PS2J News 317 – Next Gen Gaming OAC

Free Games

  • Twitch

    • Vostok Inc

      • 2017
      • Billed as The Wolf of Wall Street with lasers, this clicker with added shoot ‘em up elements has you playing a newly appointed CEO with the goal of becoming the richest space-capitalist around
    • Shock Troopers

      • 1997
      • Top down run and gun arcade shooter that has you fighting through mountains, jungles, and valleys to rescue a scientist and his granddaughter from a terrorist group
    • Metal Slug 3

      • 2000
      • Run and gun sidescrolling shooter that added more weapons and vehicles to the Metal Slug series, as well as introducing branching paths
    • Garou: Mark of the Wolves

      • 1999
      • The ninth and final instalment of the Fatal Fury series, it brought in a new feature where if you get down to a certain area of your health bar you can perform special attacks and recover health
    • The Last Blade 2

      • 1998
      • Arcade style weapons-based fighting game originally for the Neo Geo
    • Samurai Shodown V Special

      • 2004
      • The ninth Samurai Shodown title, it’s an upgraded version of Samurai Shodown V and the last official game for the Neo Geo
    • The King of Fighters 97 Global Match

      • 2018 re-release of the 1997 game
      • The fourth King of Fighters game and the final chapter in the “Orochi Saga” story arc
    • The King of Fighters 98 Ultimate Match Final Edition

      • 2014 re-release of the 2008 re-release of the 1998 title
      • The fifth King of Fighters game with multiple releases bringing full balance overhauls, additional characters, and a new Ultimate mode
    • The King of Fighters 2002 Unlimited Match

      • 2015
      • Ninth King of Fighters title that abandoned the newer 4v4 match format used in previous games and went back to the 3v3 fights previously seen in KoF 98
  • Epic Games

    • Railway Empire

      • 2018
      • A tycoon simulation game where you’ll create an elaborate and wide-ranging rail network with different trains, stations, factories, and attractions to stay ahead of your competitors
    • Where the Water Tastes Like Wine

      • 2018
      • Narrative-driven adventure game that has you exploring a Great Depression era United States, gathering and learning oral stories, and passing them along

Epic vs Apple

  • Epic Games is now asking the courts to force Apple to put Fortnite back on the App Store, saying that active users on iOS declined over 60% after removal
    • Their justification is that iOS is the biggest platform for Fortnite, with nearly a third of users having played on iOS and more than half of those using iOS exclusively
    • Now they’re saying that they may never see those users again, while playing their sad violin about how Fortnite is more than just a game and the social community is something that people rely on
    • End of the day, if the app is so important maybe you should just remove your direct payment option while the court case proceeds?
  • Apple has now counter-sued Epic Games for stealing the 30% commission with their direct payment option, accusing the company of “self-help and subterfuge” as it embarked on a plan of “commission-theft” by introducing the payment option that goes directly against App Store guidelines
    • With the legal term “self-help” meaning that Epic created the very circumstances that they started their lawsuit over, it kinda seems like an open and shut case

While we wait for any word on the PS5’s price, Microsoft has released that and more for their new consoles

  • The flagship Xbox Series X, the new mini-fridge of gaming, will cost $499USD with a $35/month Xbox All Access financing option from Microsoft
    • This thing is a solid rectangular obelisk that will run 4k 60fps, with some titles even hitting 120fps for buttery-smooth multiplayer in Halo Infinite
  • And the sleek little Xbox Series S has finally been officially announced, costing $299USD or $25/month with Xbox All Access
    • The S looks pretty cool, kind of resembling a flat speaker, but behind that speaker is a sizeable fan keeping the whole thing cool (and hopefully staying somewhat quiet while doing so)
    • It’s smaller than any other Xbox Microsoft has sold previously, but still packs in 500GB of storage and the performance apparently comparable to the Xbox One X
    • It’s also gone all-digital, meaning that there’s no disk drive for anyone still playing with physical game discs
  • Xbox All Access, for anyone not keeping up with Microsoft’s myriad memberships, is a two year financing program that gets you an Xbox with no upfront cost as well as Game Pass Ultimate (including Xbox Live Gold) for the contract period
    • With Game Pass Ultimate alone costing $15/month USD it actually seems like a decent deal, leaving your grand total for the Series S at $240 ($50 savings) and the Series X at $480 ($20 savings)
  • On top of that, EA Play is now included in Xbox Game Pass for PC at no additional cost*
    • The full library of 89 titles is available now for Game Pass PC and Game Pass Ultimate subscribers
    • Members will also get a 10 hour free trial for select games (most often the newest launches from EA Sports) and a 10% discount on EA DLC or microtransactions
    • At the same time, the standalone Xbox Game Pass for PC will be moving from $5USD to $10, but Game Pass Ultimate is unchanged so it’s just become a better deal since PC is included
  • On a related note, just a quick reminder for everyone- currently the best way to buy Game Pass Ultimate is to let it expire, load up your account with however much Xbox Live Gold time you can up to a max of three years, then upgrade that time to Game Pass Ultimate for a reduced fee (the first time you do it, it only costs $1)
    • The trick is you have to use the specific upgrade link for your region- https://www.xbox.com/en-CA/live/gold/upgrade
    • If you just buy Game Pass Ultimate it converts your Gold time but uses 4 months of Gold to equal one month of Ultimate, but using the upgrade link it’s currently 1:1
  • Now that Microsoft’s put all that information out there, we’ll see how long it takes Sony to undercut them (if they can, anyway)
  • Both Xbox Series consoles can be expanded with another terabyte of storage using an expansion card, and will launch this November 10th. Preorders open September 22nd

Apple’s officially announced their fall event, titled Time Flies, for September 15th, and we’ll have all the details in the next episode

  • People are expecting new Apple Watches and maybe iPad Airs, but iPhones seem less likely and may be delayed till October
  • We can also expect to hear some release dates on the upcoming iOS releases, but the new macOS (Big Sur) likely isn’t ready for primetime yet and will also wait for next month at minimum

Unfortunately it sounds like Apple may be delaying the privacy improvements to iOS that have Facebook and other advertisers concerned for their futures

  • The new privacy rules were slated to take effect with iOS 14, prompting users before allowing any kind of cross app tracking
  • Apple will instead give developers the option to use the prompt when it becomes available, including the ability to display why they’re asking for the permissions, but want to give developers time to implement the change before enforcing it early next year
  • Other new things like viewing which apps are accessing GPS, microphone, camera, and clipboard still remain on track for the initial iOS 14 release

The minds behind Hyrule Warriors, the Dynasty Warriors style brawler set in the Zelda universe, are making a fully canonical entry in the series

  • Titled Age of Calamity, it shows the story 100 years before Breath of the Wild and has you taking part in the original fight against Calamity Ganon
  • In some Halo Reach style story telling, we know where the story ends but playing through how it gets to that point should still be pretty dang fun
  • Best part here is that this time it’s not just Koei Tecmo doing their own thing, but it’s a full co-production with Nintendo’s Zelda team
  • The first Hyrule Warriors was fun but the story felt pretty disjointed, so getting them to work with the core Zelda team and having it link in smoothly to the rest of the universe should hopefully make things even better

This Week In Gaming History

September 5th – 2018 – Scythe: Digital Edition – PC/Mac

  • Scythe is a board game for 1 to 5 players designed by Jamey Stegmaier and published by Stonemaier Games in 2016. Set in an alternate history 1920s Europe, in Scythe players control factions which produce resources, build economic infrastructure, and use giant dieselpunk war machines called mechs to fight and control territory. Players take up to two actions per turn using unique player boards, with the game proceeding until one player has achieved six achievements, at which point the players receive coins for their achievements and territories controlled, with the player with the most coins winning.
  • The game was originally released via Kickstarter, raising over $1.8 million. Scythe received very positive reviews, with particularly strong praise for the game’s artwork, which was produced by Polish painter Jakub Różalski under the name World of 1920+. As of 2020, Scythe is ranked 11th among all board games on BoardGameGeek.
  • The 1920+ universe is also featured in the video game Iron Harvest planned for release in September 2020.

September 6th – 2008 – Chex Quest 3 – PC

  • Chex Quest is a non-violent first-person shooter video game created in 1996 by Digital Café as a Chex cereal promotion aimed at children aged 6–9 and up. It is a total conversion of the more violent video game Doom
  • Chex Quest 3 was developed and released as a service to fans by former Digital Café members Charles Jacobi (art director and lead artist) and Scott Holman (programmer). Former Digital Café sound design leader Andrew Benson, also contributed several songs for the game. Originally intended as a single standalone level, Jacobi announced the development of a full sequel at the Chex Quest Fan Page (Chexquest.org) in June 2008, and the full game was released in September.
  • Chex Quest 3 employs the ZDoom source port, and is considerably larger in size than the previous two games. Jacobi’s release of Chex Quest 3 also included ZDoom-based versions of Chex Quest and Chex Quest 2, with significant enhancements and noted problems redressed. Chex Quest 2 in particular had been remastered, with some levels significantly revised or completely overhauled.
  • Charles Jacobi credited the praise and compliments of fans, especially through fan-made projects such as one titled “The Ultimate Chex Quest”, as inspiration to complete this project.

September 7th – 2008 – Spore – PC/Mac

  • Spore is a 2008 life simulation real-time strategy God game developed by Maxis, published by Electronic Arts and designed by Will Wright. Covering many genres including action, real-time strategy, and role-playing games, Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture.
    • It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download.
  • Spore was released after several delays to generally favorable reviews. Praise was given for the fact that the game allowed players to create customized creatures, vehicles and buildings. However, Spore was criticized for its gameplay which was seen as shallow by many reviewers; GameSpot remarked: “Individual gameplay elements are extremely simple”. Controversy surrounded Spore due to the inclusion of SecuROM, and its digital rights management software, which can potentially open the user’s computer to security risks.
  • I know Alan and I were really excited for this game, but it turns in to Galactic Babysitting Adventures.

September 8th – 2008 – Amnesia: The Dark Descent – PC/Mac/Linux

  • The game follows the amnesiac protagonist, Daniel, as he explores Brennenburg Castle while trying to solve various puzzles and avoiding monsters. Instead of fighting, Daniel’s main tools for survival include running and hiding.
    • The game was critically acclaimed upon release, and has gone on to spawn two sequels: Amnesia: A Machine for Pigs, and the yet to be released Amnesia: Rebirth.
  • Amnesia is an exploration-based horror adventure game played from a first-person perspective. The player is able to interact with the environment in a wide variety of ways, such as picking up and moving objects, opening doors, closets, and drawers, operating valves and levers and lighting up areas.
    • There are no weapons and no combat mechanics in the game, making the player unable to fight the different monsters that he encounters. Thus the only way to get past the creatures is by running away and hiding from them until they lose interest.
    • The player can hide from monsters in a variety of ways, such as staying in the shadows, hiding in closets, barricading doors, etc.
  • Separate from the player’s health bar is an indication of the character’s sanity. Being in darkness too long, witnessing unsettling events, or staring at monsters will reduce Daniel’s sanity, causing visual and auditory hallucinations and drawing the attention of monsters, as Daniel begins to whimper.
    • Light sources help restore sanity, and if none are available Daniel may use tinderboxes to ignite candles in wall sconces and candelabra or deploy an oil-burning lantern found near the beginning of the game.
    • However, the number of tinderboxes and the amount of oil available are both limited, and standing in a light source also makes the player more noticeable to monsters.
    • Sanity is fully restored once Daniel completes an objective or progresses the game’s story. It may also be restored by staying in the shadows until Daniel passes out, but this leaves him extremely vulnerable to any nearby monsters.

 

September 9th – 1995 – Ridge Racer – PS1

  • Ridge Racer is a racing game developed and published by Namco. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation console in 1995 in North America. It is the first title in the Ridge Racer series released for arcades and home consoles. The aim is to finish in first place in a series of races. The PlayStation version supports Namco’s NeGcon controller.
  • This controller is something I found really interesting
    • The NeGcon, is a motion-based video game controller manufactured in 1995 by Namco for the PlayStation. One of the first third-party peripherals for the system, the controller is connected by a swivel joint, allowing the player to twist the halves relative to each other. The controller also replaces the “symbol” buttons on the original PlayStation controller with two “A” and “B” buttons, as well as “I” and “II” buttons that allowed for analogue control.
    • The NeGcon was created to replicate the analog-stick movement used in the arcade game Cyber Sled (1993); the name comes from the Japanese word “nejiru”, meaning “to twist”. The controller was intended for use in racing games, including Ridge Racer, Gran Turismo and Wipeout. Critical reception for the NeGcon was highly positive, being praised for its responsive control in games and unique design.

September 10th – 2001 – Advance Wars – Game Boy Advance

  • Advance Wars is a turn-based tactics game developed by Intelligent Systems and published by Nintendo.
  • It was released in North America on September 10, 2001 with a later release date in Japan and Europe, but the game release was put on hold in both Japanese and European regions due to the following day’s September 11 attacks.
    • Although the game was released in Europe in January 2002, neither GBA game was released in Japan until the Game Boy Wars Advance 1+2 compilation on November 25, 2004.
  • The game was originally intended to remain exclusive to Japan, like the previous entries in the series, which were kept in Japan due to Nintendo feeling that consumers would not be interested in turn-based games, or in such complicated games.
    • In order to alleviate this, the developers made the mechanics easy to understand, adding in an in-depth tutorial that didn’t require players to read the manual.
    • Designer Kentaro Nishimura commented that “Advance Wars’ success shifted Nintendo’s attitude over western tastes.”

September 11th – 2015 – Super Mario Maker – WiiU

  • Super Mario Maker is a side-scrolling platform game and game creation system developed and published by Nintendo for the Wii U home video game console, which released worldwide in September 2015.
    • Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, share them online, and download and play courses designed by other players.
  • Reviews for the game range between near perfect, and perfect scores.
    • Even though, a bulk of the content was made by other players with a passion to make Mario levels.
    • My favorite being Ross O’Donovan, streaming on twitch as RubberNinja. He was contender and frequently a top creator on Super Mario Maker. Now with Super Mario Maker 2, he is making levels to be played in his Super World. He does make some tricks in his levels, but he does focus on good game design and fun, interesting game play.

Tidbits

  • Suda51 has officially announced that No More Heroes 3 will be delayed to a 2021 release date
    • On the plus side they’ve also brought on Darick Robertson, graphic illustrator for the comic The Boys, to do illustrations for the game
  • CDProjektRed has been under fire this week thanks to microtransactions that don’t even exist
    • People were lining up their pitchforks thinking that the upcoming Cyberpunk 2077, a single-player game, would have microtransactions included, despite CDProjektRed repeatedly saying that’s not the case
    • Turns out it was all sparked by some confusion- there will be a separate multiplayer Cyberpunk game released completely separately next year that will have microtransactions, but they’re reportedly aimed at not being too aggressive
  • The Witcher 3 Complete Edition is coming to the PS5 and Xbox Series X this fall with faster load times, a bunch of visual and technical improvements, and ray tracing fanciness
    • Best part is that though it will be a standalone purchase, it’s also a free update to everyone who owns the game on PC, Xbox One, or PS4

 

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Thank you Zane, a powerful man and a super hero dad. He’s one of the best #BeLikeZane

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Free games

  • Twitch

    • Truberbrook

      • 2019
      • A point-and-click sci-fi mystery adventure game with hand-made scenery and stop-motion elements married with 3D animation
  • Epic Games

    • Remnant: From the Ashes

      • 2019
      • Third person action RPG shooter that borrows mechanics from the Soulsborne games with the addition of more gunplay on top of melee combat, where the earth has been decimated and overrun by an interdimensional evil called the Root
    • The Alto Collection

      • Alto’s Adventure
        • Join Alto and his friends as they embark on an endless snowboarding odyssey. Journey across the beautiful alpine hills of their native wilderness, through neighbouring villages, ancient woodlands, and long-abandoned ruins.
      • Alto’s Odyssey
        • Join Alto and his friends and set off on an endless sandboarding journey to discover its secrets. Soar above windswept dunes, traverse thrilling canyons, and explore long-hidden temples in a fantastical place far from home.

Trump has apparently issued executive orders that will ban not only TikTok but also WeChat from operating in the US if they aren’t sold by their Chinese-owned companies by the end of September

  • As we’ve reported Microsoft is already looking at buying TikTok from its parent company ByteDance, but this is the first we’re hearing about anything to do with WeChat
    • WeChat started life as a popular chat platform, especially for communicating with people in China as other US messaging apps are banned by the Chinese government, but has grown with abilities like transferring money and shopping online
  • Trump’s order alleges that TikTok “automatically captures vast swaths of information from its users,” such as location data and browsing and search histories, which “threatens to allow the Chinese Communist Party access to Americans’ personal and proprietary information — potentially allowing China to track the locations of Federal employees and contractors, build dossiers of personal information for blackmail, and conduct corporate espionage.”
    • There’s some basis to these worries, since a Wall Street Journal report found that the app tracked Android users’ MAC addresses for over a year, as recently as November 2019
      • A MAC address is a globally-unique identifier for any device that connects to a network, and is normally blocked so they had to build a workaround to even get the information
    • The order also claims that the platform censors or disseminates content in keeping with the Chinese Communist Party’s agenda, citing “when TikTok videos spread debunked conspiracy theories about the origins of the 2019 Novel Coronavirus.”
  • And the one for WeChat is pretty similar, but also includes a ban on financial transactions with its owner Tencent
  • I can see where this is all coming from, but as TikTok said in a statement it sets a dangerous precedent in forcing foreign companies to sell to American ones if they want to operate in the US
  • And you have to wonder how much of this is fuelled by the stunt organized by many TikTok users which had them registering for thousands of tickets to the Trump campaign rally in Tulsa but not showing up, which likely contributed to the sparse attendance
    • As we’ve seen before, when something hits Trump’s ego he’s likely to lash out in toddlerific fashion
  • It’s gotten to the point where TikTok is apparently planning to sue the Trump administration, challenging the executive order and arguing that the action is unconstitutional as it does not give the company a chance to respond
    • They also state that the national security justification is baseless, according to a source talking to NPR, and that it’s built on pure speculation and conjecture

Epic Games has decided to take on Apple and their App Store in a calculated move regarding in-app purchases

  • Earlier this week, Epic introduced a new direct payment option in the Fortnite app for iPhone and iPad, allowing players to purchase in-game currency at a discount by bypassing Apple’s in-app payment framework and giving the money directly to Epic Games
  • The problem with that is Apple’s App Store guidelines are specifically against that, saying that not only do purchases of in-game currencies need to go through the App Store, but also that you’re not even allowed to tell someone about other purchasing options
    • This makes sense to a point, because Apple generally gets 30% of App Store sales and if someone could say “Hey, pay on our website and it’s cheaper!” then that revenue would drop significantly
  • Epic Games knows exactly what they’re doing in flouting these regulations though, and in an FAQ they described not only Apple’s but also Google’s 30% commission as “exorbitant”, leading them to introduce an alternate payment system to offer 20% discounts
    • If you’re doing the math at home, I guess they’re grabbing that extra 10% for themselves
  • So just hours after the new payment option was brought online, Apple pulled the Fortnite app from the App Store
    • In a statement provided to MacRumors, Apple said that Epic Games knowingly violated the App Store guidelines, and just because they want to push for a special arrangement doesn’t change the fact that the same set of rules should apply to everyone
    • One thing to note, this doesn’t stop anyone from playing the game if they’ve already downloaded it, it just stops new downloads
  • Shortly afterward, Epic announced a new Nineteen Eighty-Fortnite short riffing on Apple’s 1984 ad and likening Apple to Big Brother
    • The fact that they had this ready in the chamber shows they knew exactly what they were doing when breaking those rules and how Apple would react
    • And they’re definitely going guns-blazing, claiming at the end of the video that “Apple is blocking Fortnite from a billion devices”, even though as we previously said anyone that already downloaded it can still play
  • Then Epic Games filed a pre-prepared lawsuit against Apple for pulling Fortnite, accusing Apple of being “the behemoth seeking to control markets, block competition, and stifle innovation”, imposing “anti-competitive restraints” and using “monopolistic practices in markets” against developers
    • It’s a little hard to justify this though, since Apple basically built a walled garden and made it attractive enough for people to want to play in it. Just because you break the rules and get kicked out doesn’t mean they owe you a spot inside.
  • Epic says it’s not looking for a cash payout, but instead wants to secure relief in the iOS app distribution and payment processing market for consumers and developers
    • Digging in to the lawsuit, it looks like they’re using this situation as a wedge to argue that iOS should be as open to third-party software as the Mac is. In fact, they’re almost saying it’s illegal not to be
  • At this point is feels like Epic Games is jumping on the antitrust bandwagon, protesting that Apple’s not making enough space for them to thrive, but I wonder how it would feel if this kind of thing was applied globally.
    • Look at Fortnite- it has a huge audience and I have no way of making money off of it. If I draw a gun skin and want to sell it inside of Fortnite there’s no way for me to do so. Because Epic is stifling my innovation and imposing anti-competitive restraints by forcing people to use its own currency inside the game instead of giving players a chance to give me money for my work.

Microsoft’s rumoured Xbox Series S has been confirmed by leaked controller packaging, and the controller’s pretty nice too

  • The new Xbox controller has slight design tweaks all over the place, with a redesigned d-pad, textured triggers, a new share button, and a slightly smoothed out shape
    • It reportedly even works on the current generation Xbox One, with onscreen graphics matching the updated controller
  • The packaging specifies that the controller works with the Xbox Series X and Xbox Series S consoles. The Series X has already been announced, but this is the first official word we’re hearing of the Series S
    • The S is expected to run the same CPU as the Series X, but with less RAM and a slower GPU
  • Twitter user @zakk_exe managed to buy the controller from someone on the online classifieds app OfferUp who “got it from a homie”

Facebook is facing yet another lawsuit over how the company uses the personal information of its users, this time because of Instagram

  • Last month Facebook offered a $650M settlement for illegally collecting biometric data via its photo tagging feature
    • If approved, affected users could be paid up to $400 each
  • Now a new case has been filed in California, accusing Facebook of collecting, storing, and profiting from the biometric data of over 100M Instagram users.
    • The biggest problem is that there was no consent involved, and users weren’t even made away of the data harvesting.
    • Instagram apparently let people know at the start of this year, but it’s believed to have occurred for some time before that
    • The lawsuit states that the unauthorized collection of this info would be a violation of Illinois privacy law, in which case Facebook could be forced to pay up to $5000 per violation

This Week In Gaming History

August 8 – 2013 – Cookie Clicker – Browser

  • Cookie Clicker is an endless game where the entire point is to gather cookies, then use them to buy items and upgrades which do nothing but gather cookies even faster.
  • It is highly regarded as the first, at least, the most influential incremental clicker game.

August 9 – 2018 – Discord Nitro Beta Releases

  • On the Discord Blog, this was posted “Today, we’re slowly rolling out a beta test to about 50,000 of our Canadian players and will be expanding to more over time. These players will see an upgraded version of Discord Nitro that has access to a curated selection of games along with the current subscription perks. They’ll also see a new Discord Store tab in the home screen with individual games for purchase.”
  • Released on the Beta, the following games for Windows:
    • Bridge Constructor
    • Dandara
    • Darksiders: Warmastered Collection
    • Darksiders II: Deathinitive Edition
    • GoNNER
    • Kathy Rain
    • Kingdom: New Lands
    • Metro: Last Night – Redux
    • Slime-san: Superslime Edition
    • Super Meat Boy
    • System Shock: Enhanced Edition
    • Tormentor X Punisher
    • de Blob

August 10 – 2004 – Ben’s Game – Windows

  • A special 3d game designed by Ben Duskin and LucasArts. Ben is a 9 year old with Leukemia. Ben worked with the Make-A-Wish foundation to find a developer for Ben’s game. Ben wanted to make a game that would help kids battle cancer.
  • The game involves a changeable character riding a skateboard over an imaginary playing field, made of red blood cells and cartoon representations of viral infections. The character collects innoculents to shoot at his enemies. The player pivots his character in order to steer around objects and collect bonus shots.

August 11 – 1993 – Samurai Shodown – Neo Geo

  • In early feudal Japan, a man named Shiro Tokisada Amakusa preaches a heretic religion. Little does anyone know that Amakusa is really a servant of the evil Ambrosia, who had possessed and taken over Amakusa’s body, as Ambrosia wishes to shroud the world into eternal darkness. Now, the player must select from out of 12 fierce warriors and plus 3 bonus characters in order to fight for the honor of defeating Amakusa once and for all, while fulfilling a specific mission for each and every warrior in the game.
  • The Genesis version of the game does not however include the Earthquake which has been removed due to its 16-bit memory capacity and technical size limitations.

August 12 – 1981 – PC-DOS Included Game – DOS

  • Included with IBM’s PC-DOS was Microsoft’s BASICA (Advanced BASIC) interpreter and several programs, one of which was a game and hence is of interest to us: DONKEY.BAS.
  • Directing a sports car on a stretch of rural road, the player must beware of donkeys roaming its picturesque lanes. Spot a donkey ahead and the player must quickly determine whether to switch lanes with the space bar before the car’s course brings it into a messy head-on collision. With each burro successfully traversed, the car moves a little higher on the road — closer to earning a point for the player (after passing eleven mules) but also giving less response time between the appearance of the titular donkey and its potential impact.
  • The game credits two people for coding the game
    • Neil Kozen, whose other credit is for designing Forza Motorsport
    • Bill Gates

August 13 – 2013 – Papers, Please – Steam

  • Papers Please is a simulation game based on the life of a immigration inspector charged with checking passports at the border of a fictional communist state, Arztoska.
    • The game is set after the conclusion of a six year war with neighboring Kolechia, the war has moved the combatants boarded and left the city of Greznin split.
    • Kolechia controls the west and Arztoska the east. The game begins with the player being selected for border duty in Arztoska’s monthly labor lottery. He (the player character is unnamed) and his family are relocated to the city of Greznin.
  • A powerful game paralleling the Cold War in Europe.

August 14 – 1989 – Altered Beast – Sega Genesis, North America

  • You are a hero raised from the dead by the god Zeus to rescue his daughter Athena.
    • With scenery inspired by Ancient Greece, you have to fight hordes of undead and demons, with a boss at the end of each level until you meet the god Neff, who holds the girl captive.
  • Made by Team Shinobi, creators of the first Shinobi game, as well as Golden Axe
  • Fun podcast fact, the bit crushed audio from this game “Rise From Your Grave” is used as a bumper on the Last Podcast On The Left.

Tidbits

  • Researchers are rejoicing over changes to the names of human genetics, all because of Excel
    • Apparently there were genes with names like “Membrane Associated Ring-CH-Type Finger 1”, which was abbreviated to MARCH1. The problem was that Excel would automatically format that as the date 1-Mar and confuse data with no way to turn the feature off
    • There are manual options to prevent this, but they need to be applied to each spreadsheet and for many people that aren’t necessarily power users the data would just end up corrupted each time it was exported
  • Control is taking fire for how it’s unveiling the new Ultimate edition as part of the release of its second expansion
    • The Ultimate Edition will come with all updates and content, including both expansions, and see a Steam release for the first time
    • The problem is that only people who buy the Ultimate Edition will get an upgrade to the next-gen version when it comes out for the Series X and PS5
      • People who bought the game day one, or even those who purchased the season pass, will not get the free upgrade on next-gen consoles and would need to buy the game all over again
  • MIcrosoft’s new Surface Duo Android tablet finally answers the burning question “Hey, how much would it cost to slap a hinge on two 6” tablets?”.
    • The answer is apparently $1400 USD
  • Halo Infinite has officially been delayed until 2021, citing COVID-related impacts and other development challenges and saying the extra time will help them deliver the most ambitious Halo game ever
    • I’d quote Miyamoto about this, but as we’ve seen over the years with No Man’s Sky and Duke Nukem Forever development time doesn’t necessarily equate to quality

For more content, Patreon supports get access to upcoming ideas and more!

Thank you Renée, and check out her podcast that Josh works on, Ravage Love.

And thanks to the rest of our ‘fanily’ that support us.
And if you want to support us too, its as easy as clicking this link!
And talk to us in the comments!