless she delivers the Ripper, he will not be able to stop her from being arrested for the crimes – Evie vows to stop the Ripper or die trying. She re-examines all of his old crime scenes and finds hidden clues that lead to him, as well as learning the fact that all of the women he murdered were Assassins. She later finds a message left by the Ripper, which reveals that he never forgave Jacob for failing to protect his mother from being killed by Starrick’s men. Evie deduces that the Ripper is waiting for her at Lambeth Asylum, where he was imprisoned before Jacob recruited him into the Brotherhood. Meanwhile, the Ripper returns to the Asylum and murders his former tormentors and destroys all records of his true identity. Evie arrives shortly after the Ripper and kills him in battle.
Afterwards, she finds an imprisoned but still alive Jacob. With the Ripper dead, Abberline agrees to cover up the Ripper’s identity as an Assassin in order to protect the Brotherhood.”
Daniel Krupa from IGN gave the game an 8.2/10, citing the design of the city and the lighthearted plot as high points, while criticizing the repetitive combat, yet saying it was better than Unity’s combat. Metacritcs scores the PC release at 74%, PS4 with 76% and 78% for the Xbox One.

Assassin’s Creed Origins – 2017

PS4, Xbox One, Windows

Set in Ancient Egypt near the end of the Ptolemaic period (49–47 BCE) and recounts the secret fictional history of real-world events. The story follows a Medjay named Bayek, and explores the origins of the centuries-long conflict between the Brotherhood of Assassins, who fight for peace by promoting liberty, and The Order of the Ancients—forerunners to the Templar Order—who desire peace through the forced imposition of order.
* The Medjay were an elite paramilitary police force, serving as desert scouts and protectors of areas of Pharaonic interest.
Development of Assassin’s Creed Origins started in early 2014, after the completion of Assassin’s Creed IV: Black Flag. The series had been following a yearly release cycle, but after the launch of Assassin’s Creed Syndicate in 2015, Ubisoftchose to delay the release of Origins until 2017. Ubisoft CEO Yves Guillemot cited a desire to focus on the quality of the individual titles, the opportunity to develop future games with new engines, and the disappointing sales of Syndicate as the reasons behind the decision.
During production of Assassin’s Creed III in November 2011 Ubisoft conducted a fan survey exploring potential settings for future titles. Ancient Egypt was one of the most popular choices, but Alex Hutchinson, the creative director of Assassin’s Creed III, dismissed the results as he considered Ancient Egypt—as with the other two chosen settings, feudal Japan and World War II—as being “the worst choices” for a setting. The development team hired Egyptologists to assist in making the open world more accurate to the time period.
The “eagle vision” mode, which was used by the franchise to give the player the ability to scout an area by highlighting enemies and objects, has been replaced by a Bonelli’s eagle named Senu as a companion. The player is able to take control of Senu and scout an area in advance, highlighting enemies which will then be visible when they return to controlling Bayek, the game’s main character. The player can also tame various predators which will serve as a companion for the player and assist them against enemies. Naval combat, underwater exploration and tomb raiding return to the series.
The game also features revised combat mechanics. Previous titles in the Assassin’s Creed series used a “paired animation system” whereby the player character would engage with an enemy and combat would be dictated by a series of predetermined animations based on player inputs and scripted AI movements. Origins moves to a “hit-box system”. When the player wields a weapon, they will strike at whatever is in range, allowing them to hit enemies directly, injure individual body parts, and creating the possibility of missing an enemy entirely. Complementing this is the way weapons fall into different categories and are rated on their damage dealt, speed and range. Enemies will be drawn from several basic archetypes that use a variety of tactics in combat which, combined with the hit-box system, will require the player to learn the attributes of individual weapons and tailor their playing style to succeed in combat. As enemy combat is also dictated by the hit-box system, the player has been equipped with a shield and needs to balance their offensive and defensive capabilities. Locations within the game world are designed to enable the player to choose their playing style by offering stealth and open combat as equally-viable choices for completing objectives.
Origins introduces an arena-based combat system where the player fights waves of increasingly difficult combinations of enemies culminating in a boss fight. While the introduction to the arena is incorporated into the main story, the arena mode stands alone from the wider narrative. The game world features several arenas, with a variety of enemy combinations and unique bosses not found in the game world. The player is able to unlock additional weapons and equipment by completing arena fights.
Colin Campbell of Polygon gave the game a score of 8.5/10, writing, “In essence, Assassin’s Creed Origins is much the same game as the original Assassin’s Creed, which came out a decade ago. It’s a formula that people like to play, and it’s certainly been honed and improved over the years. Origins is, then, undoubtedly the best iteration of this formula yet. But I yearn for a fresh approach and new ideas, something that astounds the senses as much as the wondrous world this game inhabits.”
Metacritic aggregate scores have the PS4 at 81%, 84% for the PC and 85% on Xbox One.

Assassin’s Creed Odyssey – 2018

PS4, Xbox One, Nintendo Switch, Windows, Stadia

Set in the year 431 BC, the plot tells a fictional history of the Peloponnesian War between Athens and Sparta. Players control a male or female mercenary who fights for both sides as they attempt to unite their family and uncover a malign cult.
Assassin’s Creed Odyssey places more emphasis on role-playing elements than previous games in the series. The game contains dialogue options, branching quests and multiple endings. The player is able to choose the gender of the main character, adopting the role of Alexios or Kassandra. The game features a notoriety system in which mercenaries chase after the player if they commit crimes like killing or stealing.
The player character, is a mercenary, and a descendant of the Spartan king Leonidas I. They inherit his broken spear, which is forged into a blade to become a weapon that grants the player special abilities in combat. The game uses a skill tree system that allows the player to unlock new abilities. The three skill trees are “hunter”, which focuses on ranged attacks through use of a bow & arrow, “warrior”, which focuses on weapons based combat (swords, spears, axes etc.), and “assassin”, which focuses on stealth & silent take-downs. This replaces the system used in Origins, which granted the player a series of passive abilities.
The hitbox combat system introduced in Origins returns and is expanded upon to grant the player access to different special skills when the ability bar fills up. These skills include calling a rain of arrows and a powerful kick to knock opponents off-balance, and are similar to the “Overpower” mechanic introduced in Origins that let the player use a powerful finishing move in combat. The game also features a gear system in which each piece of armor the player wears has different statistics and provides a range of advantages. These can be equipped and upgraded individually.
Assassin’s Creed Odyssey also features naval combat again, with the player having access to Hellenistic-era warships to explore the Aegean Sea. The conflict between Athens and Sparta is represented through a “War System” which enables players to take contracts from mercenaries and participate in different large-scale battles against hostile factions. The war system can change a faction’s influence over a region.
The player can develop romantic relationships with non-playable characters of both genders, regardless of their own character’s gender. Creative director Jonathan Dumont commented that “since the story is choice-driven, we never force players in romantic situations they might not be comfortable with (…) I think this allows everybody to build the relationships they want, which I feel respects everybody’s roleplay style and desires.” Players and critics appreciated this inclusion of queer romance options. However, many reacted negatively to a plot development in the Legacy of the First Blade DLC in which the player character has no choice but to enter into a relationship and have a child with a person of the opposite gender, considering that this invalidated their character’s identity and the roleplaying aspects previously emphasized by Ubisoft. Ubisoft responded that “we strive to give players choice whenever possible in Odyssey and apologise to those surprised by the events in this episode”. Ubisoft later stated that the forced romance would be removed with a future patch along with a modified cutscene. However this consisted of editing the cutscene slightly so that the player could tell their child they were only doing it for the blood-line – the child is still compulsory.
EGMNow gave the game an 8.5/10, writing “Assassin’s Creed Odyssey lives up to its namesake. By fully investing in becoming an action RPG, Odyssey’s characters, combat, story, and scope are beyond anything the series has accomplished so far. Its ambitions might get the better of it sometimes, like in how it divides its story moments or in how the leveling system can get out of hand, but the overall experience is, simply put, epic.” Metacritic aggregate scores have the PS4 version at 83%, the PC release at 86% and the Xbox One release is up at 87%.

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Free games

  • Epic Games

    • Rime
      • 2017
      • Play as a young boy who has awakened on a mysterious island after a torrential storm. You see wild animals, long-forgotten ruins and a massive tower that beckons you to come closer. Armed with your wits and a will to overcome—and the guidance of a helpful fox—you must explore the enigmatic island, reach the tower’s peak, and unlock its closely guarded secrets.
 

SUPERHOT is tempting me over to the dark side of VR

  • The Oculus Quest, a standalone 360 room-scale wireless VR headset that uses the fancy Oculus Touch controllers, had a brand new version of SUPERHOT VR release this week
  • Developers say the gameflow has been completely rebuilt into what it was originally meant to be, letting you move through levels naturally instead of breaking them up into pieces that don’t require walking
    • SUPERHOT VR on PSVR uses “pyramids” to split up the action, so that you don’t have to move around
  • Best part is, any backers of the original SUPERHOT kickstarter are getting this version for free as well!
    • Backers should already have received an email prompting them to link their backer email to their Oculus account email, but if you haven’t you can send that information to: pleasecanihavethequestgame@superhotgame.com
    • Even if you don’t have a Quest headset, it might be worth getting the accounts linked now so that you have the game on your account for the future
 

Microsoft is joining the open world AR business With Minecraft Earth

  • ME is an upcoming free to play mobile game that’s looking to use AR to bring your Minecraft creations to the rest of the world
  • It’s all built on the existing Bedrock engine, so everything from Redstone machines to how physics affect water and sand will all work the same as the usual Minecraft experience
  • The big difference is that, using AR and GPS, your creations can be visible and modifiable by other people that you invite into your session
    • They’re not permanent, but you can temporarily share the structures with friends and even save a copy of what you built and send out links for people to play with on a table or in giant scale in an open space
    • The idea is to eventually have persistent structures around the world, but that will need a few more advancements in tech and especially in content moderation
  • Resources are gathered via “tapables”, randomly placed pickups that appear around you, in addition to gathering points linked to real-world locations
    • According to game director Tori Olafsson, “Every lake is a place you can fish, every park is a place you can chop down trees”
  • There will also be dynamically spawning adventures designed for multiple people to get involved in, ranging from peaceful and friendly to riskier dungeon delves
  • One thing to note here is that there’s no PVP- all blocks spawned drop for all players, so there’s no competition for resources
  • And with Microsoft’s computer wizardry they’re bragging that you can see everyone’s avatars walking, including the tools they’re using at the moment, and do things like stand in front of your friends to block them from attacking a virtual sheep
    • You’re essentially in the game, and your camera works as a lens you can see it through
  • All said and done this seems pretty cool and very ambitious, though from the sounds of Microsoft’s plans for the tech they may end up harvesting your location and camera data to ostensibly improve the product in the future
    • This isn’t necessarily a bad thing, but it’s always good to be aware of what you’re sharing with these companies and what they’re using it for
  • And this could relate to a tidbit I found, where Microsoft and Sony are apparently teaming up for some future projects leveraging Microsoft’s cloud computing and Sony’s game and image sensor expertise
  • Minecraft Earth will hit beta on iOS and Android sometime this summer
 

The American beta for Mario Kart Tour on Android kicked off this week, and thanks to the internet we’ve got a good idea of what you can expect on release

  • It looks like they’ve taken a normal Mario Kart game and changed the controls to make it similar to Super Mario Run- acceleration is automatic, and you just swipe your thumb or tilt your phone to steer
    • The default controls take care of drifting automatically as well, but there’s also a manual option
  • The tracks are all taken from previous games, and only run two laps instead of three
  • Then we get to the money-making part of the game
    • It seems to be using a gacha system similar to Fire Emblem Heroes, where you use in-game currency to get random drivers, karts, and gliders
    • The big problem is that, unless Nintendo changes it before release, rare drivers actually have advantages like special items or track-specific bonuses
    • There’s also a stamina system to limit how many races you can do each hour
  • Those pieces are even more controversial than usual now that Belgium has legally categorized video game loot boxes as gambling- Nintendo has announced they’ll be shutting down both Fire Emblem Heroes and Animal Crossing: Pocket Camp in Belgium as of August 27th.
    • Compared to what Blizzard did with Overwatch and Heroes of the Storm last year, simply disabling paid lootboxes in Belgium but allowing users to still earn them in game, that move seems like overkill
    • Presumably that also means they won’t be seeing this game any time soon
  • The beta is planned to continue through June 4th, and we’ll see what the payment situation is like when the final release of Mario Kart Tour hits iOS and Android sometime this summer
 

Nintendo’s also released a bunch more details on the upcoming Super Mario Maker 2

  • The game will launch on June 28th, and there will be a standalone version as well as a bundle that includes a year of Nintendo Switch Online
    • The bundle will be pretty handy, since there are more than a few features locked behind an online requirement- including uploading your levels and searching/downloading other users’ creations
    • They’re apparently supporting an offline mode once you’ve downloaded levels, but there’s no word on if you’ll need to connect and run a check-in to keep them available
  • On the plus side, there are officially versus and co-op modes that have up to four players competing or teaming up to beat the objective, be it reaching the goal, picking up coins, or a certain number of 1-UPs
    • Both modes have players shoving and bouncing off eachother, so really they’re all versus
    • They also work via local network, so you can get multiple Switches going, but with a big caveat- apparently at least one system has to be online to confirm a paid NSO account.
      • This is a first for Nintendo, and it could put a damper on pick-up games really taking off in weird places like convention lineups
  • They’ve also shown off the new tools that level creators will have at their mercy, like some really granular controls on slopes, animated snake platforms, on-off switches, varying water levels, and a completely separate Super Mario 3D World palette that has so many unique pieces that it can’t be applied as a re-skin
  • There will also be a campaign mode with 100+ levels designed by Nintendo staff
  • And we’ll be seeing a lot more of this on June 8th, when Nintendo runs their invitational SMM2 competition at E3
 

After an ambitious and tumultuous go at gaming, the Ouya is officially shutting down

  • The Ouya itself was an aggressive product, originally launching on Kickstarter back in 2012
    • The idea was that it would be a completely open game console for your living room where every title was free to play, with the intention that it would offer AAA gaming without licensing or publishing fees
    • The reality was a disappointing box that arrived late and mainly ported mobile Android games to your TV
  • So the Ouya as a device was discontinued three years later in 2015 after Razer bought the founders and merged the content into their Forge microconsole ecosystem
    • So Ouya was technically still around, but mainly as a brand name and publisher for Android games. Everything was done through the Forge TV hardware
  • Now Razer is shutting down the whole works at the end of June- as of June 25 2019 you won’t be able to download any more games through the online service
    • Downloaded games may still function if they don’t have an online check-in at launch, but that will be up to developers
  • Owners of the Forge TV and MadCatz Mojo consoles that used these services should still be able to connect to Google Play, but it’ll be up to developers to migrate their games from the Ouya storefront
 

Sony’s given us a couple sneak-peeks at the next generation of Playstation, and they look solid

  • In an investor demo they show the PS5 running tech demos based on Spider-Man about 10x faster than the PS4 Pro
  • It will apparently also support resolutions up to 8K, come standard with an SSD, and will be compatible with both the existing PSVR and PS4 games

 

China’s Social Credit system is right out of Orwell’s 1984

  • Social Credit is tied to many things, like travel options
    • You can be denied flights, and forced to travel by train with a low social credit score
  • Things that lower your score
    • defaulting on a loan
    • criticizing government policy
    • too much time playing online games
  • Punishments for a low score are varied
    • setting an embarrassing ringtone to on your phone
    • you can be denied loans
    • lose job opportunities
    • limit the quality of hotel you can stay at
    • throttle your internet connection
    • ban your children from private schools
    • put you on a public black list
  • ABC Australia reports the deadbeat map
    • via China’s populat WeChat
    • People of a low score can be tracked on a radar style map
    • “Tapping on a person marked on the map reveals their personal information, including their full name, court-case number and the reason they have been labeled untrustworthy. Identity-card numbers and home addresses are also partially shown,” ABC reported.
  • In the style of Minority Report
    • People with a low enough score can be detained and put in re-education camps
    • not because of a crime they committed
    • because the have the high likelihood of committing a crime
  • Your score can be increased
    • You can report the misdeeds of others
    • Its creating a paranoid nation of informants
      • the government claims they are creating a “culture of sincerity” that will “restore social trust.”
    • reportable offences include violating their new religious restrictions
      • Christians praying illegally in their homes
      • Muslims growing beards or fasting during Ramadan
  • Human Rights Watch describes the system as chilling
    • In response the Chinese Communist Party responds
      • Westerners are simply too unsophisticated to understand the wonders of the new system
    • The China’s Global Times printed
      • “The hypothetical theories of the West are based on their ignorance.” The massive social credit system, it goes on to say, is simply “beyond the understanding of Western countries.”
  • The State has already been using other concerning techniques to watch their population
    • “Big Data” – extremely large data sets that may be analyzed computationally to reveal patterns, trends, and associations, especially relating to human behavior and interactions.
    • Machine Learning
    • Facial Recognition
  • They have their people in a virtual prison 
    • They are selling this infrastructure to likeminded dictatorships
    • Nicolás Maduro’s Venezuela, is their first customer
 

Slay the Spire launches for Switch on June 6

Here’s an overview from the listing, along with a trailer:
We fused card games and roguelikes together to make the best single player deckbuilder we could. Craft a unique deck, encounter bizarre creatures, discover relics of immense power, and Slay the Spire!
Features
  • Dynamic Deck Building: Choose your cards wisely! Discover hundreds of cards to add to your deck with each attempt at climbing the Spire. Select cards that work together to efficiently dispatch foes and reach the top.
  • An Ever-changing Spire: Whenever you embark on a journey up the Spire, the layout differs each time. Choose a risky or safe path, face different enemies, choose different cards, discover different relics, and even fight different bosses!
  • Powerful Relics to Discover: Powerful items known as relics can be found throughout the Spire. The effects of these relics can greatly enhance your deck through powerful interactions. But beware, obtaining a relic may cost you more than just gold…
  • Slay the Spire will cost $24.99 on the Switch eShop. It’ll take up 419MB of space.

 

Tidbits

  • Anyone with a Macbook that has the butterfly keyboard switches (2015 and newer) will be happy to hear that if you’re having any keyboard issues (stuck keys, multiple letters appearing with one key press, etc) you should be eligible for their free keyboard repair program
  • Health Canada has officially cleared the ECG app and irregular heart rhythm notifications on the Apple Watch Series 4, so we could be seeing an update enabling them in the near future
    • This comes with a classification marking the watch as a Class II medical device, in a “low to medium risk” category alongside things like contact lenses
  • Psychonauts 2 backers received another production update this week, with some cool news: The first gameplay segment will be shown at E3 in Los Angeles next month!
  • Lenovo showed off a Moto Razr phone reboot with a folding display at a press event this week, but with one problem- it was a fan-made concept video downloaded and edited without permission
    • It looks like some of the watermarks were removed, with a Lenovo bumper added at the end, but you can pretty clearly see some watermarks they missed on the phone’s screens with the creator, Waqar Khan’s, Twitter handle
    • Technically Lenovo didn’t actually announce anything like it, but showing the video at a press event when they clearly don’t have anything concrete to show is pretty skeezy to say the least
 

Alan Recommends The ‘Burbs

  • It’s a comedy horror thriller from 1989 starring Tom Hanks, Carrie Fisher, Corey Feldman, Wendy Schaal, and a bunch of other solid actors
  • Pokes fun at suburbia and the weird people that live there, with some really smart writing that keeps you on your toes

 

Literally Misleading

Another one from Family member Scott. Check out his twitter @scottybomb and his podcast The Read-Along, its a weekly book club for where you can follow along with Scott and Anita!
 
MOVIE – “A man must send his father to protect his mother, when his enemies target her for assassination.”
 
If you have a Literally Misleading Description, message Josh directly on our Discord, or Twitter @fushigiyami

 

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A huge thanks to Dalton, for believing in us for so long. And thanks to all our ‘fanily’ that support us. And if you want to support us too, its as easy as clicking this link!

 

Also, make sure to check out RIPT Apparel for sweet 24 tee shirt designs. And don’t forget to use the coupon code PS2JSHOW for 10% off!

 

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PS2J 228 Special – 2018 in Review

Thanks to Jen for the suggestion on doing an episode about looking at our year.

We do it live! We do the whole episode in a single take. Without doing a separate intro and ad segment.

For more info, Patreon supports get access to our show notes!

A huge thanks to Dalton, our favourite fan. And thanks to all our Official Fans that support us.
And if you want to support us too, its as easy as clicking this link!

Also, make sure to check out RIPT Apparel for sweet 24 tee shirt designs. And don’t forget to use the coupon code PS2JSHOW for 10% off!

We are a proud member of the Alberta Podcast Network powered by ATB

And talk to us in the comments!
Or…

Discord Server
Twitter and Instagram @ps2jshow
Facebook

The second part of our Halo history. We cover what 343 did when they take the reins for the franchise. And a little surprise awaits at the end.

For more info, Patreon supports get access to our show notes!

A huge thanks to Dalton, our favourite fan. And thanks to all our Official Fans that support us.
And if you want to support us too, its as easy as clicking this link!

Also, make sure to check out RIPT Apparel for sweet 24 tee shirt designs. And don’t forget to use the coupon code PS2JSHOW for 10% off!

We are a proud member of the Alberta Podcast Network powered by ATB

And talk to us in the comments!
Or…

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Alan has highlights from E3 2018, and Josh has his soft to talk about Super Smash Bros Ultimate. Then Josh recommends an older game and Alan has a less guilty, guilty pleasure to share.

For more info, Patreon supports get access to our show notes!

A huge thanks to Dalton, our favourite fan. And thanks to all our Official Fans that support us.
And if you want to support us too, its as easy as clicking this link!

Also, make sure to check out RIPT Apparel for sweet 24 tee shirt designs. And don’t forget to use the coupon code PS2JSHOW for 10% off!

We are a proud member of the Alberta Podcast Network powered by ATB

And talk to us in the comments!
Or…

Discord Server
Twitter and Instagram @ps2jshow
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We talk E3. Starting with Microsoft, then Sony and Nintendo. We also cover amiibo and exciting VR releases!

For our info on this episode, support our Patreon to get all our show notes.

Check out the cool cosplay of Jen, our favourite fan.

Also, make sure to check out RIPT Apparel for sweet 24 tee shirt designs. And don’t forget to use the coupon code PS2JSHOW for 10% off!

 

PS2J has a Patreon and it’s better than ever!

And talk to us in the comments!
Or…
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We talk E3! The new Microsoft Scorpio, Titanfall 2 and Josh talks amiibo!

 

Here is the LoZ: BotW amiibo size comparison Josh made.

 

 

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