PS2J 318 News – OOPS! All Events

Free games

  • Twitch Prime

    • Q.U.B.E. 2

      • 2018
      • Sequel to the original Quick Understanding of Block Extrusion, and a physics-based puzzle game, interacting with specific blocks in the world to solve puzzles and make it to the end of each level
    • Bridge Constructor

      • 2011
      • Physics-based simulation puzzle game that has you working with different gaps, materials, and cost limitations to make bridges that can support different combinations of traffic
  • Epic Games

    • Football Manager 2020

      • 2019
      • European football-management simulation game offering playable teams in 53 different countries across 5 continents
    • Stick It To The Man!

      • 2013
      • Indie adventure platformer that puts you in the role of Ray, a hard hat tester that suffered a bizarre accident and woke up with a giant pink spaghetti arm sticking out of his brain. With his awesome new powers he can read minds and change the world with stickers but he’s on the run for a crime he didn’t commit.
    • Watch Dogs 2

      • 2016
      • Action adventure open world game where you play a hacker trying to take down the city’s advanced surveillance system, completing missions in a variety of ways in increase the follower count of your group DedSec

Apple- Time Flies event

  • No iPhone announcement after all, so we can likely look forward to that in October

  • Apple Watch

    • New initiative from Mount Sinai health system, where researchers are using Watch data to research COVID
    • WatchOS 7 will track VO2 Max, the volume of oxygen you consume when exercising at max capacity, a good indicator of fitness and overall health
      • Notification if it drops to low levels
    • Series 6
      • Blue aluminum, gold stainless steel, graphite stainless steel, and PRODUCT(RED)
      • Blood oxygen
        • 15 seconds to measure, takes periodic readings including while you sleep
        • Helpful indicator of respiratory and cardiac health
      • Fancy dual-core processor
      • Improved always-on display
      • New always-on altimeter
      • New watchfaces
        • GMT shows multiple timezones
        • Count-up lets you track elapsed time
        • Chronograph pro has multiple time scales
        • Typograph give you custom styles focusing on large numbers
      • New stretchable one-piece loop band, in both solid and an attractive braided silicon
    • Family Setup
      • One iphone can set up multiple watches, for kids or other people without their own phone
      • Includes location notifications and movement tracking
    • Apple Watch SE
      • Uses slightly older chips (still twice as fast as the series 3) along with the fancy new display
      • Same accelerometer, gyro, compass, and altimeter as the 6, but no ECG or blood oxygen
    • New lineup starts at:
      • Series 3 $199
      • SE $279
      • Series 6 $399
  • Officially removing the USB wall adapter from the Apple Watch, marketing it as an environmental initiative

  • Apple Fitness +

    • Fitness service with trainers and music (integrated with Apple Music if you want to save a playlist)
    • Workout videos shown on your TV along with biometrics from your watch
    • Launching with yoga, cycling, dance, treadmill, strength, core, hiit, rowing, and meditation
    • New workouts every week, with different levels and recommended workouts
    • Three month free trial, and will be available before the end of the year
    • $9.99/month, $79.99/year
  • Apple One

    • iCloud storage
    • Music
    • TV+
    • Arcade
    • News+
    • Fitness+
    • Individual plan- $14.95
      • Includes Music, TV+, Arcade, 50GB storage
      • $19.95 for family access
    • Premier- $29.95
      • Adds News+ and Fitness+, along with 2TB storage
  • iPadOS 14

    • Better Pencil integration with automatic writing-to-text
    • Scribble lets you handwrite in any text field
  • iPad

    • New 8th gen base model is getting the A12 chip from the XS and the iPad Air
      • Also works with Apple Pencil
      • Smart connector for the fancy Apple smart and magic keyboards
      • Starts at $329 ($299 for education)
    • Air
      • Redesigned, more similar to the iPad Pro
      • USB-C, rounded corners, smaller bezels, and the smart connector
      • New colours including rose gold, green, and sky blue
      • TouchID integrated into the power button
      • No FaceID or TrueDepth camera
      • Brand new 6 core processor, 40% faster than the previous model
      • This all brings the Air ($599) close to parity with the Pro ($799), especially if you don’t want FaceID
  • New software for iPads, iPhones, Watches, and AppleTV’s all hit this week, with no mention of macOS

    • All kinds of fanciness that we’ve talked about previously including home screen widgets and better sleep tracking, along with picture-in-picture video
      • They’ve added an App Library, so iPhone users don’t need to have every app installed available on one of their homescreen pages
      • Not to mention additional options with Shortcuts and Automations that Reddit immediately took to to make their iPhones moan when power cords are plugged in
    • They’ve also released a new firmware for AirPods Pro that adds spatial audio and dynamic head tracking, so when paired with iOS14 supported audio will always sound like it’s anchored to your device

Sony’s announced more details on the PS5, and we’ve got some highlights

  • Pricing of the disk-version of the PS5 matches the Xbox Series X at $499USD, and the diskless model is $399
    • That’s a good chunk more than the Series S’s $299, but considering you get the same specs rather than a pared down version it makes sense- the PS5 blows the Series S out of the water, spec-wise
    • You could even look at it like they’re coming in at $100 less than the Series X, with an optional upgrade to include a disk drive
  • Demon’s Souls Remake looks amazing, with everything rebuilt from the original art, sound, music, and feel along with fancy new haptic feedback
    • You can still see the trailer mirrored on other sites like IGN, but Sony had to pull the original because it mistakenly said it was coming to other consoles and PC
    • This alone might sell me a PS5
  • Spider-Man Miles Morales looks pretty solid
  • Hogwarts Legacy could be the open world Harry Potter game we’ve been waiting for
  • Deathloop looks like a lot of fun, especially for fans of the Groundhog Day genre
  • God of War Ragnarok was revealed, and after the last title in the series is yet another reason to buy a PS5
  • Playstation Plus Collection
    • It feels like conceptually they’re trying to compete with GamePass, and they might get there eventually, but right now it’s mainly a selection of excellent PS4 games that all PS+ subscribers can play on the PS5 at launch for no additional cost
      • God of War
      • Bloodborne
      • Monster Hunter World
      • Final Fantasy XV
      • Mortal Kombat X
      • Fallout 4
      • Uncharted 4: A Thief’s End
      • Ratchet & Clank
      • Days Gone
      • Until Dawn
      • Detroit: Become Human
      • Battlefield 1
      • Infamous: Second Son
      • Batman: Arkham Knight
      • The Last Guardian
      • The Last of Us: Remastered
      • Persona 5
      • Resident Evil 7: Biohazard
  • Pre-orders are available now, with launch on November 12th in North America, Japan, Australia, NZ, and SK, and the 19th everywhere else

Facebook has announced the Oculus Quest 2- the new king of VR, if you don’t mind Zuckerberg’s ever-tightening fist

  • It’s kind of ridiculous how good the headset is, especially for its price and the fact that it’s wireless
  • $299USD gets you a thinner, lighter Quest with higher resolution with 50% more pixels per eye
    • And for $100 more you can get 256GB of storage, which you might end up needing if games start really using the increased pixel-count. The base model only getting 64GB of storage is nearly criminal nowadays
    • It actually just edges out the Valve Index when it comes to resolution, and that one goes for $1000
    • It’s using LCD instead of OLED though, so expect blacks to look less black, and the field of view is a fair bit narrower than the Index so you’re locked to only 90 degrees
    • They’ve also increased the framerate from 72hz to 90hz, but currently that’s only supported on the main menus
  • Another change is the IPD adjustment, to set the distance between your eyes
    • The Quest had a slider for a range of measurements, but the Quest 2 only has three set positions that Facebook says accommodates between 68mm and 58mm
  • The base head strap is even more basic than the Quest’s, more matching the Oculus Go, but they’re handling it a lot better with first party peripherals
    • You can get alternate face linings, protective lenses, a higher-quality Elite Strap, and even better an amped up Elite Strap with an additional battery to help counterbalance
  • Facebook definitely hasn’t skimped on the processor though, going from one that was midrange even at launch to a top of the line Snapdragon XR2 that is more than twice as fast
  • They’ve also improved the battery life on the slightly redesigned controllers, while at the same time making them a little bigger to be almost a hybrid between the original Oculus controllers and the first gen Quest
  • But now where it gets ugly
    • The Quest 2 will be the first piece of Oculus hardware that requires a Facebook account to run
      • This combined with the low price reminds me of the adage “If you get something for free, you might be the product being sold”
    • And on top of that, Facebook has said that if you link your Oculus account to a Facebook account that violates their rules, like not using your real name or birthdate, your account could be completely disabled and you might lose access to any games or content you’ve already paid for
      • In many cases Facebook has asked for an unredacted picture of a user’s driver’s license to be sent in to verify that information, but it seems ridiculous that they have any business getting all that information just so I can play VR games. Beyond billing info they have no use for my personal info, besides to sell it to someone else
  • All that said, if you’re okay with what Facebook does and want what is unfortunately one of the best VR headsets available, you can pick yours up on October 13

The App Store slapfight continues

  • Court documents in the Epic vs Apple lawsuit show Apple saying that Epic Games can’t re-apply to their developer program for at least one year
    • Epic is trying to overturn that ban, but assuming no changes it’s unlikely we’ll see Fortnite back on iOS before summer 2021
  • Apple also seems to be accusing Epic of using this whole situation as a publicity stunt
    • Apparently compared to October 2019, July 2020 had seen interest in Fortnite decrease by nearly 70%, and this mess that Epic Games has invented for themselves is an attempt to boost their own reputation
    • They also deny that Epic is losing huge amounts of money, saying that though Epic says iOS is their biggest platform based on number of users only 10% of consumers play regularly on iPhone, and that according to Epic’s own disclosures Apple is the smallest piece of the pie when it comes to revenue
    • An excellent quote from Apple’s filing:
      • Epic started a fire, and poured gasoline on it, and now asks this Court for emergency assistance in putting it out, even though Epic can do so itself in an instant by simply adhering to the contractual terms that have profitably governed its relationship with Apple for years. This Court was right when it previously ruled that “‘self-inflicted wounds are not irreparable injury.’”
  • In addition to that, a new filing today from Mark Grimm, a Game Developer Manager at Apple, highlighted the lengths to which Apple went to accommodate Epic in recent years
    • Apparently engineers on both sides remained in near-constant contact for the last two years to make sure Fortnite could run smoothly at all times and across a variety of devices, including substantial engineering support to help it to run on older iPhones
    • Grimm also wrote about the amount of hardware and software resources shared, saying that they’ve even coached Epic about unreleased iOS tech and even sent engineers to their HQ to help get them up to speed, on top of Apple optimizing their iOS and Mac systems to improve the performance of Unreal Engine
  • A separate filing from Mike Schmid, Apple’s Head of Games Business Development, added even more background
    • Apparently Epic threatened on multiple occasions to essentially hold Fortnite hostage, threatening to release updates on competing platforms first and even in some cases said they would terminate their relationship with Apple and remove their games from the App Store, if Apple didn’t comply with demands
    • This reportedly got to the point where Apple staff in Australia were brought in to the Epic relationship team, to provide 24 hour coverage
    • On top of all that, Schmid says they even worked closely with Epic to allow in-game features that were not previously allowed, such as gifting within apps, by amending App Store Guidelines
    • “This example,” Schmid writes, “demonstrates Apple’s attentiveness to the developer community, including the needs of developers like Epic, which in this instance made a request that Apple could accommodate on terms that would apply equally to all developers, large and small, and that would at the same time adequately ensure user safety and security.”
  • It almost seems like Epic got so used to Apple giving them whatever they demanded that they threw a tantrum when told they couldn’t have their own App Store on iPhone, but we’ll have to see how the Epic Games team responds to the latest filings
  • I agree that the App Store has some room to evolve, but Epic really shot themselves in the foot repeatedly here

In a new interview with IGN, Xbox director of program management Jason Ronald gave some more detail on the differences between the Series S and X

  • Apparently the core capabilities between the two consoles are basically the same, so the primary difference will be resolution- 1440p on the S and 4k on the X
    • Even though theoretically the Series S could have performance somewhat comparable to the One X, it will not apply any of the One X specific enhancements for better framerates or 4k resolutions
    • Backwards-compatible titles could benefit from improved texture filtering and other bits and bobs though, so the Series S isn’t completely left out in the cold
  • They’re leaving a lot up to developers though, like whether to allow ray tracing, increase the framerate, or even try for 4k on the S
  • The goal is apparently not to have exclusive titles on the X, but rather to get lower-res options for the S
  • And as an added bonus, game file sizes could be around 30% smaller for the S if developers stick to 1440p textures
  • It will likely still lead to some fragmentation but hopefully not as much as previously thought

Apple’s made some changes that are kind of good news for game streaming services, but with a BIIG asterisk

  • They’ve announced updates to their App Store review guidelines introducing new rules for things like Microsoft xCloud
    • They’re allowed, which is great, but apparently all of the games included in the subscription need to be downloaded directly from the App Store…?
    • From the looks of it, all 150+ xCloud games would need to hit the App Store separately, with updates going through the full review process and all in-app purchases going through Apple
    • They’re allowed to have a catalog app to help users sign up and find games, but all games must have their own App Store product page
  • All said and done, this feels like a PR move so Apple can say they’re not blocking streaming game services while at the same time making the way forward as torturous as possible, when really it should work as smoothly as Netflix or YouTube

Ubisoft’s Prince of Persia: Sands of Time remake leaked, and it looked rough, so they released the reveal trailer, which also looks rough

  • With a high nostalgia factor you’d think this would be a priority, but it was seemingly shunted off to Ubisoft India
    • While I can understand that studio being excited to sink their teeth into potentially one of the biggest AAA games developed in the country, doing it for the first time with a remake of something this high-profile could have been a misstep
  • Honestly, I think they would have been better off just upscaling the original assets. It definitely doesn’t look like a game from 2020
    • Reddit user Bolt_995 put it well: “This is a PS2 game remade to look like a PS3 game on a PS4 and the release date is set during the launch window of the PS5”

The saga of TikTok continues, with Beijing opposing the sale that the US is dead set on forcing

  • According to Reuters the Chinese government would rather see the video app shut down in the US instead
  • Oracle is trying to get around that by becoming their “trusted tech partner”, not their owner, but the exact details have yet to be hashed out
    • From the sounds of it Oracle would house data from US TikTok users on its own servers, to hopefully alleviate security concerns
  • The US Treasury Secretary also floated the idea of them opening a TikTok Global HQ in the US and creating 20,000 jobs, but who knows what kind of basis that has in reality if any
  • Yet to be seen is:
    • If this deal will satisfy Trump’s government
    • If it will satisfy the Chinese government
    • What will happen to TikTok’s fancy algorithm, likely the driving force behind any offer, with China saying it’s off the table

This Week In Gaming History

September 12 – 2002 – Battlefield 1942 – Windows

  • Battlefield 1942 is a massive online multiplayer shooter roughly based on World War II, but with emphasis on balance and fun.
    • Join armed forces of United States, United Kingdom, Japan, Germany or Russia, and battle up to 63 of your friends online.
    • Have access to up to twenty different authentic weapons. Control any of the 30+ vehicles over land, on water, or in air.
    • Combat takes place in four theaters; South Pacific, North Africa, and Eastern and Western Europe.
    • Have epic battles with up to 64 players on the same map, or hone your skills in single-player mode against AI bots.

September 13 – 2003 – Star Trek: The Neutral Zone – Windows

  • Star Trek: The Neutral Zone is a free, simple deathmatch game where players (and bots, named after characters from the Star Trek series, but unlicensed) choose a ship to destroy others in order to reach the frag limit.
    • There is a variety of ships available with their graphics taken from Star Trek: Bridge Commander and possibly a few of its mods.
    • But apart from the visuals, they do not differ in any way. All of them are armed with phasers and photon torpedoes, with the colour of phasers chosen by the player in the options menu.
    • Occasionally, certain power-ups appear on the map.
  • Up to two players can play on the same computer, and a TCP/IP multiplayer mode is available.
  • On Moby Games, the site I reference, this was the only game released this day on 2003.

September 14 – 1994 – Math Blaster: In Search of Spot – Genesis

  • The Genesis release was the one release that was confirmed to a firm date
  • A follow-up to the original Math Blaster! games, Math Blaster: In Search of Spot is an educational title with arcade elements designed to help students learn maths while having fun.
  • The game allows students to practice basic addition, subtraction, multiplication, and division skills in addition to fractions, decimals, percents, estimation, and number patterns.
    • The subjects can be practiced separately or together in review. Six levels of difficulty are provided.
    • Like the previous titles, the game also includes an editor to create new problem sets (present in the PC version only).
  • Math Blaster’s friend and assistant, Spot, is kidnapped by the evil Trash Alien at the beginning of the game.
    • The Galactic Commander gives Math Blaster the mission to follow the Trash Alien to his home planet and rescue Spot.
  • The game starts with a complete mission (story mode).
    • The mission consists of a series of four (three in the console versions) math activities (mini-games) strung together with cut-scenes. The activities can also be played separately, for practice or for score.
  • The activities you can do are:
    • Trash Zapper – Solve equations to gain tractor beam power, then use the tractor beam to collect space trash.
    • Number Recycler (PC version only) – Create equations by pushing around columns of numbers and operators. Correct equations allow you to turn the trash you collected into fuel.
    • Cave Runner – Use Math Blaster’s jet pack to fly through a cave. He has a number on his chest, and it must be arithmetically between the numbers on each side of an opening in order for him to pass through. Droplets of water falling from above can change this number by performing an operation on it. There are also gems which can be collected for bonus points, and in higher levels, monsters appear that can knock Math Blaster down.
    • Math Blaster – The Trash Alien’s spaceship displays an equation, and the four portholes serve as multiple-choice answers. Use the jet pack to fly into the correct portholes while avoiding floating trash and energy blasts from the ship. Bonus gems also appear at random, and after five problems a bonus round occurs where players get a chance to collect as many gems as they can within a time limit.
  • Upon finishing the complete mission, the player is presented with a certificate that can be printed out (PC version only). Their final score is also added to a high score board for their account.

September 15 – 1990 – The Adventures of Sherlock Holmes – DOS

  • A good example of the difference a little multimedia can do, the Adventures of Sherlock Holmes plays like a textmode proof-of-concept of the better-known Sherlock Holmes: Consulting Detective.
    • The basic investigative elements remain the same: managing time dashing to various locations around Olde London Towne in search of clues, but here instead of successfully receiving them as video clips you often get cryptic encoded messages in “fill-in-the-blank” form, intended in total to spell out, some directly and some through phonetic wordplay, the name of the killer, the method they used, and their motive for committing the crime.
    • Characters from the original tales including Dr. Watson, Mrs. Baker and Inspector Lestrade help to establish the flavour of literary canon as you investigate all-new crimes (some user-contributed!)

September 16 – 1998 – Fuck Quest – DOS

  • This is a parody of the Sierra-style games like Space Quest, King’s Quest, etc. Similar interface, sounds, and graphics.
  • This is a small game that’ll make people who have played the Sierra games laugh, although I don’t think anybody else will understand the point.
    • Probably R-Rated because of not-so-subtle sexual content. Can be finished quickly.
  • The art appears to be done in a single pass on MS Paint
    • Includes level design, like The House Of Porn, which is a pair of breasts.
  • Has an average score of 1.4 out of 5

September 17 – 2002 – Kelly Slater’s Pro Surfer – GameCube, PS2, XBox

  • You know Tony Hawk, Matt Hoffman but now it’s Kelly Slater’s Pro sport game
  • Do you like to surf? Have you ever imagined surfing at different remote locations around the world? Well, Kelly Slater takes you around the world on his boat to surf some of the more famous beaches. With a control scheme similar to all the other Activision O2 brand games, it’s easy to jump into the game and surf.
  • Game Play Modes:
    • Infinite Time – With no clock, no objectives, and nobody around, this gives you the best opportunity to just enjoy the surf.
    • High Score – With 3 minutes, how high of a score can you get?
    • Icon Challenge – See how many icons you can collect and how high of a score you can get before time runs out.
    • Career Mode – Select a surfer and journey around the world to surf the best waves on the best beaches. As you progress you will unlock new beaches, new surf boards, and new tricks which will be usable in all the other modes of play.
    • Multiplayer Modes:
    • Push – Two players surf simultaneously in an attempt to “push” the split screen towards their opponent’s half of the screen. As you score points the screen gets pushed more. The winner is decided once one player is pushed from the screen.
    • Head to Head – Similar to Push but the screen is stationary and the winner is the person with the highest points when the time runs out.
    • Time Attack – Players take turns to achieve the most points possible. The more points you get the less time is alloted to your opponent.
  • The Pros in the game: Kelly Slater, Lisa Andersen, Tom Carroll, Tom Curren, Nathan Fletcher, Donavon Frankenreiter, Bruce Irons, Rob Machado, Kalani Robb, and some other secret characters.
    • Secret characters which I looked up!
      • Tony Hawk
      • Travis Pastrana – A extreme Motorsport athlete
      • “Tiki God”
      • “Surfreak”
  • The beaches in the game: Sebastian, Trestles, Mavericks, Antarctica, Jaws, Pipeline, Teahupoo, Bells, Curren’s Point, Kirra, G-Land, J-Bay, Mundaka, Cortez Bank, and perhaps some other tucked-away hide-aways.
  • The PS2 version of the game also includes a playable demo of Tony Hawk’s Pro Skater 4.

September 18 – 2018 – Nintendo Switch Online service – Switch

  • The Nintendo Switch was formally announced in January 2017, with its release on March 3, 2017.
    • Nintendo stated in its pre-release announcements that the system would eventually require purchase of a paid “online service”, but that they would be available to all users at no charge until the service launched.
    • Features announced included a companion smartphone app, as well as access to a free Nintendo Entertainment System game per-month. The service was initially planned for late 2017.
    • By June 2017, Nintendo pushed back the service’s release until 2018, but did establish the pricing plans for the service, with an average annual price of US$20, depending on region.
    • Then-Nintendo of America president Reggie Fils-Aimé explained that the delays were to ensure that the service was “world-class”, and had enough of its announced functionality available on-launch to justify its cost.
    • Nintendo aimed for a lower price point in comparison to PlayStation Plus and Xbox Live Gold, as the service does not include the same range of features as these subscription services provide.
    • Then-Nintendo president Tatsumi Kimishima stated that the price point was a subject of importance in designing the Switch’s online services, and that regardless of what competitors were doing, “it’s a matter of getting our content to the consumer at a price point that would make them happy, and then we’re willing to look at what else we can do going forward.”
  • A Nintendo Direct two days before the release detailed the full set of features that would be part of the Online service, including a larger and persistent library of NES games for subscribers, as well as cloud save support.
  • The 20 games at launch were:
    • Balloon Fight
    • Baseball
    • Donkey Kong
    • Double Dragon
    • Dr. Mario
    • Excitebike
    • Ghosts’n Goblins
    • Gradius
    • Ice Climber
    • Ice Hockey
    • The Legend of Zelda
    • Mario Bros.
    • Pro Wrestling
    • River City Ransom
    • Soccer
    • Super Mario Bros.
    • Super Mario Bros. 3
    • Tecmo Bowl
    • Tennis
    • Yoshi, A puzzle game

Tidbits

  • Borderlands 3 has joined the growing number of games that are releasing free updates to next-gen consoles for anyone playing it on the current generation
    • They’re also adding 3 and 4 player split screen, as well as 4k 60fps single player
  • Super Mario 3D All Stars has leaked onto the internet, showing that all the games are just emulated and upsampled versions with no real tweaks
    • On the plus side, the fact that there are now internal Nintendo emulators for Wii, GameCube, and N64 games on the Switch could mean there are more classics coming
  • Fall Guys has released a mid-season update increasing the chaos and the fun
    • They’ve amped up the anti-cheat, added extra random obstacles to familiar levels, and thrown in Big Yeetus- a large hammer that can launch you to victory or hilarious defeat

 

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PS2J News 317 – Next Gen Gaming OAC

Free Games

  • Twitch

    • Vostok Inc

      • 2017
      • Billed as The Wolf of Wall Street with lasers, this clicker with added shoot ‘em up elements has you playing a newly appointed CEO with the goal of becoming the richest space-capitalist around
    • Shock Troopers

      • 1997
      • Top down run and gun arcade shooter that has you fighting through mountains, jungles, and valleys to rescue a scientist and his granddaughter from a terrorist group
    • Metal Slug 3

      • 2000
      • Run and gun sidescrolling shooter that added more weapons and vehicles to the Metal Slug series, as well as introducing branching paths
    • Garou: Mark of the Wolves

      • 1999
      • The ninth and final instalment of the Fatal Fury series, it brought in a new feature where if you get down to a certain area of your health bar you can perform special attacks and recover health
    • The Last Blade 2

      • 1998
      • Arcade style weapons-based fighting game originally for the Neo Geo
    • Samurai Shodown V Special

      • 2004
      • The ninth Samurai Shodown title, it’s an upgraded version of Samurai Shodown V and the last official game for the Neo Geo
    • The King of Fighters 97 Global Match

      • 2018 re-release of the 1997 game
      • The fourth King of Fighters game and the final chapter in the “Orochi Saga” story arc
    • The King of Fighters 98 Ultimate Match Final Edition

      • 2014 re-release of the 2008 re-release of the 1998 title
      • The fifth King of Fighters game with multiple releases bringing full balance overhauls, additional characters, and a new Ultimate mode
    • The King of Fighters 2002 Unlimited Match

      • 2015
      • Ninth King of Fighters title that abandoned the newer 4v4 match format used in previous games and went back to the 3v3 fights previously seen in KoF 98
  • Epic Games

    • Railway Empire

      • 2018
      • A tycoon simulation game where you’ll create an elaborate and wide-ranging rail network with different trains, stations, factories, and attractions to stay ahead of your competitors
    • Where the Water Tastes Like Wine

      • 2018
      • Narrative-driven adventure game that has you exploring a Great Depression era United States, gathering and learning oral stories, and passing them along

Epic vs Apple

  • Epic Games is now asking the courts to force Apple to put Fortnite back on the App Store, saying that active users on iOS declined over 60% after removal
    • Their justification is that iOS is the biggest platform for Fortnite, with nearly a third of users having played on iOS and more than half of those using iOS exclusively
    • Now they’re saying that they may never see those users again, while playing their sad violin about how Fortnite is more than just a game and the social community is something that people rely on
    • End of the day, if the app is so important maybe you should just remove your direct payment option while the court case proceeds?
  • Apple has now counter-sued Epic Games for stealing the 30% commission with their direct payment option, accusing the company of “self-help and subterfuge” as it embarked on a plan of “commission-theft” by introducing the payment option that goes directly against App Store guidelines
    • With the legal term “self-help” meaning that Epic created the very circumstances that they started their lawsuit over, it kinda seems like an open and shut case

While we wait for any word on the PS5’s price, Microsoft has released that and more for their new consoles

  • The flagship Xbox Series X, the new mini-fridge of gaming, will cost $499USD with a $35/month Xbox All Access financing option from Microsoft
    • This thing is a solid rectangular obelisk that will run 4k 60fps, with some titles even hitting 120fps for buttery-smooth multiplayer in Halo Infinite
  • And the sleek little Xbox Series S has finally been officially announced, costing $299USD or $25/month with Xbox All Access
    • The S looks pretty cool, kind of resembling a flat speaker, but behind that speaker is a sizeable fan keeping the whole thing cool (and hopefully staying somewhat quiet while doing so)
    • It’s smaller than any other Xbox Microsoft has sold previously, but still packs in 500GB of storage and the performance apparently comparable to the Xbox One X
    • It’s also gone all-digital, meaning that there’s no disk drive for anyone still playing with physical game discs
  • Xbox All Access, for anyone not keeping up with Microsoft’s myriad memberships, is a two year financing program that gets you an Xbox with no upfront cost as well as Game Pass Ultimate (including Xbox Live Gold) for the contract period
    • With Game Pass Ultimate alone costing $15/month USD it actually seems like a decent deal, leaving your grand total for the Series S at $240 ($50 savings) and the Series X at $480 ($20 savings)
  • On top of that, EA Play is now included in Xbox Game Pass for PC at no additional cost*
    • The full library of 89 titles is available now for Game Pass PC and Game Pass Ultimate subscribers
    • Members will also get a 10 hour free trial for select games (most often the newest launches from EA Sports) and a 10% discount on EA DLC or microtransactions
    • At the same time, the standalone Xbox Game Pass for PC will be moving from $5USD to $10, but Game Pass Ultimate is unchanged so it’s just become a better deal since PC is included
  • On a related note, just a quick reminder for everyone- currently the best way to buy Game Pass Ultimate is to let it expire, load up your account with however much Xbox Live Gold time you can up to a max of three years, then upgrade that time to Game Pass Ultimate for a reduced fee (the first time you do it, it only costs $1)
    • The trick is you have to use the specific upgrade link for your region- https://www.xbox.com/en-CA/live/gold/upgrade
    • If you just buy Game Pass Ultimate it converts your Gold time but uses 4 months of Gold to equal one month of Ultimate, but using the upgrade link it’s currently 1:1
  • Now that Microsoft’s put all that information out there, we’ll see how long it takes Sony to undercut them (if they can, anyway)
  • Both Xbox Series consoles can be expanded with another terabyte of storage using an expansion card, and will launch this November 10th. Preorders open September 22nd

Apple’s officially announced their fall event, titled Time Flies, for September 15th, and we’ll have all the details in the next episode

  • People are expecting new Apple Watches and maybe iPad Airs, but iPhones seem less likely and may be delayed till October
  • We can also expect to hear some release dates on the upcoming iOS releases, but the new macOS (Big Sur) likely isn’t ready for primetime yet and will also wait for next month at minimum

Unfortunately it sounds like Apple may be delaying the privacy improvements to iOS that have Facebook and other advertisers concerned for their futures

  • The new privacy rules were slated to take effect with iOS 14, prompting users before allowing any kind of cross app tracking
  • Apple will instead give developers the option to use the prompt when it becomes available, including the ability to display why they’re asking for the permissions, but want to give developers time to implement the change before enforcing it early next year
  • Other new things like viewing which apps are accessing GPS, microphone, camera, and clipboard still remain on track for the initial iOS 14 release

The minds behind Hyrule Warriors, the Dynasty Warriors style brawler set in the Zelda universe, are making a fully canonical entry in the series

  • Titled Age of Calamity, it shows the story 100 years before Breath of the Wild and has you taking part in the original fight against Calamity Ganon
  • In some Halo Reach style story telling, we know where the story ends but playing through how it gets to that point should still be pretty dang fun
  • Best part here is that this time it’s not just Koei Tecmo doing their own thing, but it’s a full co-production with Nintendo’s Zelda team
  • The first Hyrule Warriors was fun but the story felt pretty disjointed, so getting them to work with the core Zelda team and having it link in smoothly to the rest of the universe should hopefully make things even better

This Week In Gaming History

September 5th – 2018 – Scythe: Digital Edition – PC/Mac

  • Scythe is a board game for 1 to 5 players designed by Jamey Stegmaier and published by Stonemaier Games in 2016. Set in an alternate history 1920s Europe, in Scythe players control factions which produce resources, build economic infrastructure, and use giant dieselpunk war machines called mechs to fight and control territory. Players take up to two actions per turn using unique player boards, with the game proceeding until one player has achieved six achievements, at which point the players receive coins for their achievements and territories controlled, with the player with the most coins winning.
  • The game was originally released via Kickstarter, raising over $1.8 million. Scythe received very positive reviews, with particularly strong praise for the game’s artwork, which was produced by Polish painter Jakub Różalski under the name World of 1920+. As of 2020, Scythe is ranked 11th among all board games on BoardGameGeek.
  • The 1920+ universe is also featured in the video game Iron Harvest planned for release in September 2020.

September 6th – 2008 – Chex Quest 3 – PC

  • Chex Quest is a non-violent first-person shooter video game created in 1996 by Digital Café as a Chex cereal promotion aimed at children aged 6–9 and up. It is a total conversion of the more violent video game Doom
  • Chex Quest 3 was developed and released as a service to fans by former Digital Café members Charles Jacobi (art director and lead artist) and Scott Holman (programmer). Former Digital Café sound design leader Andrew Benson, also contributed several songs for the game. Originally intended as a single standalone level, Jacobi announced the development of a full sequel at the Chex Quest Fan Page (Chexquest.org) in June 2008, and the full game was released in September.
  • Chex Quest 3 employs the ZDoom source port, and is considerably larger in size than the previous two games. Jacobi’s release of Chex Quest 3 also included ZDoom-based versions of Chex Quest and Chex Quest 2, with significant enhancements and noted problems redressed. Chex Quest 2 in particular had been remastered, with some levels significantly revised or completely overhauled.
  • Charles Jacobi credited the praise and compliments of fans, especially through fan-made projects such as one titled “The Ultimate Chex Quest”, as inspiration to complete this project.

September 7th – 2008 – Spore – PC/Mac

  • Spore is a 2008 life simulation real-time strategy God game developed by Maxis, published by Electronic Arts and designed by Will Wright. Covering many genres including action, real-time strategy, and role-playing games, Spore allows a player to control the development of a species from its beginnings as a microscopic organism, through development as an intelligent and social creature, to interstellar exploration as a spacefaring culture.
    • It has drawn wide attention for its massive scope, and its use of open-ended gameplay and procedural generation. Throughout each stage, players are able to use various creators to produce content for their games. These are then automatically uploaded to the online Sporepedia and are accessible by other players for download.
  • Spore was released after several delays to generally favorable reviews. Praise was given for the fact that the game allowed players to create customized creatures, vehicles and buildings. However, Spore was criticized for its gameplay which was seen as shallow by many reviewers; GameSpot remarked: “Individual gameplay elements are extremely simple”. Controversy surrounded Spore due to the inclusion of SecuROM, and its digital rights management software, which can potentially open the user’s computer to security risks.
  • I know Alan and I were really excited for this game, but it turns in to Galactic Babysitting Adventures.

September 8th – 2008 – Amnesia: The Dark Descent – PC/Mac/Linux

  • The game follows the amnesiac protagonist, Daniel, as he explores Brennenburg Castle while trying to solve various puzzles and avoiding monsters. Instead of fighting, Daniel’s main tools for survival include running and hiding.
    • The game was critically acclaimed upon release, and has gone on to spawn two sequels: Amnesia: A Machine for Pigs, and the yet to be released Amnesia: Rebirth.
  • Amnesia is an exploration-based horror adventure game played from a first-person perspective. The player is able to interact with the environment in a wide variety of ways, such as picking up and moving objects, opening doors, closets, and drawers, operating valves and levers and lighting up areas.
    • There are no weapons and no combat mechanics in the game, making the player unable to fight the different monsters that he encounters. Thus the only way to get past the creatures is by running away and hiding from them until they lose interest.
    • The player can hide from monsters in a variety of ways, such as staying in the shadows, hiding in closets, barricading doors, etc.
  • Separate from the player’s health bar is an indication of the character’s sanity. Being in darkness too long, witnessing unsettling events, or staring at monsters will reduce Daniel’s sanity, causing visual and auditory hallucinations and drawing the attention of monsters, as Daniel begins to whimper.
    • Light sources help restore sanity, and if none are available Daniel may use tinderboxes to ignite candles in wall sconces and candelabra or deploy an oil-burning lantern found near the beginning of the game.
    • However, the number of tinderboxes and the amount of oil available are both limited, and standing in a light source also makes the player more noticeable to monsters.
    • Sanity is fully restored once Daniel completes an objective or progresses the game’s story. It may also be restored by staying in the shadows until Daniel passes out, but this leaves him extremely vulnerable to any nearby monsters.

 

September 9th – 1995 – Ridge Racer – PS1

  • Ridge Racer is a racing game developed and published by Namco. It was released initially on the Namco System 22 arcade system board and ported to the PlayStation console in 1995 in North America. It is the first title in the Ridge Racer series released for arcades and home consoles. The aim is to finish in first place in a series of races. The PlayStation version supports Namco’s NeGcon controller.
  • This controller is something I found really interesting
    • The NeGcon, is a motion-based video game controller manufactured in 1995 by Namco for the PlayStation. One of the first third-party peripherals for the system, the controller is connected by a swivel joint, allowing the player to twist the halves relative to each other. The controller also replaces the “symbol” buttons on the original PlayStation controller with two “A” and “B” buttons, as well as “I” and “II” buttons that allowed for analogue control.
    • The NeGcon was created to replicate the analog-stick movement used in the arcade game Cyber Sled (1993); the name comes from the Japanese word “nejiru”, meaning “to twist”. The controller was intended for use in racing games, including Ridge Racer, Gran Turismo and Wipeout. Critical reception for the NeGcon was highly positive, being praised for its responsive control in games and unique design.

September 10th – 2001 – Advance Wars – Game Boy Advance

  • Advance Wars is a turn-based tactics game developed by Intelligent Systems and published by Nintendo.
  • It was released in North America on September 10, 2001 with a later release date in Japan and Europe, but the game release was put on hold in both Japanese and European regions due to the following day’s September 11 attacks.
    • Although the game was released in Europe in January 2002, neither GBA game was released in Japan until the Game Boy Wars Advance 1+2 compilation on November 25, 2004.
  • The game was originally intended to remain exclusive to Japan, like the previous entries in the series, which were kept in Japan due to Nintendo feeling that consumers would not be interested in turn-based games, or in such complicated games.
    • In order to alleviate this, the developers made the mechanics easy to understand, adding in an in-depth tutorial that didn’t require players to read the manual.
    • Designer Kentaro Nishimura commented that “Advance Wars’ success shifted Nintendo’s attitude over western tastes.”

September 11th – 2015 – Super Mario Maker – WiiU

  • Super Mario Maker is a side-scrolling platform game and game creation system developed and published by Nintendo for the Wii U home video game console, which released worldwide in September 2015.
    • Players are able to create and play their own custom courses, based on Super Mario Bros., Super Mario Bros. 3, Super Mario World and New Super Mario Bros. U, share them online, and download and play courses designed by other players.
  • Reviews for the game range between near perfect, and perfect scores.
    • Even though, a bulk of the content was made by other players with a passion to make Mario levels.
    • My favorite being Ross O’Donovan, streaming on twitch as RubberNinja. He was contender and frequently a top creator on Super Mario Maker. Now with Super Mario Maker 2, he is making levels to be played in his Super World. He does make some tricks in his levels, but he does focus on good game design and fun, interesting game play.

Tidbits

  • Suda51 has officially announced that No More Heroes 3 will be delayed to a 2021 release date
    • On the plus side they’ve also brought on Darick Robertson, graphic illustrator for the comic The Boys, to do illustrations for the game
  • CDProjektRed has been under fire this week thanks to microtransactions that don’t even exist
    • People were lining up their pitchforks thinking that the upcoming Cyberpunk 2077, a single-player game, would have microtransactions included, despite CDProjektRed repeatedly saying that’s not the case
    • Turns out it was all sparked by some confusion- there will be a separate multiplayer Cyberpunk game released completely separately next year that will have microtransactions, but they’re reportedly aimed at not being too aggressive
  • The Witcher 3 Complete Edition is coming to the PS5 and Xbox Series X this fall with faster load times, a bunch of visual and technical improvements, and ray tracing fanciness
    • Best part is that though it will be a standalone purchase, it’s also a free update to everyone who owns the game on PC, Xbox One, or PS4

 

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